Under rating threshold (hideshow)
Ok, since that the preference is a bit more arcade, having upgrades would be nice too. Upgrades such as type of torpedos (dumb, acoustic passive, acoustic active, decoys, battery, steam), hull (increasing max depth range), passive sonar range, hull coating (increasing stealth), submarine type (no. of tubes), would be nice... Enemy types can increase, and instead of a 1-hit death, a lifebar would be good. Its abit like ace-combat is to a true flight simulator.
Under rating threshold (hideshow)
For those who have problems with enemy torpedoes, when the destroyers are after you, just dive - alot. The destroyers will then try to depth charge the last location you are at. Reposition yourself , then approach close to the surface and aim your torpedos at the red hulls.
Under rating threshold (hideshow)
Oh, torpedo count limit, torpedo speed/power, submarine types (old diesel-battery to full nuclear), battery life, oxygen limit might be good too. And stop the blinking red hulls underwater - they reduce the need to use the sonar or periscope to aim.
Under rating threshold (hideshow)
Random game suggestion by Kong >>> WOW COOOL
I love sub game.
No time now to inspect it "deeper". More when I am "back up".
Under rating threshold (hideshow)
@Voydalker: What I did with the rock-spawning shps was I went to the surface in it's torpepo blind-spot and charged it until I hit the rock just enough to bring m front end out of the water at an angle and fired. To make sure it worked, you can back away someand activate the sonar. dead ships don't ping.
Under rating threshold (hideshow)
2 ships spawned on top of a rock and couldnt kill them. they were able to fire torpedoes from the rock oddly enough ...
Under rating threshold (hideshow)
It would be more comfortable to move the periscope view with the keys different from responsible for steering, like we could use Q and E. Also, periscope key could be F or V, so all the important buttons would be on one side on keyboard.
Under rating threshold (hideshow)
uhh wtf i just blew up a destroyer and then the destroyers just rushed like hyperactive speed and destroyed my sub and only 1 of them survived........these ships have issues...
Under rating threshold (hideshow)
Like a lot the game, can you add another N,S,E,W when the periscope is turned so you can know where it is aiming, also you can add the depth information, i know it's not helpfull for the game but adding information like that or instruments will make the game more interesting. Finally why the enemy torpedoes are faster than the sub' ones? Please add a figt against other submarine. Thanks for the game
Under rating threshold (hideshow)
doing above-water visual aiming is much easier than doing below-water radar aiming... is this supposed to be the case?
Under rating threshold (hideshow)
awsome but it would be cool if when you die it shows a submarine falling into a dark abyss
just so you know i havent played this yet :l
Under rating threshold (hideshow)
Last eney destroyed charghed the edge of the map and got stuck on it so I coulden't kill it. But she still killed my when I cam closer.
Under rating threshold (hideshow)
i would like to see 1. the sub turn when u are turning the para-scope and see the up and down arrow keys submerge and emerge the ship and 2. space to fire as an alternative control or wasd instead of arrow keys
Under rating threshold (hideshow)
woah those destroyers are really fast its like: sir! a destroyer is coming in our way, 25° degrees, and coming in fast. ooohh... s**t we are totally screweeeeeeedddd. Sir! Damage on levels 1,3,4,2, on the bridge, and on the torpedo tubes, sir! sir? uuuuhhh... I think we need a medic over here