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Comments for Pre-Civilization: Stone Age

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nighthawk131

Nov. 24, 2014

Under rating threshold (show) on about turn 6114 I will reach the modern day.

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(0)

LearnToOreo

Nov. 23, 2014

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(-5)

nighthawk131

Nov. 23, 2014

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(-4)

nighthawk131

Nov. 23, 2014

Under rating threshold (show) 3347BC: Around 61,000 people, 49,000 of which are worshippers.

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(-2)

darkdani50

Nov. 22, 2014

Under rating threshold (show) Always loved the game, so sad that the stone and bronze age aren't available on Android :(

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(1)

Developer response from clarusvictoria

Soon will be there too :)

clarusvictoria

Nov. 20, 2014

Under rating threshold (show) Dear friends! 15 of December 2014, the Pre-Civilization: Bronze Age will be uploaded to Kongregate! If you have a Steam account please VOTE for Pre-Civilization: Marble Age! (Please! We need you help !!!) http://steamcommunity.com/sharedfiles/filedetails/?id=344253288

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(6)

XarisD

Nov. 18, 2014

Under rating threshold (show) I still love playing this every so often, if only to get trolled by the constantly recurring ice ages which prevent me ultimately from building a palace before 100 turns. It's kind of rough trying to figure out which techs to pass up while following the mandatory pathway to get the palace, and also passing up on buildings just to save up enough construction points. Trading with nomads can help a lot, but it gets aggravating when barter results in population cap increase rather than construction points. This game really is an RNG-lover's fantasy, but it's fun for others too if they don't mind losing a short duration challenge repeatedly. :)

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(1)

michaelowen22

Nov. 03, 2014

Under rating threshold (show) could u pls make a sequel because i think maybe a lot of people might like that

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(0)

kittykitty987

Nov. 03, 2014

Under rating threshold (show) i got an ice age..a few turns later the ace age was over...a few turns later a new ice age started

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(0)

kittykitty987

Nov. 02, 2014

Under rating threshold (show) that moment when you WANT barbarians to attack you just to test your strength

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kittykitty987

Nov. 02, 2014

Under rating threshold (show) finished in less then 100 turns great game!

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(0)

Scouter3

Nov. 01, 2014

Under rating threshold (show) I have been playing for over 250 moves and I did well ( I completed the game and built a palace in less than 100 moves) and then I dissmised all of my ppl from making food and from 5000 population now I have only 1 man

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(1)

Ninjaf0ssil

Oct. 29, 2014

Under rating threshold (show) @Conmanpenguin they were. They're not the brutes you see in Hollywood films, but a sophisticated bunch. They were our ancestors, after all!

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(1)

Conmanpenguin

Oct. 25, 2014

Under rating threshold (show) @trueblat Cavemen aren't smart, they probably fell off a cliff together.

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(0)

BurningIcecream

Oct. 23, 2014

Under rating threshold (show) I really like the game, but I have a small complaint about the app version. It seems I am unable to get it on my Andriod tablet. I was wondering if it was possible to make it Android Compatible? Thanks!

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(0)

Sheerxy

Oct. 23, 2014

Under rating threshold (show) Need to fix the way you distribute research points because you could amass 20 points and have to exit the page and enter 1 point at a time onto a specific attribute when YOU could change it to stack 20 points onto something 1 time

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(0)

Bergermeister

Oct. 21, 2014

Under rating threshold (show) My food production goes negative when I place workers in either the forest or savanna. Am I just that bad at this game? haha

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(-1)

MrHobbes

Oct. 21, 2014

Under rating threshold (show) Population maxes at 27 no matter what tech I get or buildings I build.

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(0)

soc_23

Oct. 18, 2014

Under rating threshold (show) ( ͡° ͜ʖ ͡°)

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(-1)

shadowdragon545

Oct. 17, 2014

Under rating threshold (show) Needs more features

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(-1)

zorgod

Oct. 13, 2014

Under rating threshold (show) i hate how we add more than one person at jobs after a while can we control that please

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corvus_corone

Oct. 12, 2014

Under rating threshold (show) When I want to remove one person from stoneworking, 10 are gone. It's just a small thing but quite annoying because it happens all the time.

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Nosis

Oct. 11, 2014

Under rating threshold (show) Deity mode turn 95, with 3 upgrade fishers, and 4 upgrade stoneworkers, no worship; 5906 score.

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(1)

WirelessCable

Oct. 11, 2014

Under rating threshold (show) turn 98 - palace built

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(1)

COLDBELOWSUBZERO

Oct. 11, 2014

Under rating threshold (show) i love this game your hard work is really paying off! :3

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(1)

NathanielT41

Oct. 04, 2014

Under rating threshold (show) cool game

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(1)

sahil117

Oct. 03, 2014

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(-6)

caters1

Sep. 29, 2014

Under rating threshold (show) It would be nice if there were unlimited turns.

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(2)

ManlyMan24

Sep. 28, 2014

Under rating threshold (show) Excited for Marble Age!

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(1)

clarusvictoria

Sep. 27, 2014

Under rating threshold (show) Hi everyone! I'd like to present you the Pre-Civilization: Marble Age (in development) Turn-based historical simulation strategy (the third chapter in the series). The idea was to create the prequel to famous Sid Meyer Civilization were the player could immerse deeper in one of the most interesting historical periods. This chapter is dedicated to the Greek City-states’ period and covers the most interesting events in world history. Here the link to gif animation [url]http://imgur.com/a/aHtro#mpZO9dW[/url] So if you interest in future beta-test and more interesting updates: Follow us on Twitter [url]https://twitter.com/ClarusVictoria[/url] Join us on on Facebook [url]https://www.facebook.com/precivilization[/url]

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(5)

Dakeyras101

Sep. 23, 2014

Under rating threshold (show) Really great concept. Quite nice to play. Albeit a bit short-lived, unfortunately.

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(1)

skitszo

Sep. 17, 2014

Under rating threshold (show) i never win.....i always lose....i hate this game for that reason......i'm sure it would be cool to figure out why.....but i'm just annoyed...lol

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(0)

babyborn7

Sep. 16, 2014

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(-6)

drstein27

Sep. 09, 2014

Under rating threshold (show) For some bizarre reason, the growth and production seems to drop when I take people out then put them back in again.

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(1)

tv3327

Sep. 01, 2014

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darkwoods12

Aug. 31, 2014

Under rating threshold (show) i always wnted to play a difficult game like this:)

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(6)

lanielfTheSlayer

Aug. 24, 2014

Under rating threshold (show) This game is awesome! but the only thing is i wish the game didn't have a time limit and your score would be how many urns it took you to build it.

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(7)

kmata123

Aug. 21, 2014

Under rating threshold (show) oh if you press then flag on the right its some language that i don't understand PRESS THE ONE ON THE RIGHT!

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(2)

vlasec

Aug. 13, 2014

Under rating threshold (show) Cold snap: Ice age ... In easy mode, it's just "Bah whatever, there is plenty of food anyway". In deity mode: "Dammit, need another restart!"

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(2)

DennisonE

Jul. 31, 2014

Under rating threshold (show) pretty sad it takes me over 100 turns just to kill my people

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jezreljohn

Jul. 29, 2014

Under rating threshold (show) O_O i survived this game up to 500A.D. but i cant evolve medieval age 500A.D. to 1500A.D. is medieval age

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(1)

jezreljohn

Jul. 29, 2014

Under rating threshold (show) And i have a tip Pro-Tip: Population is the single most important stat. High population means less threat, more production and culture (both actively and passively). It's best to keep threat level at 12% (+- 2%). The golden rule to win is to focus on generating food and try to max your population. Dwelling and Workshop are the only 2 buildings you need to focus and build as soon as possible. Storage is another one worth building however situational. Else, save your production points for the palace. Good luck!

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(3)

jezreljohn

Jul. 29, 2014

Under rating threshold (show) Guys this is how to beat this game on deity difficulty Pre-Civilization: Stone Age Walkthrough On the hardest mode (Deity), I will firstly go for Knowledge of Plants first, then Crude Stone Tools. You'll quickly cap out on pop but will be able to quickly get the Dwelling building, which is very important. Then start adding, Use of Fire, Hunting, Primitive Weapons, Improved Stone Tools. Do not get fur clothing. Afterwards, get Building of Fire, Fishing or Advance Gathering, Shelter, Religion, Art, Thrown weapons, and Advanced Stone Tools... You want most guys on food with some on culture until the late game, when your pop should be over 1K and you should get an upgrade every few turns. Slowly fill up the rest until you get to Social Class. By now, you should have reach around turn 80-90. Release all your people from gathering food and focus them onto stoneworking until the turn 99. Build Palace and congratulations! You win.

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(3)

Paladinluke

Jul. 20, 2014

Under rating threshold (show) It's like Age Of Empires, but older!

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(4)

spyfrodine

Jul. 15, 2014

Under rating threshold (show) Game was awesome great job :D!

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(3)

Iwillnevergiveup

Jul. 07, 2014

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enigma_rival

Jul. 03, 2014

Under rating threshold (show) Wow, the game mechanics get really goofy when your population reaches zero after the time limit. I hunted mammoths with no population, killed them and suddenly grew by 3 people. They died to a barbarian attack, but I still had a growth rate somehow so I would get a new population point every ten turns.

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(4)

alexchs

Jul. 03, 2014

Under rating threshold (show) The game is awesome, but it lasts for like 20 minutes.. Max 30. If you could build up on it and develope, make it multiplayer in someway and then have allied tribes... New villages etc.. It would be awesome.

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(2)

313m3n7a1

Jun. 14, 2014

Under rating threshold (show) I like the game, but I'm a little confused: do Culture Points have any effect by themselves, or is their only purpose to create Research Points?

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(6)

saboteur24

Jun. 14, 2014

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(-7)

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