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And crash...and crash again. Turns out....WebGL strikes again. Makes me want to have a WebGL tag because, so far, a majority of WebGL games I've run into constantly run into memory issues and hang eventually crashing the browser.
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looooooooooooong (and boring) loading time witch already makes me think just to give up on the game already. if i can stick to it i might give some more comment about it (maybe).