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Like others said, the concept is good. However, the muscles should simply contract back and fourth, and the bones should NOT be flexible/stretchable.
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I made 2 different things each of which could move over 100 px/s, but when i tried to publish it, it would only go around 40 when it went over 150 in the test
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35th in the rankings now with my first creature... Nice... Oh, and GREAT game. Even if it isn't technically a game... Oh who cares! I want to hug it!
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*sorry for double posts*
@pooploops: heres what will happen: your computer will lag a LOT around 500 generations and eventually crash in about 30 minutes.
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sometimes the creatures are just smarter than the others... i made a simple triangle of three nodes and three muscles, hit 850 in 100 generations. Then i regenerated it (no alterations), and didn't go above 500 in 1000 generations, lol. In one case it was pushing one muscle forward, in the other it was doing this hop thing...
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sry for dbl post but in the time it took me to post last time it went down to 50 :( still cool tho and while im posting 5/5 cool simulater
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I like the concept, and it's done fairly well in the way it's done, but the way it's done can be done differently, and better. +1 for the concept, and +1 for not having it be useless. And I like it a bit, despite it being flawed. So +1 there. In total, 3/5. I think you should start fresh and try a new perspective. Some of the things, for instance the evolutionary generation bit are cool. Nice game. If you made the points, timing, and power controlled by the user, I could give it a 4/5, but at present..... I really like the concept, and would definitely like to see more. One way or another. Try to keep the science right if you can, because nature always seems to do it better than we do.
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has anyone managed to make a creation that doesn't get instantly shifted in such a way it barely looks like what u made on the editor screen?
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I made a creation that went 1000+, so i moved one node slightly to try to improve it, and it couldn't top 80. So, even the slightest change can make a huge difference.
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Absolutely Amazing! 5/5. It would be awesome if it would make, say, 20 of the creation, give each a minor mutation, take wich ever one is best, make 10 mutations of it and so on.
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the rotating thing around just one point is getting annoying, bone shouldnt be able to move this much, its a fun game but lacks some physics
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Instructions are accessible on the main menu(click the instructions button). They're a little lengthy, but they should tell you everything you need to know.
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That was funny. When I looked to see what people commented it said that no one has posted yet. So while I typed up the comment, someone else did too. And I pressed the "post" button one millisecond after 201935 did.