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Well I made it to like 33... diabolic imps >.> mutated rats, frost drags, gs, diabolic imps... those were all KILLER >.>
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Needs faster reloads or slower monsters. By round two I needed another knight or I would of lost because they would of walked out of paladin's range before death. And make them worth more please.
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Nothing, but a way to skip wave animations, must be added into this game. (other things are nice, but not essencial.)
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I really like this TD game. However, the time between rounds is WAY to long. I like that you are giving information on the next round, but that should just be on a side bar. You should add a "Toggle Continuous Rounds" Button. This will Allow the players to rapidly go through rounds if they want, or take off the toggle and have to hit start for the next round if they want. Great Game though.
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o.0!!!! exura exura exura!!!!!.. ll u need to b able to heal like u can on actual tib with either spells or pots but make em cost your points or sumtin idk but REALLY good job bro i mean REALLY good job looks exactly like tib
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forreal if u dont kno what tibia is you should die.. . i mean it is the whole idea of this game... and very funny even tho its 2D if anyone plays rubera msg me!
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that is so awesome, exactly like tibia and still have sound! If you could choose your character element when upgrading him would be cool(and then change the outfit color to each element) and sure make enemies with weakness and strong agains elements.And a enemy bar hp would be cool too. 5/5
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Walkthrough level 30 - 41: At end of level 30 you have 45 life, 6 royal paladins, 2 elder druids, 2 improved DS and 14 dark LH. Now it is time to become a legend and only add Heroes to this defence! (you will desperately need them) You may lose one life but to beat the BOSS it is a small price to pay. I have build one Hero and before buying a new one I upgraded him to a golden Hero. That way you will face the BOSS with 11 golden Heroes and one Hero (including the old Defence as described at beginning of this text). I will not give a walkthrough for the ENDBOSS, but you should not have much problems now to reach him. I hope you have fun and good luck.
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Walkthrough level 20 - 31: After the first BOSS you have 6 Elite Paladins who can shot the whole Path. While those 6 Elite Paladins should not have problems through level 10 - 21 you can build better stuff now. First I had added 2 deathslicer on each turn around where it can attack on 3 sides! After I have add 2 Druids to make sure the enemies are slowed (when selling one elite Paladin you do not need the second druid). You need now AoE and I suggest Lavaholes because their attack speed is much better. On around level 23 I had 6 elite paladins, 2 improved ds, 2 elder druids and 4 dark LH. Continue building Lavaholes and upgrading them. The third BOSS should not be a problem, but 5 Dragons passed...
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To win against the first BOSS: Your goal is to have 5 Royal Paladin and 1 Paladin! First build 2 Paladin at top of the second green line in the middle of the path. Then Upgrade them to Royal Paladin. Once you have one Royal Paladin you should be able to kill everything easy. If you have some problems just build a third paladin before upgrading them. The Key is to use their range. Those 6 Elite Paladin in middle can shoot the whole Path! I have build 3 on top of second line and 3 on bottom of first line.
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For the sheer fact that you listened to the players and made changes, I changed my rating from 1/5 from a week ago to 3/5
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Nice improvements at 2.2. Some more idea: add some reward to each completed level; "Wave owned, Level x, creatures names" put to only one screen, not three (more speed up to gameplay); more level upgrades to characters; the bosses become too stronger at 2.2... Nice work!
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The opinion from the gamers is very important to me, so I did a new patch to the game, the version 2.1, to play it clear your browser cache! Have fun :)
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Needs a serious overhaul on the tower damage speed range and price ratios. a speed up button needs to be installed as this is a very slow moving game already
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Varying damage on towers with a single numerical number, no clear path or understanding of how the game works as well as awful price and upgrade ratios... yay <.< I don't like this game awfully much
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39 lives at level 50 (only 2 enemies passed my lines).
I guess level 50 is the last one!
That wizard was down to 25% HP but I could not kill him...
Maybe it is possible if I change a bit on my defence and test around but the game is just too boring and not well balanced.