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The one negative comment I can make is that the "select a cell to start your virus" message makes it difficult to see the cells in the middle of the board (the most important ones) and thus detracts from the strategy component of the game.
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This is the only game I have ever seen that I DON'T believe needs a continue feature. The early levels are fun, I don't think that there is a final level with a "Congratulations" sign at the end, and repeatedly restarting a level that is clearly above your skill level isn't fun. This game really does require some skill to master so if you want a continue to allow luck to pull you through then it's just pointless.
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Fun but it'd really be nice to retry a level, so you don't have to spend so much time getting back to the difficult levels.
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Enjoyable game, but some sort of continuation feature would be nice. Defeat at level 10 a few times in a row gets more than a little aggrevating. Still, nice that you can select where you start, unlike some similar games that dump you in the corner.
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Fun at first, but it gets repetitive, I think you need bonuses for getting multiples, and you need other obstacles that make it more interesting.
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very good example of an already well established genre. nice work. though it's annoying you have to go back to the very beginning whenever you lose. why not have a level select?
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pretty common concept (seen it in Google games before), needs more to do.. power ups on the colors you claim would be cool, and perhaps a timer?
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again this type of game is a 3minute game you will only play it for 3minutes.………. LeotFreshy Aiming To Play, Rate And Comment Every Game.
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Very nice game. A nice feature would be if it highlighted all of the color that you are touching when you mouse over that choice. would shift the focus to looking for good combos more I think.
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I do wish the points were based purely on how many you take out in a shot, instead of how quickly you do it. It is set up like a turn-based game but for some reason tries to add speed by tying your points to it.
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I'm really not sure what the complaint about being boring is. The game starts to get rather challenging after 3 - 4 levels, especially if you're going for high scores. I dunno, I find it to be a very compelling puzzle game.
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at level 3 we need to click madly and crazy else we could die easily.... it's not fun with that :( the idea is pretty good. maybe we should able to able to use scores to gain more times?