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Guys don't forget to use Shift button to replace all dead cells and to upgrade all your components at once, it saves a lot of time
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Found the webGL Issue, there is a memory leak when calculating heat in various components. Depending on your browser and computer there is a hard limit that it can have, on most systems its 256-1024 MB of ram.
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You can do a cash upgrade (in game) to resolve the disappearing exotic components.
Chrome web browser works best for me with this game.
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Can we do something about the WEBGL issue I keep getting, I've made changes that were suppose to fix any issues my end but I suspect it maybe a glitch within the game itself
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Yeah, I've been refreshing the tab... but it's a pain in the ass. It's a bug and I don't know how this bug is still in the game
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i like the version 1, because it does not have waste heat, it preety annoy, and it has a percentage that will change its effect, produce waste heat, and heat ignore the heat vent and goes into reactor.
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Coming Soon: Reactor Incremental II on Steam
I'm working on a newer, less broken, better version that everyone here knows and loves. There will be some minor texture changes and some of the math behind the game will be a little less complex, but there will be new Heat Pipes, and the Fourth Tab will host Test Reactors! You start with your Main Reactor and a single Test Reactor, but you can purchase up to 3-5 (I haven't decided yet) Test Reactors to test multiple designs at once!
I will post updates with progress as I develop RI2 more.
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Yes, but they also produce more heat. You might want to experiment by setting some plating and a small area to make sure the vents can take it before spending a ton of money on a massive explosion.
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I remember back when this game had a help section... wonder what happened to it.
To those who don't remember those days, you can use shift as a shortcut to "Replace all" and it will replace as many items with however many of the new items you can afford. Works great for replacing empty cells or upgrading vents and banks.
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how to destroy the reactor fast?, first, delete all of your heat plating, and put an dual thorium cell into your reactor with no heat vent, and wait a sec, your reactor blasted and nothing alive
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So my new theory is to autoclick heat away and see if that actually has a relevant effect on exotic points - sometimes the heat meter fills up completely and it doesn't affect the reactor
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the fuel rod can up the power production by touching another fuel rod for 2x more heat produce, 1x power product per touch, two fuel cell can touch two time another, and the fuel rod heself, when 4 fuel cell, it will touch 2 time for every fuel cell, so u can estimate it.
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Let's be honest.this game is better and easier than the Redux. but i don't even know if any of the games get updated so yeah
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Could you add a way to see how much your cooling system is being used? Like how close they are to their maximum cooling capacity.
Also, I like to export a lot when playing this game, incase I misclick and the reactor vanishes.
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Extremely dull once you realise many components are unnecesssary. Optimal setup is loads of outlets surrounded by vents, a bit of plating and an inlet+outlet linked together (for forceful fission bonus), and all unused space filled with capacitors.
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this game could use a more newer update, but i sure know that it would be nice if there was a more powerful cooling systems like a step up from ultimate vents but it costs ep (exotic particles)
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suggestion: make an upgrade that halves the heat production of all cells and doubles the heat capacity of the reactor