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Is there any way to set the language to English? The German translation is horrible. For example, "log" is translated to "Protokoll" = "protocol". It's like the translator only got a list of individual words to translate, rather than see the sentences in context.
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If you click on Elm Locust on the last stage before the dialogues show up, you can cut it again while the cutscene/dialogue takes place, and it will permanently leave a notification on the map. You can move the Elm Locust around, but that notification stay in the same place forever. Here is a screenshot https://i.vgy.me/2unfIr.png
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Let's see here... Premium currency that is unreasonably hard to get without paying up. Content that requires an equally unreasonably high amount of said currency. Daily tasks where you'll often lose more than you gain from the rewards. Daily tasks that you can't even do unless you progress far enough. There's an Energy system. Pop-ups nagging at you with offers every single time you open up the game. One single miss-click can cost you dearly, with no safeguards. Disingenuous, copy-paste replies to comments from the devs. I give this game a P2W rating of 8/10. And of course this game got badges that's sure to keep any hapless badge hunters occupied for a good long while, because Kong is desperate for money.
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It would be nice to scroll the map with wasd keys. As it is I sometimes combine things accidentially when scrolling with the mouse. Good game
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Reply to eliot;
Blacksmith is revealed, but doesn't 'do' anything untill you get the plane construction zone. It's just a rubbish design, not a bug.
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Kong really need to up their game on the recent badges they add to games. On average, about half of them don't get awarded retroactively when they should be. In this game, I am missing Apprentice, Apprentice No More and possibly Grand Architect, depending on what exactly is meant by the description.
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I would like to see more hyper casual mobile games on Kongregate, it would definitely help with our new player-base and growth
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Don't really understand mythical flower. I'm guessing it is trying to push you into buying cheats. I noticed I failed to get the last 2 landmark rewards. maybe because I'm playing less and less. right now I'm just playing more out of habit.
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not taking into account making a coal takes 15 minutes, and you need 150 of them, giving you 2.250 wonderfull waiting for coal minutes
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The currect follow up quest requires ..... 2010 weeds. Two thousand and ten weeds... I'm sorry, what the eff guys. At current rate, I get 6 weeds per 5 minutes, that's 335 minutes doing weedfarming....
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Reply to reacher: The weed fields get unlocked after the stone area. The special items are really horrific because they clog up everything. Just wait untill you get your hands on a wheet field. You get 1 weed per field per 5 minutes. How many do you think you need for the follow up quests? I'm up to 50+ ... After you get the final stone building you have the exact same problem with the saphires. you need the last building and only get it from the saphire mountain. Let me gues what the roadblock after this map will be..... :')
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I would really like an option where you could press CTRL or another button while you mouse click to pick up an item, and you would pick up ALL of the items from the entire current map of that single type to move them all in one go. That would be really convinient, efficient and less tiresome if you try to find that last one item the dwarf keeps telling you you need to upgrade your fusion ammount.
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Is Mythical Flower tuned correctly? Apparently I need lots of stone and the only source is Stone Mountain. Full of energy and nothing to use it on. And looks like wheat needed as a special item. Not seen a single piece yet?
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Huge fan of how it takes three seconds to close out of the popup when you accidentally click on one of the merchant tiles, but you can accidentally double click and spend 100 gems on like 20 keys instantly with no confirmation.
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lso, a little less pushy 'AI' would be nice. I am a little bothered every time the tentacles show up that you can not simply close the 'event'. Now i have to close the game so the spam event goes away, otherwise you just lose keys every time
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opening a large wooden chest is hugely bugged in Mythical flower. it gave me random dragon pieces from each different dragon. I only have one island opened. If I open any more chests, I won't be able to do anything anymore.
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in the second event, I want to exchange ingredients with the prince and stepmother but when I click them It says "This unit is under mantainance"
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People have been asking for an undo feature since the game came out and you people don't listen to them; they even offered a way to generate revenue with gem consumption for undo. You just keep pushing out new versions of the same game (Tropical Merge).
In lieu of an undo feature, you can make merging set up so that it acts like using liquid rainbow where it asks you to confirm the merge. You can have that feature turned on/off in settings.
Undo aside, game also needs a way to turn the "helpful hints" off in settings. After playing for an hour, anyone who is not mentally challenged can figure out that 3 merges into 1, 5→2, 9→4, 17→8, so on..
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Hi
I've opened all the lands in Dragonia
only found three special dragon eggs. How are you supposed to merge far enough to create a special dragon?
Any help appreciated.
Cheers
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Sorry, my comment got cut and garbled. It was saying that with LR, you just need to produce 9 of N-4 elements (9:4+:2+:1) instead of 17 (17:8:3:1).
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@ElliotKane
I did complete the Hog Rider line without using rubies, a few days before the end. I cannot tell of any special trick, just the amount of time one wastes on the game :)
This being said, did you think of using the potions (Liquid Rainbow) so that you don't need to produce so many intermediate elements?
Instead of 3-->1, 5-->2 and so on, you can use (2+LR)-->1, (4+LR)-->2, etc.
So the end of the chain of production switches from (for example):
1
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The developer just responded to all comments with super-generic comments. I'm not sure if they even read them before responding.
Hey developer! If you respond to this comment, please include the word "hubcap" in your response just to show that you are not a robot. Thanks.
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Another feature suggestion: I want to be able to turn energy into lightning bolts. I suggest that the Energy Shop provide an option to turn energy into lightning bolts. This would be useful because it would let me bank energy that I can't use right away. I feel this would also be keeping with the theme of the game since collecting too many lightning bolts this way would eventually use up all the available spaces on the map, so there is a limit to how much could be banked.
I suggest charging a small amount of gold for this service, maybe one gold coin per point of energy.
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Is anyone close to completing the Hog Rider line in Atlantis without ruby spending, yet? I'm not sure it's possible in the time, but I also don't want to be complaining if it's just me missing the trick to it. On the other hand, I DO want to be complaining if it's an impossible event I'm just wasting time on...
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We also need to stop the way it pulls your screen over every time you have the items necessary for an exchange on one of the temporary lands. These tend to get unlocked in runs once you get a group of a needed item, then it is infuriating when you are trying to organize the received items and keep getting dragged back across the screen over and over again. Just give us an indicator bubble like you do for frit exchanges on the main world
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Extraordinary experience /s first time in a 20+ years gaming life I have to develop strategies to avoid looting an event currency (currently: eggs). Extremely disappointing rewards considering the amount of premium currency needed to rule events. Even the original Settlers online fixed all this shit 10+y ago.
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Yeah, keep trying to force me to participate in events I don't want to waste energy on... that'll make me want to upvote your game.