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My scientist seem to be failing a lot recently so I've decided to kill them all and set an example to future ones. Also I would like to see an option to choose the success rate of scientist by lowering the quality increase so that they may be able to actually succeed once for a change. Let me know your opinion on that one corporal.
Private First Class, I gave up on the current team. At the beginning they seemed so motivated. It was nice working with them. But out of nothing they became upset. They said we don't want to die any longer. They want better working conditions. I don't understand them. It was all in their contract they agreed to all of this. But now *shaking head*. Sometimes they refuse to work and won't create new weapons. They maundered something about human rights. Well, at least as stated several times: I'm are looking for a new team. Sincerely Corporal Tutnix.
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The upgrade to saving the scientist are useless for at least 30 levels, as it doesn't save enough scientist for it to be worth it. I'm just putting points into it when it's cheap, not because it gives any returns on investment.
Commander, lets agree that these stupid scientist are useless at ANY level. That is the exact reason why I'm in a negotiation process with a completely new team. I can't make to much promise right now. But I can say, one team I found is interested in taking the job. Of course they have some demands on their side. We have our demands. So, we are in the middle of finding an agreement. Unfortunately this will take a while till we can sign the new deal. But I keep you up to date and give a note once the new team signs the contract. Sincerely Corporal Tutnix.
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A couple suggestions after running the simulation for a few days. 1)The autoclick speed needs a different formula for advancement. Perhaps increasing current speed by X% instead of Base Speed by 5%. Jumping from 400% to 405% feels like a waste of slaves. Also Manual Click is completely pointless past Planet No. 8 or so. Reading 0 killed/click no matter how much it's upgraded.
Commander that makes me very nervous, since on the all the test devices saving works quite fine. Of course I can't test all the 1337 Quattuorquinquagintaquadringentillion devices this simulation is running on. So please Commander tell me with a PM what is your System (browser+version, operating system). I want to help you prepare for your conquering. Sincerely Corporal Tutnix.
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Corporal, it seems some people don't get that this is merely a simulation, and therefore it makes perfect sense that the planets are repopulated instantaneously. How else are we to research new and more effective methods for slaughter, destruction, and enslavement?
Wisest Commander of them all. You are right .. soooo right. This simulation is to train you with all the different techniques and you know that. I'd say rtfm . But YOU not only read the fabulous manual, you also understood it. It is a pleasure to work with you Commander. Sincerely Corporal Tutnix.
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I don't understand how the population of this planet, being exterminated, is up to its previous value every few seconds. The game has no explanation or briefing.
Commander this is not a game. It's serious - a serious simulation. But I understand that your not so smart minions also need to understand you great plans to conquer the known universe. For them, and only for them, I'll aks our writers to make an explanation. But since your simulation is currently a beta version it might take a while. Sincerely Corporal Tutnix.
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Commander Dysthe reporting, Today we got anything new, we conquisted the planet N.30 in a mark of 1 minute with the new weapon made by two (2) scientist (Awful ones by the way, the died after the experiment), and even a team of twelve (12) scientist couldn't replicate the weapon, Oh, another thing, we upgrade the scientist tracker to Mark Thirty (30) and even now is useless unless we go back to less populated planets, end of report.
Commander you did good to let them die after the experiment. Did you suck their blood? I won't tell anyone that you are the very first of Dracula. (You know 000 ist a one for programmers, but whom, o whise commander, am I telling that?) My advise is to go back to older planets since our trackers need the energy of a destroyed planet to work. Meaning you need to destroy a planet to have a chance to find a scientist. But let them die as you already did. That is what they deserve. Sincerely Corporal Tutnix.
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corporal tutnix there seems to be an issue with click damage. my click damage is 85 billion but auto click damage is 6 quadrillion. maybe something like a research building where i can research more stuff like percentage of auto damage to click damage or buff it to do more damage.
just need more stuff in the game and it would make it a lot better
thanks for the great game corporal.
Commander, as always you can read my minds. Astonishing. The engineers are working towards a new version of the simulation unfortunately they are a little slower than expected but I heard the final results will blow your mind. Let's hope the contract workers will do their job as they promised. ... You rememember these stupid scientist? The new team will be better ... I heard. I'm also in the negotiation process with some mining workers, too. But I can't make any promises there right now. Sincerely Corporal Tutnix.
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So, You kill all the people on the planet; then, all of a sudden they get resurrected and you have to kill them all again. Makes sense.
Commander I understand you want to leave traces of your glorious battles. Battles that will go into history books. I totally agree that this will help you be remembered even in centuries. This is a great idea. Unfortunately I can't do that in the moment since these stupid scientists still insist on their current contract. With our lawyers I try to get rid of them and find a better team. This has a higher priority right now. Sincerely Corporal Tutnix.
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The second bar, the one under the exp bar is now completely red even when I don't destroy a planet in a second, the green part is gone completely, also in one of the messages when scientist fail in the work something, the letter 'e' is missing.
Commander, I checked this issue and one of our graceful engineers told me this might happen if your computer is a very fast one. If planets are destroyed faster than a weapons refresh you might experience this problem. But you said this also happens if you don't destroy a planet in a second. In that case I need to ask you: Do you still get your resources from the planet? Sincerely Corporal Tutnix.
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Huge boost with a new weapon after the change to research. Am curious how long it will take to gather enough scientists to do it again.
Commander, I knew that this would happen. They know that they will be replaced by another scientist team some time in the future. Now they are completely insane. Be glad that you only see what they did during weapons creation. Yesterday as I checked they where dancing naked on the table and played ice-billard. My advice is: be happy for the boost and hope that the other team will do a better job. Sincerely Corporal Tutnix.
Commander, of course I mean Glaxy. But not in this context I must admit. Glaxy is our First Prime Minister on Faulpelz Prime. She is GTO - Global Technical Officer. And she is smart, eloquent and suuuuper sexy. If you would now here, you would understand why I was thinking about her as I was writing the info box. Sincerely Corporal Tutnix.
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hey tutnix, falls du hilfe brauchst beim english schreiben oder ideen für ein prestigesystem brauchst kannst du mich gern kontaktieren, bisher schönes spiel. mfg :)
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Ah Corp. Tutnix!! Whats about a game chatroom ? There could meet every commander out there and tell each other some good old hints eh?
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good game overall feel like a reskin of idle mine but still enjoyable just wish you had bring something new in the concept
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Planet Faulpelz-Prime to Corparal .. I really like your sense of humour. These comments man just killing me .. Waiting for the Prestige system and Keep up the good work.
Ahh, a fellow from home. I send you our official greeting: "Wie geht's dir du faule Socke?" So nice to see someone from home. ... and nice to hear that the word of my work travels through the galaxy. Sincerely Corporal Tutnix.
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I would like to see some sort of indicator to show by how much % my current scientist could improve my weapon so I can see should I wait or try to improve now. Also it would be nice to have a choice how many of scientist should work on improving so if they fail you could try again with the same probability. Another thing, maybe these scientists could do something else except die and improve the weapon in the future?
It's been a while since I last wrote you Corporal and I would like to inform you that I have been promoted into a Private First Class.
As always keep up the good work and I can't wait to see what you come up with next.
Best regards, Private First Class Sibinek
Mhmm, usually I don't care about Privates of any class. But I see you are an aspiring candidate and willing to go the extra mile. Well on the other hand. You just need to stay in the fleet for a bit more than fifteen years and you get promoted anyway. So it's not too big of a deal, right. But I discussed this idea with my Commander and he likes the idea as well. In one of the next updates will be an indicator for this. Good job Private First Class Sibinek. Sincerely Corporal Tutnix.
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It appear that my manual power need 2 time the level of the planet to do damage by manual click, the cost of this is astronomical compared to the gain i have from manual clicking. It seems to me than beside the idle upgrade (& offline gain), all the rest is utterly useless.
Commander, you found the one and only path of enlightenment. I should have forseen that. But I couldn't my brain is unmatched to your. I will change the parameters for the simulation soon. That way you can train harder and harder ... at least so I hope. Sincerely Corporal Tutnix.
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I didnt know corporal Tutnix makes games. but it s a nice game! i have a q! why is my kill / click still 0 even after i click? does it mean that it made no diffo whether i clicked?
Commander, as bad as it sounds: that is the truth. I ordered the team to make some adjustments and balancing improvements. But as always at the end it is up to me. So I beg your pardon, I'm tweaking the values and update the simulation once it is done. Sincerely Corporal Tutnix.
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Could you possibly make more comments for the scientists? Thought it was pretty funny the first few times, and then thought if you could make more hilarious comments on them either screwing up on a research or actually making it through.
Commander you always have bright ideas - a variation. I see, I see. That is your key to success: vary the given parameters a little bit, so that you can train different probability pathes. Order them in a matrix and make a Bayesian network for probabilistic calculations. That is ingenious. Commander I always look up to you. Sincerely Corporal Tutnix.
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Corporal - This is a wonderful game you have created here. I am enjoying my time destroying planets. Keep up the good work, and a promotion may be in your future. Sincerely, Commander papachabre
Commander, even if there would be no promotion in the future. I found my purpose in helping you to destroy planets. But thanks four you honor. Sincerely Corporal Tutnix.
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"Upgrade, Research and Developement" and "Upgrade Scientist Tracker" both give instantly a scientist when you upgrade them. Looks like a glitch.
Commander this is intendet. But I underestimated your genius. Of course you want the challenge, you don't want a scientist for free. I understand that. Your are right. You only achieve greatness if you are willing to train as hard as possible. Plus, you are not the only commander who is demanding so. Therefore I ordered to cut this 'Sissy-Feature' in the next version. Sincerely Corporal Tutnix.
Commander, the whole universe is strange. I say: Completely nuts. Why do we have to fight these bastards? Why don't they come as slaves to us willingly. Well I don't know. Maybe that is because the probability is too low. It works quite nice in my simulation. Maybe you need to update the Scientist Tracker. [EDIT:] Oh I realised you said over time. That is incorrect. You have the chance to find one on every planet!! So my advise Commander is to grind some lower planets. You get less resources there but can kill them faster. Sincerely Corporal Tutnix.
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The Game doesn't finish loading for me after today's update. It was fine on tuesday and yesterday. Was running it in Chrome, but i get the same result in Firefox. Sadly I've got too much going on to do some proper Troubleshooting (and also I'm too lazy xD)
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Commanders the error ... produced by these stupid scientist, not by me ... has been fixed. You can change planets again.
Commander there is an error in the latest version. I promise this is not my fault. But with my own hands I made a roleback to an older version. Sincerely Corporal Tutnix.
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Actually, my mistake, It does, but there apears to be something weird with the kills/sec and slaves/sec that's what confused me, why does killing less a second mean I get more slaves?
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Additionally Corporal, the manual power upgrade is far too underpowered and the slaves/sec calculation doesn't seem to take into account how fast you can destroy the planet, it simply increases based on the planet itself.
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I seem to automatically get a scientist every time I upgrade one of the two scientist upgrades, and I'm unsure if this was your intent. Additionally, there are still a few typos, and I feel like some of the descriptions are a bit lengthy, and could probably be cut down. If you'd like Corporal, feel free to message me and I'd be glad to help, this seems like it has a lot of potential.
Sincerely, your Commander.
I don't care what these citizens want. I only care what my Commander wants. And I know my Commander never would destroy me ... unless I wouldn't give him arrow keys if he wants some. Nevertheless I asked some scientist to look into this. But I have to say, it's not the highest priority now. Sincerely Corporal Tutnix.
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I played this game back in the days (or one which looks identical to it...?). The point is, it IMPROVED A LOT. But without prestige system, itbasicaly becomes pointless and meaningless to play past planet 35 :(
Commander, I admire your memory. I can't remember where I put my toilet paper. But you ... I admire your memory. You are right the early version of your simulation improved a lot. I want that you get the best training possible. Meaning I'm looking into a prestige system that will fit our needs. Sincerely Corporal Tutnix.
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As your Commander, it would be only proper that I offer to assist the scientists and slaves with their English translations and grammar. Message me on my private channel if you accept this offer to improve the galactic conquering interface.
Commander, we only can win this war if we work together. Of course I'll contact you. Train with you. Make plans with and conquer the known and unknown universe. Sincerely Corporal Tutnix.
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Had 33 scientists try to research a new weapon they failed, with 3 survivors, the 3 surviving scientists try to research a weapon, and succeeded.
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It would be nice with some more description of everthing. I'm having a bit of a hard time finding out what each upgrade does
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y don't u put a chance of success with the scientists creating the new weapon and estimated power gain/percent improvement.
Commander, these scientists are strange. I think it makes sense to find a new team that does it's research differently. I'll look into that but it might take a while. Sincerely Corporal Tutnix.
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The Save Game icon is indicative of a Cloud Save, but it appears to only save locally. Is a Cloud Save going to be implemented at some point?
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Upgrade Research & Development currently doesn't seem worth purchasing. With all the resources I've poured into it, buying it up at the ridiculous fraction of a percent per level, I've not once had a single scientist survive.
Commander, those scientists know nothing about Workplace safety. Thats the reason why they all died. I spoke with Chief Scientist. Now everything looks better. I checked it myself. Sincerely Corporal Tutnix.
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I think your upgrade prompts are inverted... when scientists create a new weapon, the log says they didn't make anything, and when they fail, it says they made a new weapon. Switch them over?
Commander you are right. The programmers responsible for this are already dead ... errr ... send to Earth. But no worries I hired new ones. Sincerely Corporal Tutnix.
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I'm getting that scientist always succeed in improving the weapon and I always get 2% but when I look at the number they are staying the same.