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I thought the art style looked cool and everything, but shit, man, I couldn't stick with it because of the lengthy loading times to do ANYTHING.
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Okay, controls aren't great but I enjoyed the concept until the last level. After repeat deaths, the first column started falling RIGHT AWAY which meant there was no way to continue on the course. Restarting the checkpoint fixed it 10% of the time but the only sure fix was to restart the level (which meant an unskippable cutscene). The few times I made it past the first few obstacles, I encountered platforms and columns that once had been stationary, but now were moving into position. I'd like to see someone post a YouTube clip where they actually got through this because there's no way I am going to go through the frustration of all those bugs a hundred more times...
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@Norashlow (and others) yes. you can now right click and select 'force local save' which will allow you to come back to Kong with all your game data
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The controls suck, the graphics are mediocre, the point of the game is laughable (I'm playing some weird hexagonal game against a giant, 6-armed bag of muscle in pursuit of self-discovery?), and to top it all off, it's got some kind of idiotic multiplayer aspect to it, which adds nothing and makes the game slow.
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Why does this have badges? It's super glitchy. The controls are horribly unstable. You have to leave Kong to play the full game.
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OK, WHAT AM I MISSING at the end of MIND LVL 3? I've tried over and over and over to get that last boulder to fall out of the tree after bouncing up onto that tall platform. I've tried to bounce differently, land in different places, use shadows, you name it. Hints, anyone? I'd really appreciate it. :)
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This last level is the perfect cap of everything that is wrong with this game. The levels themselves are glitchy- timing on checkpoint reset is entirely messed up such that some platforms get entirely lost. Some levels get so wrapped up in showcasing their physics that it completely ignores the bugs that might be created (see snowboarding sections). The jumping and momentum mechanics are clunky, and the ledge grab mechanics are the worst. This is just a finicky platforming game with a single puzzle element re-skinned by a bunch of Freshman philosophy.
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I hope that in your prospected updates you'll allow those of us who completed the game at playtheend.com's site to be able to transfer back our accomplishments here at Kong. (Would be bummed if this would be unfixable, I had "saved" this game before it was given badges.)
The extra content and very premise did slake my interest to keep playing, in spite of some aforementioned problems with responsiveness in controls. Many of the questions were worth much contemplation and I enjoyed the art style greatly. :3
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Aside from the things already mentioned in the "best comments", I keep confusing background images with "real" stuff, which is really tiring. "Is that thingy going to kill me or is it just for show?" "Can i walk on this or will I fall down if I try." Not fun.
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I use a little secondhand ASUS (notebook style) w/ no bells and whistles and I have no trouble w/ lvl downloads. 10-20 secs, maybe? That's typical of this little machine. No biggie.
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I have no idea what just happened in the beginning. Was I supposed to grab the items in his hand? Or were they just supposed to float there?..
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there is a glitch while going against the spirit guardian where it is just freezing. The lvl where he gets the transference ability.
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Jesus christ on a dinosaur, they weren't kidding about the levels taking so long to load. Judging by my connection speed and having had to sit here for an additional 20 minutes for this level to load, I suspect it is from having to further download additional content
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HELP please! I'm having trouble completing Body Lv 2. I have the key, just can't find the last question and two doors. There's lots of climbing up and down rock walls and jumping on rock platforms. Can you help? Thanks!!
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(irony) It loads faster because the game was designed for bricks, and other things wits smillar anmount of RAM (/irony)
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Can someone explain why this game loads way faster on a five year old Windows XP machine than on my Windows 7, Core i7 2600K, GTX570, 8 GB RAM beast of a machine? I don't get it.
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I really liked the concept of this game (as with all channel 4 games). I adored the artwork and the ability to make my own character; my puzzle solving brain enjoyed the death cards and I was in the mood for a game that 'makes-you-think' (if taken seriously some of those questions were quite tricky).
Unfortunately I think this game may have tried to appeal to too many different sorts of gamers at once. While meditating on whether someone should be allowed to hold the power of life or death over another person I didn't appreciate constantly repeating level that i had figured out HOW to complete after the second try but couldn't quite get my fingers and timing right for. While some of this may be due to lack of practice (I prefer puzzles over platforms), there were certainly some sections where jumps etc were hard to judge.
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The loading was never a problem for me, just the controls and it happened to freeze on me twice. I still enjoy the game because of the graphics, puzzles, quotes and questions, though. The questions were actually more fun to ask others than myself.
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I really loved the animation and graphics of this game. The controls are a bit weird to get used to, but not difficult. A lot of time was obviously put into this, so I applaud you on the well made game!
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The controls are incredibly tedious and annoying. The grabbing borders are too vague, and the animations too sluggish. But what really destroyed it was the fact that I was stuck in levels that are apparently unwinnable, or at least require to try it a bazillion times to hit exactly the right pixel 3 times in a row. No thanks. I’ve got more fun grind-free games just one click away. 3/5 for the effort and pretty graphics. −1 for bringing in schizophrenic concepts like “mysicism” and “spirit”. −1 for the annoying gameplay. = 1/5.
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The controls are really annoying, and the levels are not very inviting to move around in. It seems like its impossible to not backtrack the whole level to get stars in some of them. I liked the quotes and ideas, but the gameplay was too frustrating to keep playing.
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The maker of this game was not an *actual* wise person, but one of those pseudo-wise. It just *looks* wise, but he still has a looong way to go to the ultimate answer.
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5/5. A great game, don't see what all the fuss is about.. the beginning is creepy, but it's one of those scary things that you can't put your finger on why they are scary. It is also very, very, immersive, no lag.
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a good plan but needs to more like a puzzle game that a platformer game 20 missed jumps is not a game for me. but i'm sure someone with better reflexes then my half blind 60+ body can do fine. the game has good stuff but not for me 5/5 anyway.
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Uuum, why is “awakener” on the opposite side of “truth teller”? Just to annoy people who are both, but not the other two evil ones?
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But I don’t am “like” anyone! I’m not a follower! I’m the rarest breed nowadays: I’m a leader! If anything, they are “like” me! (Now cue the followers with crab mentality shouting at me. Haha! ^^)
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The game seems really buggy; freezing on loading menus and then the game screen freezes but I can still here my character move and menus pop up if I click on them