Under rating threshold (hideshow)
you should either make it so you don't get points for eating ghosts, or you should make it so the new ghosts that spawns isn't affected by the current Power Pill. Right now you can farm points by using a Power Pill ,standing at the ghost's spawn point, and kill the ghosts the moment they respawn.
Under rating threshold (hideshow)
the AI is fairly good, but I still feel like something is wrong when you are close enough to see them, and then they turn away from you
like the original the AI cycles between scatter and chase modes so they come at you in waves. When you get down to the last few dots they stay in chase mode. This number of dots left to trigger this increase with the levels.
Under rating threshold (hideshow)
Holy Crap! You have turned Pac-Mac into one of the scariest games I've ever played. I did not think that was possible.
Under rating threshold (hideshow)
Somehow my controls flipped when i got a power pill, like my body turned 180 degrees while the camera stayed the same; so forward became backwards and such.
And i shouldn't really be able to walk right behind a ghost.. and follow it slowly.
Under rating threshold (hideshow)
To make the title more correct, the power pills could allow you to shoot for X seconds. Obviously a change to the Pacman mechanics, but would be cool to snipe a ghost down a long hallway.
Under rating threshold (hideshow)
Oh, another Idea I just had now is to add difficulty options like easy, normal and hard. And each option would change the wall's color, and the map size.
Under rating threshold (hideshow)
Pac-man + FPS was a brilliant idea. Its simple, entertaining and awesome. My only suggestion is to add some kind of scary noise or something when you see a ghost. =)
Under rating threshold (hideshow)
only one player is a good thing you don't need three fake lives you just get one....hence the tension!! also you DONT need overview because that's the fun o the maze being more like a real maze experience. the radar is plenty of help. I just want more levels and fruit.
Under rating threshold (hideshow)
Good Idea but it doesn't seem like the ghosts are chasing me also I'd love it if you added points and cherry's and stuff and maybe have it so you can see how many more pellets are left
Yes I know what it stands for. I wanted to sum the game up in a snappy title and this gets the concept across nicely despite being technically incorrect.
Under rating threshold (hideshow)
Not sure what is going on, but my mouse will not work on this game. I cannot turn around at all. Just move around and hope a ghost does not get me.
Under rating threshold (hideshow)
haha, scary, looks like a mix of pac-man, tron and Slender xD the art is suberb, its soft and non-aggressive, something hard to achieve with NEON!
Under rating threshold (hideshow)
When you're about to get boxed in, and you *barely* make a corner and escape. This game took that from being thrilling to terrifying haha!
Under rating threshold (hideshow)
Brilliant game! I would suggest increasing levels/difficulty. could be something as simple as faster ghosts and less time for the power pellets for every level. A score based on how fast you complete the game would be cool too :)
Under rating threshold (hideshow)
add mouse sensitivity and don't have us start over if we die...
could be a really great game but isn't in the current format...
oh and show a score/percent complete thing.
would be nice if ghosts were on radar.
Under rating threshold (hideshow)
I wanted to give it 3/5 when you posted it but you did just so great job, adding stuff people asked you for and right now it's actually a pretty decent game. I'd give it 4/5 normally because it's a game that you'd only play once just out of curiosity (because there really isn't much you can't do about the topic beside the concept itself) and I'm giving 5/5 for listening to players. Gj! :) Btw I managed to beat it. ;p