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i feel like the unspent prestige points should give a % income boost. at the moment its literally useless to prestige after you max out your talents.
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Hey Guys, I've put up a post on my Patreon page regarding the future of this game... Check it out here, and let me know your thoughts: https://www.patreon.com/posts/going-forward-my-17913397
Update: An early pre-alpha version is now up at dev.fidgeting.online! If you want to stay on the cutting edge of what I've been working on for v2 that's the place to be -- and you'll help me out a ton by testing it :). Admittedly there isn't much gameplay in that version yet -- but you can expect that to change as I release many updates in the coming weeks! Thanks!
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@GiovanniQ
I think there are two parts to the spin number, drag speed and a rng. Spinmaster9000 takes care of the drag speed part and PraiseRNGesus takes car of the other.
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@giovanniQ there is still a factor of RNG in spinning, even with that upgrade; all the upgrade does is make it so that the speed at which you drag across the screen is irrelevant
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well i know i will sound like a nitpicker here but i don't care about that (no seriously i just want to help the dev). but in the talent shop it says by spinmaster 9000 and qoute 'your spins will always spin at the highest possible drag speed, regardless of how fast you swipe' so i think nice but for some reason it is possible to do better then that talent, i started noticing this as i also have all afk warior talent and i spin manually better then that. so jsut reporting this for you dev is this a bug or glitch or whatever it might be called cause if the text bij spinmaster 9000 would be true there shouldn't be a difference, right?
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Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings.
Idk why but every since this update, it been doing this, I never had a problem before, I'm on chrome.
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can you add an ofline option to like play alone and if we are not on internet too pls because i start and everything is already op so it is not that cool thanks in advance :)
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Every other minute or so the game crashes for me.
"An error occured running the Unity content on this page. See your browser JavaScript console for more info. The error was:
TypeError: Value being assigned to AudioParam.value is not a finite floating-point value."
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Should've been a prestige to per level increase your minimal spin multiplier up to 1.5x. It probably the only truly annoying part of this game that discourage being just simply a watcher AFK support. If you can't encourage them to stay, the game will just get less watchers to help out those that contribute.
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Agreed. Players can be rewarded for activity, but should never be punished for inactivity. Even more importantly in an idle game.
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This new spin multiplier punishes you for playing the game idle by halving spins. Why make an idle game if you are going to punish players for playing like that.
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Every time I load the game the particle effect quality is reset to max again and I have to manually adjust it, would be helpful if the game remembered my preference.
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If you can you should add a button that says that the game has been updated so people refresh to get the new stuff. Kinda like how Cosmos Quest has
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I'm sitting here and I have no idea what to do. I don't know if my spins and spin power actually benefit me, or the spinner. Do I get more gold if I spin more? There no information on inviduadal gameplay. I have no clue if I have any effect on spinner at all. It's a nice game, but needs more polishing and nicer looking GUI.
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a counter added to total watcher prestige to tell us what the maximum rpm actually is would be a nice quality of life change
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Would be nice to have some sort of way of not accidentally spending prestige points, maybe like +/- buttons and a confirm button. I dunno, maybe I'm picky lol
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good game, total score is multiplayer, not single, soo we all share the same spinner, each run is about 11 mins before its stop by itself, DEv is active in chat and update/bugs fix the game alot, The game is simple but GOOD, the visual is very very good looking. 5/5
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This game would be better if it wasn't multiplayer. Anything I do doesn't really matter, and I don't feel like I'm progressing any differently whether I play or not.
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Between setting on fire the spinner and invoking the eye of cthulu, you could add some lighting storms, city chaos, tornadoes, etc. Also, you can add critical spin, giving a multiplier, chance and stuff. If you reach certain RPMs, you can collect special tokens for special upgrades also.
Was it already spinning pretty fast? If there were others watching with higher upgrades it might seem like your not having much of an effect until you upgrade your spin power a bit.
Hey, thanks for the feedback! Regarding the lag: It slows down the update rate when there's more people playing in order to reduce the strain on my server... I've been monitoring the usage though and it looks like I'll be able increase how fast it updates -- this will result in less lag!