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I think there should be something implemented where if you craft an item using a higher quality, lower level item, there is a higher chance the crafted item is better quality. Not saying it guarantees it, it just gives it a higher chance.
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Item breaking in low level dungeons is a little extreme, i just lost 3 items total in the sewers when I'm obviously outleveled for it. I understand how you can break items in on level areas, but its really annoying to do lower level dungeon for materials. I feel like I'm better off buying them from the market or just taking all equipped items off before doing low level things, which is incredibly annoying and tedious.
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I like the premise, but geez, without p2p it's a repetitive, monotonous grind to get anywhere in the gold-reliant system.
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Another resource collecting game designed for mobile and designed to make you spend ridiculous amounts of money on an in-game currency. This one is worse than most because it traps you in situations you need to spend money to progress. This "genre" and business model make me sick. Just make a decent game and put a price tag on it. Guess I can't fault you for exploiting people more than happy to spend tons of money on crap like this though. Even if most of them are probably children right?
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I really like the game, but, a BIG but: cauldron-times are MUCH to long... we need a building or something to shorten
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my browser keeps saying memory full every once in a while and it says if you are the developer try moving more memory into webgl or something idk maybe something to look at?
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One of the most irritating things about this game is the fact that the crafting system does not show what skills are required for the crafting of items. It's absolutely annoying when you let go of one worker only to find out that you lack the skills to craft the item and have to find out who via trial and error.
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Tip for all: the '30 day' gem fountain is actually only one week.
Don't get scammed. They do not respond to tickets, so refunded Kreds are not likely.
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And I thought Swords and Potions was addicting...
little glitch in the featured offers though; http://i.imgur.com/XQL3Pol.png
The price for starter package #2 is shown as 0 kreds when the price is really 130 kreds.
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Narf - after playing for months (lvl 31 atm) I realized that one can change item recommendations by pressing the current recommendation and selecting another item from the inventory. Maybe worth upvoting...
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your starter package 2 says its worth 0 kreds...when i click on it it says its 130 is this a glitch or is it 0 kreds?
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The Shop Heroes starter package #2, for 0 Kreds, does not come up in the “Please review your transaction details” pop-up window. So I can’t buy it. :-(
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For these who have errors out of memory after update to 52.0 for Mozilla. Just downgrade your Firefox to 51.0 and you will be good. Remember to turn off autoupgrade!
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personally, I believe that there should be more achievements for knogregate accounts. It kind of gives you a drive to push to get that achievement. perhaps some unlock achievements or just more leveling.