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I think you should add toggle show muscles and bones, Hard to work with both at the same time with complex designs. But awesome game 5/5 for me
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My baby just reached 999 performence level...just waiting till more generations for perfection. will post if awesome.
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Take the Random Creature-Random Connections challenge!
Make a random creature, clear the connections then randomize them! If you think you've got a good one post it in the comments.
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Gravyerd, if you'd care to read the intro, you get different results because that's how this thing works. It's an evolution simulator. It inputs totally random stuff, evaluates how well it accomplishes a task (moving right), and accepts the best "design" from each generation. Then it goes all over again. That's why it gets better at random intervals during animation generation.
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well, looks like a brillhant game but... you just see that its 102% randomic without logic ;/
Define MUSCLE.
YOU CANT! its just a RANDOM moving bone, wtf it does?
First: if you add a muscle
test, and remove the muscle, you dont receive the same result that you started. cause this engine is soo .-. non nice .-.
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Perrin3088, that's because it's designed to be as such. It's coded with a genetic algorithm so that muscle expansion/contraction cycles which result in moving to the left are considered wrong and to the right, faster are good
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Instead of running a genetic algorithm to define movements, wouldn't it be more effective to use a q-learning neural network? For this type of application, it seems to work much better.
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cool12309.. yeah it seems the muscles expand/contract in favor of moving to the right as opposed to moving to the left for some reason...
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Check this out: It breaks the law of physics... http://www.kongregate.com/games/BryceSummer/walkinator?creature=113873
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True eddren true not all fun game have to be uber-graphical. a good game is a fun game. dosn't have to have super realistic graphics or something
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whomever made the Xbomb V10 please go check this link out http://img191.imageshack.us/img191/1936/97929626.jpg it got a little screwed up