Under rating threshold (hideshow)
WHAT NO! I hate that i have to press the accept BUTTON! I had pressed the palace tech then closed it out and pressed end turn on turn FREAKING 100! SERIOUSLY!
Under rating threshold (hideshow)
Dear friends! 15 of December 2014, the Pre-Civilization: Bronze Age will be uploaded to Kongregate! If you have a Steam account please VOTE for Pre-Civilization: Marble Age! (Please! We need you help !!!) http://steamcommunity.com/sharedfiles/filedetails/?id=344253288
Under rating threshold (hideshow)
I still love playing this every so often, if only to get trolled by the constantly recurring ice ages which prevent me ultimately from building a palace before 100 turns. It's kind of rough trying to figure out which techs to pass up while following the mandatory pathway to get the palace, and also passing up on buildings just to save up enough construction points. Trading with nomads can help a lot, but it gets aggravating when barter results in population cap increase rather than construction points. This game really is an RNG-lover's fantasy, but it's fun for others too if they don't mind losing a short duration challenge repeatedly. :)
Under rating threshold (hideshow)
I have been playing for over 250 moves and I did well ( I completed the game and built a palace in less than 100 moves) and then I dissmised all of my ppl from making food and from 5000 population now I have only 1 man
Under rating threshold (hideshow)
@Conmanpenguin they were. They're not the brutes you see in Hollywood films, but a sophisticated bunch. They were our ancestors, after all!
Under rating threshold (hideshow)
I really like the game, but I have a small complaint about the app version. It seems I am unable to get it on my Andriod tablet. I was wondering if it was possible to make it Android Compatible? Thanks!
Under rating threshold (hideshow)
Need to fix the way you distribute research points because you could amass 20 points and have to exit the page and enter 1 point at a time onto a specific attribute when YOU could change it to stack 20 points onto something 1 time
Under rating threshold (hideshow)
My food production goes negative when I place workers in either the forest or savanna. Am I just that bad at this game? haha
Under rating threshold (hideshow)
When I want to remove one person from stoneworking, 10 are gone. It's just a small thing but quite annoying because it happens all the time.
Under rating threshold (hideshow)
Hi everyone!
I'd like to present you the
Pre-Civilization: Marble Age (in development)
Turn-based historical simulation strategy (the third chapter in the series). The idea was to create the prequel to famous Sid Meyer Civilization were the player could immerse deeper in one of the most interesting historical periods. This chapter is dedicated to the Greek City-states’ period and covers the most interesting events in world history.
Here the link to gif animation [url]http://imgur.com/a/aHtro#mpZO9dW[/url]
So if you interest in future beta-test and more interesting updates:
Follow us on Twitter [url]https://twitter.com/ClarusVictoria[/url]
Join us on on Facebook [url]https://www.facebook.com/precivilization[/url]
Under rating threshold (hideshow)
i never win.....i always lose....i hate this game for that reason......i'm sure it would be cool to figure out why.....but i'm just annoyed...lol
Under rating threshold (hideshow)
This game is awesome! but the only thing is i wish the game didn't have a time limit and your score would be how many urns it took you to build it.
Under rating threshold (hideshow)
Cold snap: Ice age ... In easy mode, it's just "Bah whatever, there is plenty of food anyway". In deity mode: "Dammit, need another restart!"
Under rating threshold (hideshow)
And i have a tip
Pro-Tip: Population is the single most important stat. High population means less threat, more production and culture (both actively and passively). It's best to keep threat level at 12% (+- 2%). The golden rule to win is to focus on generating food and try to max your population. Dwelling and Workshop are the only 2 buildings you need to focus and build as soon as possible. Storage is another one worth building however situational. Else, save your production points for the palace. Good luck!
Under rating threshold (hideshow)
Guys this is how to beat this game on deity difficulty
Pre-Civilization: Stone Age Walkthrough
On the hardest mode (Deity), I will firstly go for Knowledge of Plants first, then Crude Stone Tools. You'll quickly cap out on pop but will be able to quickly get the Dwelling building, which is very important. Then start adding, Use of Fire, Hunting, Primitive Weapons, Improved Stone Tools. Do not get fur clothing. Afterwards, get Building of Fire, Fishing or Advance Gathering, Shelter, Religion, Art, Thrown weapons, and Advanced Stone Tools... You want most guys on food with some on culture until the late game, when your pop should be over 1K and you should get an upgrade every few turns. Slowly fill up the rest until you get to Social Class. By now, you should have reach around turn 80-90. Release all your people from gathering food and focus them onto stoneworking until the turn 99. Build Palace and congratulations! You win.
Under rating threshold (hideshow)
Wow, the game mechanics get really goofy when your population reaches zero after the time limit. I hunted mammoths with no population, killed them and suddenly grew by 3 people. They died to a barbarian attack, but I still had a growth rate somehow so I would get a new population point every ten turns.
Under rating threshold (hideshow)
The game is awesome, but it lasts for like 20 minutes.. Max 30. If you could build up on it and develope, make it multiplayer in someway and then have allied tribes... New villages etc.. It would be awesome.
Under rating threshold (hideshow)
I like the game, but I'm a little confused: do Culture Points have any effect by themselves, or is their only purpose to create Research Points?
Under rating threshold (hideshow)
Ettei ois peliä helpotettu jossai välissä, kun pääsin pelin nyt tauon jälkeen jo liiankin helposti läpi. Aiemmin en päässyt läpi koskaan, mutta nyt pääsin vuorolla 83 vaikeimmalla tasolla.
Nyt 100 vuoron jälkeen:
Väkeä 2.4k/3.3k +165
Uhka: 1.99%
Tuotanto: +924 ilman yhtään työläistä, koska kaikki rakennukset rakennettu
Kulttuuri: +7.5k, kaikki tekniikat opittu ja lisäks 8 ylimäärästä pistettä
Hieno peli, mutta nyt kun meni helpoks, niin ei voi enää haastaa itteä häviämällä vielä yhen pelin.