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At first, I was not even sure to give it a try.
And now I find myself playing it again and again to reach max dmg and...well, I just love the idea, so I enjoy playing it a lot!
Well done!
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Took a while, but now I have 120 Sketching, 80 Meditation, and 200 Curiosity as the engine of a self-expanding deck (3rd playthrough). I don't even use Quick Sketching with this setup. :D ( http://i.imgur.com/3gMdyAF.png ) Might be about time to move on to the second battle... Oh, and please give us an endless mode with deck saving. :)
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uhm is there something wrong with the "notice me" achievement? I cashed in 8 gores before i had to end turn but it didn't give me achievement.
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For a 10 day game it's surprisingly fun, even though I don't usually like CCGs. A bit of polish (and proof-reading!), and we may have a real gem on our hands. :D
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Nice game, I love the art, especially how the art gets better over the course of the game. I hope to find a sequel soon!
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Very enjoyable if a bit easy. The mechanics of deck and combo bulding are really fun. Looking forward for an eventual continuation or anything else the developer makes.
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I seem to have found a bug:
After buying a card i can then buy as many cards as i want for free from those 3.
I quess it is not supposed to be like that, is it?
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a little disappointed by the fact that I didn't found a "save" option. I had to shut the window, and now i have to re-do everything
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While the game isn't terribly challenging or long it is quite enjoyable. The first time was a bit of a struggle but after that play through I wiped the boss with 10 "gore" cards stacked and one attack card. I'd love to see more content.
The best way I've found to play is early on avoid damage cards except stab and wanderer and keep cycling cards to buy "inspiration" or if its not there "curiosity". When you fight your OC you should have 15-20 inspiration cards after that just try to stack as many gore cards as possible and everything dies instantly.
The best cards are in my opinion in order are: inspiration (+2 cycle), curiosity (+2 cycle), muse (+8, 5 heal, kills that chain), apple pie (+5, 20 heal, kills that chain), wanderer (draw curiosity), and gore (x2 damage next turn, stacks!!!)
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I feel like Quick Sketching might be a bit broken since you can keep drawing and probably make enough lightbulbs of profit to keep doing that forever.
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Da fak I just did here? Game is great, but it don't really tell you what to do and why this is kinda happening. Anyway, continue your work, waiting for another episode. Great work and art.
It's a flash game, require flash player to play, you can try to renew your flash player version, if it still can't work, then I can mail you a file with exe form.
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Bug: First load, I check achievements, then click Start, ingame window shows "Pick a card to keep" with constantly changing cards and constantly changing background. I try to click around, stuff changes, still chaotic. I refresh, click Start again; same kind of issue. Used right-click menu to "Rewind" and then "Play," then game plays normally, opens with the tutorial. No idea what happened here. The game itself is amazing, 5/5.
It's a local save file, so if you accidentally erase it, it might gone...(I wonder how to achieve the online saving, programming is not the best skill I have, sorry)
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Other then not being able to turn off the music or have an options menu and a variety of things to change the deck (like deck building or whatever), this game was actually really fantasic. Can't wait to see the next chapter!
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This was honestly a really good game. Surprisingly, so. I've always been a fan of combos in card games but this takes the cake as far as making cards combo into eachother goes. And I really like the whole looping deck thing where you're constantly drawing from a pool of cards that doesn't diminish. A lot of fun, neat concepts, and a great way of capturing the struggle of people (like me) who want to be good artists but struggle with seeing any improvement.
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This game is gorgeous, as an artist myself I really appreciate the message too. This is exactly how I act about every new form of art I attempt. I'm already hyped for part two!
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Huh? I started the game.. Figure out how to do combos aaand...Finished the game.. Am i too good or something not right here?
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A spelling mistake in the dialogue you said "I've never knew i created something so creppy! " or something like that it's the stage after Mandy.
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This game really give me inspiration, The art and music is excellent. The game play is enjoyable and have a lot of potential. The story line which gotten right in to my heart (I am a musician). Please finish the game! 5/5
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Really great music, fantastic art, and a unique story line. The card mechanic is easy to learn, but fun and addictive. I like that there's more to drawing cards than simply RNG. One thing that's not clear is whether there is a save function. Also it seems the graphics don't scale down well to Kongregate's small window size; zooming in makes the cards look much better. I would love to see a longer version. 5/5 and favourited. Nice job!
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Really really nice game , the art is great! , dialogue is good , story good too , gameplay is very interesting and enjoyable , can't wait for a sequel :D 5/5 , good job dev.
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Now i saw that the cards don't ever dissapear from the deck so my bad , also remove and from "dont lose and cards" from my last comment , sorry im tired
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Found a bug , when you click a button that shows you 3 cards and you have to pick one , after you pick one , and dont have enought light bulbs(forgot the name) to get another one but you still press a button (doesn't matter witch one , im talking about the 3 buttons , green blue and red) it gives you the same 3 cards you had when you last pressed one of the buttons , and you can repeat forever , also , you dont lose and cards from the deck after you do this , not even the artist block ones.
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Just found a bug, when you click one of the three buttons to do something and get a new card when you don't have enough ideas, you will go to a card select screen where you can't pick any cards and there seems to be no way to exit.
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It sucks that people have been down-rating an amazing 10-day game for the lack of a mute button. The idea is very original, and the gameplay is pretty fun. This plus the lack of pay-to-play deserves 5/5. I'm looking forward to a longer version if it comes out!
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RNG gets caught in loops. I'm not the first to find this, just reporting it; With too many curiosity the card is forced to draw itself.
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Clicked the "Passion icon on the upper left while it was greyed out, then a card roulette appears. Clicking/keyboard does not select a card to stop the animation. Game frozen.
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Game crashed my browser, reason: used a '+1 inspiration, draw heal card' after i already had 3/3 heal cards in my hand already...What a lack of foresight, as far as development goes :s As far as the game itself goes, the concept and flow of cards is great, but this game is completely devoid of any "RPG" standard: there is no grinding, no 'leveling up', and you can hardly build up a deck even...lacking any progression, combined with bugs crashing my browser, and I have no interest in this game.