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I loved this game. I beat it and then continued playing. The only thing I would add is more storage space even if it is after you beat the game and continue because I had maxed out the upgrades but really could have used more storage. Awesome game thanks so much!!!
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Here's some tips as I see a lot are having troubles with the difficulty of this game.
-Buy low and sell high.
-Upgrades are really important, choose when and which ones to upgrade wisely.
-Consider playing with enemies off if it's your first time playing.
-If enemies are on, do not neglect to buy weapons you will need them!
-Use the hydro reset function if your having a hard time keeping up with bills!
-Chanterelle Mushrooms are immune to bug attacks.
-Rumors will often use nicknames instead of the displayed mushroom name.
-If you're going to purchase a mushrooms stock, it automatically sets you up with the maximum amount you can purchase and I'd suggest buying them all in most cases.
-Don't hold on to your stocks for too long hoping for that perfect sale, prices can plummet, or even worse, get infested with bugs or spoilage!
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Plus the fact that bugs come EVERY. SINGLE. TURN. Which gets REALLY annoying after the 10th turn in a row. Just that fact makes my rating from 4 stars go down to 3.
The difficulty level and occurrence of the battles is something I'm looking into and I understand your frustration and somethings may need to be adjusted there. If you're making good sales and can afford to buy weapons, you should be able to fend them off. I know it can be hard at times keeping up with the bills and having enough money to buy weapons as well :D
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This game could be a lot better. I really like the plot line, but the money system is way out of wack. It says that I got $400 for selling mushrooms, when it really was $.400. Then it said that I got over $13000 for selling on a really high day, but I only got $13.00. Maybe you should fix that since its a HUGE part of the game. Otherwise, I see no problem.
Don't get confused by the decimal points. There isn't any cent values in this game. $400 would be $400 and $.400 would be 400 cents, if it says you got xx amount of money then you should have gotten that amount. Though bugs do occur, but through my testing I haven't come across this issue. Thanks for your kind words and consideration.
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Navigating around your room is a waste of time. Why is there a 3rd view? There appears to be some sort of calendar that does nothing.
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Is no one going to address how clunky the computer is? All other screens have an 'x' in the top corner to take you back to the main menu yet the only way to leave the market is to completely log off. Very annoying since the market is the most visited screen. I have a problem with the bank screen:your financial display disappears. The bank is one of the more important screens for managing your finances, yet you have to leave the screen to know how much money you have. Speaking of the display, I don't need to see storage, storage used, and storage left. I can do the math. Why not show loans or something less redundant?
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It's a fun game, but the bug battles and the insane rate your bills increase by make it hard to enjoy in its current form
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would be a much better game if not for the bug battles. Even when you win, they are extremely annoying and take too long
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PS. As to the "infestations happen just like in real life" I'm sorry. But when I end up losing 75% of my stock from a battle, and then have to have the EXACT SAME BATTLE the next turn, that's not "it happens." That's poor randomization. I get that you want a realish experience. But it still feels like there is something missing, messed up, or not made clear, about the battle system.
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One thing that annoys me. You get +1 regen for every 100K you make, correct? I made a sale of 300K and another for 700K, and only got +1 for those. Shouldn't I technically have gotten +3 and +7?
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Also, how do you get more FP? I know how to increase your healing amount. But I don't see any way to view achievements or got boosts. If there are nuances and ways to improve, I think they need to be somewhat clear. That would change the strategy of how people play.
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If certain weapons have stronger attacks, an indication of that would help. There's no real indication that certain attacks are better on certain bugs, except for a vague comment on the stomp. I don't have time to test all the combos. I have mushrooms to save.
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Ok, yeah. The bug battles are horribly skewed. One turn, and they take me down to 48. And I couldn't even kill one of them. The costs are too high to be useful, as your only attack that doesn't cost anything, takes minimum 4 turns to kill a mantis. A group of 4 will kill you in less than that. The battles need to be tweaked and improved. At this point I'm just losing every battle, no matter what.
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The battle system is fairly overloaded to favor the bugs. It's fine when you are starting out. But soon you get 2 mantises and 2 caterpillars, and there's no wasy you can survive. Not when your points are so high to use your items, and they don't do damage to all the bugs. But the bugs don't even have a cool down for attacks. You just lose a ton of mushrooms. Two big attacks in a row, and I lost everything.
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The fact that the bills become higher and higher each day makes the game virtually impossible later on. I'm only on day 45, and I'm already paying 3000+ per day? hate to imagine what it'll look like when I pass 100 days.