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Same comment I guess. Needs check points and especially for me because I play at work, a pause button. Other than that would would be a great game.
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I noticed none of the other planes were stalling. Until all the planes (including the enemies) have the same problems I do and there are checkpoints, I'm done with this.
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Good Ideas for this game: 1) two screens, one to see a zoomed out view and another one to see a cockpit view to make the aiming more realistic, but not necessarily easier; 2) Just like a lot of people said, a pause button; 3) and like a lot of other people said, a checkpoint system. IT would also be kind of cool to have a weapon choice, even it isn't that varied it would still be nice to have it their; 4)plane customization would be cool too i guess; 5) Also, a sandbox mode might work out, but I'm not so sure about that, but maybe a destruction mode where you can try and destroy as much of a city as you can with different weapons or you can take on a large number of planes enemy planes by yourself or your own squadron! Well, those are my ideas, thanks for reading!
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this is one of the hardest games i have played
i failed the tutorial because once i killed the enemy plane, i got bored and decided to see what would happen if i hit the ground :(
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Dude,the appropriate angle of climbing depends on the plane...for a fast ascent,even 90 is a great angle...as fr 45 degrees ,ur thinkin abt projectiles
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Ok, so for those of you who don't know, the plane stops when you're climbing close to vertical for a longer period of time. I think 45 degrees is decent angle for climbing. (+ this for those who dont know) :D
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Sorry, but firing on bailed out pilots is and has always been a no-go for both the RAF and the Luftwaffe. Pathetic and disgusting
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Ok mutliplayer, wtf... My teamate and an enemy are 20000 ft. to the east. I start flying that way to catch up and it says "Warning leaving mission area". I keep going since my teammate is over there and then I blow up, no one around me, not near the ground, just bang gone. How am i supposed to get to my teamate if he's outside the mission area? And how did he get there without blowing up....
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game sucks why is a spitfire so slow. nose straight down and got like an extra 20 knots and stopped speeding up maybe if the planes acted like actual planes it would be fun till then replace the planes with tanks and add a dirt background call it tank wars lol....
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for one thing awesome game 5/5 and I don't know what people are talking about my friendlies always help, I flew around for a while and friendlies destroyed an entire wave.
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Without a way to reduce the quality, it's like watching a slide show. Seems like a really fun game, but when it starts lagging from a number of planes, I don't know how far my plane turned, I dived into the ground.
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Ok, enough is enough. I cant play this when your ally planes dont do anything, so one little mistake on your part gets you killed and you have to redo the whole mission, boring intro and all.
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@vijenveger, the gunship is not hard. I destroyed it in one strafing run. Anyone else think they should make a sequel about the red tail angels??
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Have yet to successfully connect to a multiplayer match with 'quick match' option. It goes to lobby screen, shows player 1, 2, etc as READY but never connects.
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I must agree with all you guys about checkpoints however completing the campaign is worth it if u play co op. I get 2 iconic, and very good planes, the spitfire and the mustang, the spitfire is faster than the hurricane but cannot compare wotht he mustang's increased firepower and incresed speed (almost 100kph faster :)
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Pause button and checkpoints would be great. The gameplay is very nice. But 3/5 cause of lack of features, considering I spent 15minutes then had to quit while I went downstairs. Not that it matters being a one off game promoting a C4 TV Programme...
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i agree with the top comments. also, maybe a little alert sound when your getting close to the ground. and when your going to slow