Under rating threshold (hideshow)
5/5. A great game, don't see what all the fuss is about.. the beginning is creepy, but it's one of those scary things that you can't put your finger on why they are scary. It is also very, very, immersive, no lag.
Under rating threshold (hideshow)
a good plan but needs to more like a puzzle game that a platformer game 20 missed jumps is not a game for me. but i'm sure someone with better reflexes then my half blind 60+ body can do fine. the game has good stuff but not for me 5/5 anyway.
Under rating threshold (hideshow)
Uuum, why is “awakener” on the opposite side of “truth teller”? Just to annoy people who are both, but not the other two evil ones?
Under rating threshold (hideshow)
But I don’t am “like” anyone! I’m not a follower! I’m the rarest breed nowadays: I’m a leader! If anything, they are “like” me! (Now cue the followers with crab mentality shouting at me. Haha! ^^)
Under rating threshold (hideshow)
The game seems really buggy; freezing on loading menus and then the game screen freezes but I can still here my character move and menus pop up if I click on them
Under rating threshold (hideshow)
This game is a story about the end of the world. At the intro, there is a meteor, that is the end of the day. And giant monster tells you this is the beginning of the end, and he say you must decide what you will be after the end of the end. The meaning of that monster word is "You must decide before you go to hell and heaven."
Under rating threshold (hideshow)
I LOVE this game! Clever, funny, unique... I'm not game savvy enough to be negative, I guess. And I have no life so waiting for a download is no biggie. Love it. Period.
Under rating threshold (hideshow)
This game is completely useless how can anyone know who they are? They have no Idea who they are or who they are going to be in a world like this? With the education system shot to beyond use kids now days are killing themselfs on a daily bases.
Under rating threshold (hideshow)
The character creator was amazing. I spent 20 minutes messing just messing around with it. Is there any way to go back to the character creation screen after creating the character?
Under rating threshold (hideshow)
This plays at a reasonable speed UNLESS you play it at the original website, which it makes you do if you want to save your game or look at the added features. If you go there to play, it runs at a crawl. For me it did anyway. Why is there such a dramatic difference in performance?
Under rating threshold (hideshow)
I don't really know why I felt that I needed to beat this game. The platforming mechanics were iffy at best. My main complaint was that there was no reason at all to collect the death items. They didn't give me any special powers ups or anything. I was hoping for a double jump power or something. I think it would be better if the items had a point. I like the death cards game, though. Still, the only point of the game is answering questions about yourself, which is nice, but I can go do that on an online quiz or something. 3/5.
Under rating threshold (hideshow)
Body world level 6 seems to be broken. I escort the boulder across the level and it disappears when I get to the final bridge area.
Under rating threshold (hideshow)
PvP turn based games NEED a timer per round, otherwise you get players who just don't do anything forcing you to quit from bordom and they get a win point. Please add in a timer to perform your move with not doing so being treated as a quit, the timer can still be big enough for stratagy thinking, say upto 5mins.
Under rating threshold (hideshow)
Finally!! I finished this game!!
I couldn’t complete all time achievement, but I was able to collected all the stars from each level
I should be playin this game again for the time achievement, but I don't think I'll ever replay this game
Although it is a pretty decent game with philosophy and stuff, this game is way too glitch for me to enjoy this game for more than once
Under rating threshold (hideshow)
Learn how to code games please. There is nothing in the gaming world that should take this long to "load" or "calculate". Loading screens might have been cool in the days when we were using tape drives.
Under rating threshold (hideshow)
wow. never thought I'd find a kong game where i spent more time watching loading screens then actually playing the game itself. i stand corrected now. 1/5.
Under rating threshold (hideshow)
I think game got bugged first time I played, there was a background sound going "bbzzzzzooom.... bbbzzzzzoooooom..." over and over until I reloaded the page :S.
Under rating threshold (hideshow)
The deep philisophical meaning behind it is kind of dampered by the buggy-ness and how fluid-less the controlls are. But with some adaptations and not making us leave Kong, then it could be and epic End :)
Under rating threshold (hideshow)
1) pity these guardians suck at cards so much; 2) tree tufts that you can stand on should really be more visually distinct from those you fall through.
Under rating threshold (hideshow)
Flash is its own platform. Is it really necessary to list the recommended specs down to the OS and browser? Between browsers, at least, it's all the same Adobe plugin! And the hardware specs listed are the same between mac and pc, but duplicated!
Under rating threshold (hideshow)
This has an interesting premise, though buggy gameplay becomes stagnant. I found myself playing more to answer and discuss philosophical questions than for enjoyment.
Under rating threshold (hideshow)
I am getting incredibly frustrated with this game. I really want to finish everything, both for the hard badge and for the interesting content, but Spirit World 6 is completely unforgiving. Minutely detailed timing is impossible on a game that lags and skips. I've been playing this one level for at least an hour trying to get the time challenge, and whenever I finally make it to the "rock skateboard" bit, the rock gets stuck. I can't go anywhere!
Already submitted a bug report, but PLEASE FIX THIS.
Under rating threshold (hideshow)
Could have been a really good game if: controls were tighter, load times were shorter and the puzzle design wasn't so ridiculously finicky.