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Annual reminder to anybody still on this website that this is the game Parameters by Nekogames with a p2w mobile UI skin.
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I dislike it when water, stone or rivers provide no items to be found, especcially when i had to click on a river for 9 times before it disappeared!), because they don't give EXP either! But, even more aggravating to me is, when one fo them gives a tile under it (saying it protects a dungeon, but never giving me that dungeon!): those second tiles provide nothing at all for about 99 out of 100 times!
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@tailings : no, as far as i know there's no ending (legendary items can go up to char lvl 300), and as i'm on lvl 194 after several months of playing... can't try going for 1 session towards a possible ending (unless you can go without sleeping for months?).
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Fun but a bit repetitive after a while. I played until stage 10, then took a break. Came back later and....., progress not saved; have to start over from Stage 1. Is there any ending? Is it worth trying to play through to that ending in one session?
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Progression comes to a dead halt as you reach the Camp. You have no choice but to grind the "Materials" for 20+ level just to progress the story. Additionally, keys are so rare despite being a requirement to progress. Could be a good game but is in desperate need of rebalancing.
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not a good game. too much grind and no real evolution, maybe add some Skills, skill tree, masteries, item craft and other thigs.. Some unique maps, etc
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Bugged, repetitive, city doesn't make sense, apart from sacrifice and mindless grinding.
Many locations can't be finished without keys.
Story can't be rerun, I have 15000 gold and nothing to do with it. Selling items is useless.
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Actually to add to my earlier comment (since I can't delete or edit it), it's like the game "Parameters" with sound and graphics, but expanded out and having a storyline. I like! Very cool idea. I hope the glitches people are talking about have been/are getting fixed, though.
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Why do I need weapons I can't access? Is this some kind of pay to play mechanic? I honest don't have enough care to figure it out.
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Having to repeatedly fish because of it constantly failing is super annoying. Dealing with variable stone and tree costs is super annoying. Should have just stayed on google play. Not even sure why you brought this crappy game to Kongregate in the first place. It's just as bad as it was on google play.
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@possyslayer2002 - it's how fast your stats regenerate. It's useful f you can't quite kill a monster; if your health or AP can regenerate faster than your enemy's life, then you can kill it.
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i was first at 20 the it took me to 1and then again 25 then to 1 and now from 55 to 1.What a terrible save system not plaing this game till it is fixed
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Lovely animations, msuci and ambiente.
A slider to adjust music/sound-volume would be very appealing!
I'd also love to see some way, to improve AP regen, maybe as a store buy option.
Also, does anyone know what RCV is for? A tooltip window in the options menu would also be quite helpful.
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very fun, but it seems like enemy health scales up WAY too harshly. i do enjoy the adventure dungeon and dream shard levels, but it is becoming such a drag when it feels like i HAVE to go back to them to grind levels/power because im stuck on the first room of a stage, much less the boss (currently on level 15)
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When "Slimey" runs out of time, RCV is not restored to how it's meant to be! Almost always RCV is just not running until you leave a dungeon, or enter a new one (i think it only happened once or twice that RCV was truely restored, compared to hundreds of times not) :-(
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Kinda annoying: everytime i start the game (or have to refresh it), the music is back on (even though in "settings" it shows "off")
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"My treasure chest suddenly becomes a backpack" (usually the other way around, but... okay). "I open the pack to find a set of mysterious equipment, a small hoard of coins and some other items"... erhhhh... NOPE, didn't get anything!
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theres a bug in the game where it shows the enemies drop silver swords but they never show up in my inventory, please fix this
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I wonder if anyone else is having problems with the Dreamland levels? Every time I try, it seems the whole level is littered with weird bugs and glitches - for example, in replaying Level 22 ("The Prophet"), I'm fishing all the river tiles and they just disappear without giving any rewards: no fruit, exp, equipment, nothing at all. And... I mined up a stone tile in the first room down and to the right, and I got one of the little pop up dialogue messages telling me that there's a secret cave underneath the boulder. But instead there was a river tile... which I fished, and got to rewards. There was no secret cave. I am officially weirded out. Is this just my game freaking out, or is there actually something wrong with the Dreamland levels?
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Finally finished this thing. (Level 45) Although I enjoyed it for the most part, a few final notes -- 1. I grew to despise rivers and lakes, and then grew to flaming hatred once they started to have "health bars" like stone and trees. 2. The balance of money, gems, and keys is pretty decent ... IF you are doing Adventure, Dreamland, and Story all roughly at the same pace. Toward the last half, I skipped Dreamland, and did rough runs through Adventure (i.e., not doing stone and trees), and my Story runs started taking money and gold keys at a more rapid pace. 3. Lost Castles are annoying. 4. The Ending -- really? Nothing to help wrap up the loose storyline at all?
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Getting to just hold down the mouse button for something to happen instead of clicking every time would help with wrist fatigue
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Also, please add an offline save option, in case of online errors or data loss. In games like this, it's pretty much a requirement. I'd hate to play this long, then log out for the night, only to have all my data vanish.