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@ cliffboy.. Yes I have ran into the white screen problem too, simply reload the page though, that's all you have to do. To me this game seems like all the other 'runner' games! I think that the monsters that you have to kill are a nice addition, but I think that you need something else to enhance it as well. I have no idea what that is but I know it is lacking something. Anyways it is a decent game so 3/5 from me.
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its stupid how at level 9 and 11 you only get the shield once and on that run, it should make it so everytime you start you get the free shield.
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giving an inital 4/5 for one reason and one reason alone, the dev is responding to feed back and is actually listing/responding.
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Can you please, please, please not make it so that reaching player level eight actually makes it harder to win? Usually, levelling up is supposed to confer some sort of bonus. Higher jumping is not a bonus in this kind of game unless you can control the height. I'm not complaining about the difficulty of the game itself, which is ridiculously easy. Difficult jumps are one thing, but gaining 'experience' to 'level up' probably shouldn't make the game harder.
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I felt like the monsters were more of a distraction than anything. Only died to a monster once because I was busy shooting a different monster.
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another thing that would be nice is, when u resume the game after a pause u have like a countdown to not die for missclick >.<
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The shoote mechanics are crap, it doesnt accurately follow my mouse, and the hit box on the worm things is so terribad
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You should add one EXP for every 3 monsters you kill, also when you get another shotgun when you already have one it should upgrade your current one, such as faster fire or more bullets?
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This seems very similar to a flash game I played years ago, almost to the point that it's a ripoff.. I can't remember the name but I'm going to look for it now.
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Unless if I have missed it, could you add a quality button? It chugs just a little at times on my computer. Yes, it is old, and yes, it is crap. Shaddap.
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Is that even supposed to be challenging ? I escaped on the first try I played. I enjoyed killing bosses, even if I could not see them, and they did not differ from regular monsters. I would like to see some upgrades or more weapons to get (like homing missiles and such) or some special abilities of monsters (like shooting or creating obstacles). It had great potential to utilize. Can't wait for sequel. 3/5
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Why do the enemies just appear half-on the screen? It would be better if they appeared off-screen and slowly crept on.
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hoped that death by a monster's touch was ravenous and gorey, animated and independent of other ways to die. saddened by only a shove back. =(
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I have no clue how people can run so far on the high scores menu. I mean seriously, 56 million?! That's just not right.
NOTE: There are some cheaters there...
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Play the game on hard mode. It is harder, and faster, but you can get x30 or higher multipliers to score...
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very simple and easy game. I actually found the game more difficult at higher levels (common "complaint"), though it's an intentional thing put in by the developer... I like that the end game had a very clevar thought process behind it. Though it is a pretty easy game (aim and jump) I found myself drawn to it until completion. Good Game, I enjoyed playing it... looking forward to a sequel.
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Devoloper there should be other wepons a store or something like or a taunt thing that makes more monsters and stronger monsters come stuff like that maybe some partners multiplayer?
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I'd like to recommend that you keep the ability to change the quality of the game in. On lower quality computers this game can slow down when there are plenty of enemies on screen, and I don't think that I'd have this issue if I could lower the quality. (And forgive me if I missed it, but I don't think you can!)