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Hey dev, you were talking about ''anti-idle'' style of game
Have you played Anti-idle the game ? I think the guy who created this game is a Genius, maybe all started with him ya' now :) [If you didnt already played it, consider playing a little bit, then you will get addicted to play more :3]
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conquered lands gold & troop gain bugged? conquered kucia ( 4,9 mio gold + 929 troops), but in misc gaining from countrys only 1,2 mio/s gold & 370 troops/s
I apologize for the confusion. Those are automatically converted to per-second gain representations, hence the /s at the end. Consider the countries take 12 seconds to give you anything so take the total value and multiply it by 12 to get the total. Or you can add them all up manually and divide by 12 you will see it adds up although all values are rounded!
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I would like to see an collection of the Catherine dialogue I encountered in game. That way I see what I read so far and can determine what else I missed.
I could implement 'previous read dialogue' but it can't be implemented in a way that would let you keep your current dialogue reading progress you'd have to start over to add to it. Something I'll consider for Idle Conquest 2 though since I'm trying not to add too much to Idle 1, the poorly written code always breaks stuff whenever I do.
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Nope, that dont make sense @Miguelin1317, this is an idle game, imagine if you invade the last country 1 time and then the game is over in less than a week
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@grrrmpf , when you re open the game after a while offline , the queen doesn't tell you that you gained x gold , troops and dark knights while you were away ? It's always been there and it's still working for me (on google chrome)
I have the queen text disabled on popup if you are in certain menus when it should happen. There's sometimes a delay before she will popup and if you are in like the options menu when the popup should happen the game will freeze on you. So I just disabled it unless you are in the economy screen to stop that freeze..
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I saw you mention "offline gains" in the Update notes. As far as I can tell I have never received any and was really missing them since for some reason any WebGL game slows my computer more and more after running for a long time. What offline gains was I supposed to receive?
if you are offline for a time you should be receiving offline gains. If you are not receiving offline gains please go to the options menu and above "high graphics" there's a little version text there, PM me the version text so I can see what the problem is.
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Thank You for the update! <3 Looks like saving worked for me (firefox 52.0.1 (64 bit)) and I didn't need to export in last 1-2 days at all (still do this from time to time, in just in case). but it's so much convenient now :3 I also have a question about "Time from last save" - is it intended to be time from this session only? I.e. refreshing or re-opening the game makes it forgot, when the last save was, and says that there's no save yet, until there's a new save to replace it.
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Soooooo..... It doesn't save the game automatically now?? Played earlier today, had 100 each of the first four buildings a few of the fifth. I just now came back and found it completely restarted again.....
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After the first audio track finishes, I get an error: "A network error caused the audio download to fail." Then all music stops unless I refresh, only for the cycle to repeat.
Yep it's an issue with Chrome and how it handles HTML5 audio. I am working on fixing that and will release the update as soon as I figure it out. If you have Firefox it should work for that browser in the meantime. You can just export your save and import it to another browser.
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@ CodeRiftStudios Thanks ti your reply to my previous comment and don't need to feel sorry! I didn't meant this save, which I most likely lost already, but the save I had in .txt that got lost somewhere. So, it's not your fault :-) Also, good luck with WebGL !
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Wow, my 1.4k highscore from like 2-3 years is still there :D I wish I didn't lost my safe, but it's no big deal - serving my Queen once again is a pleasure! ♥ I'm really glad to see game improving and being updated! Time to rise once again :3
Trying my best lol. Unity is forcing me to learn web development. Trying to push an update that will stop the huge audio related memory spike on game load to help people with 32 bit operating systems. I feel horrible about the save data being lost. I mean your data is still on your computer but since web browsers and WebGL changed the way files are saved and where they are saved, it can't interact with your save anymore sooo blah. Welcome back though!
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"The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings."
I need to know what you are doing when you get this message or I can't fix it. Did it happen when you just started the game or what? If it happened when you tried to start the game, what browser are you using? What are the specs for your computer? Two things to note: Idle Conquest's memory usage is combined with everything else you are doing in the web browser so if the total memory for everything is too high it will crash your WebGL game. Also if you refresh the game tab too many times in a couple minutes or perform scene changes too many times in a couple minutes (like resets), it will bloat the memory usage of the game.
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The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
I need to know what you are doing when you get this message or I can't fix it. Did it happen when you just started the game or what? If it happened when you tried to start the game, what browser are you using? What are the specs for your computer? Two things to note: Idle Conquest's memory usage is combined with everything else you are doing in the web browser so if the total memory for everything is too high it will crash your WebGL game. Also if you refresh the game tab too many times in a couple minutes or perform scene changes too many times in a couple minutes (like resets), it will bloat the memory usage of the game.
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this game is still as great as it was when it first came out, only thing I've noticed thou, why's my mouse invisible?
Edit: Should be fixed now Penguinlord. The game will default to the normal mouse and people can enable the new mouse in options if they care about it. Hopefully this will solve problems like yours. In some rare cases the game will not load the new version due to cache of the previous game, backup your save by exporting and pasting to a text file and clear your caches. Always backup saves before clearing caches/local data! ~Taiga
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Well then , looking forward to playing it once it comes out . For now, busy grinding back a bit on this version since i lost my save data with all the unity things x) Re learning this game is fun for now ^^
Nope. Altar receives no bonuses from anything except achievement multipliers and world conquest multiplier. All the information can be found in the Kingdom Overview.
Well my current production checklist is upgrades, 2nd world conquest map, achievements, offline gains, anti-cheat detection, visual novel and other Catherine dialogues, link all serializable objects to my serializing script, dark world special troop unit unlock quests and story dialogue to accompany them. My artist is slacking a lot... worst comes to worst the visual novel will have no popup art or I can reuse the art from Idle 1 but the art is updated and looks much better in Idle 2 so that would be a shame.
ETA? Well... right now I have to redo some math because some things didn't work out. I just spent the last 6 hours redoing math but... well giving an ETA right now would disappoint people. I will do my best, my best is all I can give :P
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Please send CodeRiftStudios a PM if you can no longer get Idle Conquest to load the Webplayer version so you can export your save data to import to WebGL. We will consider reverting back to Webplayer to give you all time to export your saves.
It is best if everyone plays on the WebGL version now since support for WebGL will not disappear like UnityPlayer.
However, Webplayer just doesn't work with Firefox or Chrome anymore. I am referring to any other web browser you were using to play Idle Conquest on like Internet Explorer.
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Hmm I guess I had no choice but to update Idle because I had to learn too much about WebGL and it was so helpful to learn it on an already built game lol.
I thought about resetting the leaderboard cuz so many cheaters. I developed an algorithm to stop cheating that I am using for Idle 2 but it won't be helpful if I reset the leaderboard with Idle 1 because people will just reload their games and bypass my detection methods.
I know I said we are not continuing development on Idle 1 but I can't leave the game "dead". Even Firefox stopped supporting it so I really really had to do it ugh... Idle 2 has been on hold for the last month LOL.
Even if no one returns to play Idle, I still love you guys :P
WebGL technology has only recently become stable enough that's why I even considered this by the way. When you see other developers struggling with their WebGL games just remember the technology is bad and us developers sometimes can only wait for a web browser to release an update.
For example, before Firefox 52, Idle Conquest had a huge memory leak I couldn't stop no matter what I did... so I had to stop working on updating it and just wait.
Right now, however, it is working so I think it should be working for other devs... at least for 2d games :P
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I hate these annoying: Mimimi you use Google Chrome mimimi.
I do not use Google Chrome I use Vivaldi. Can the developers please change their checking-routine?
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Yeah thanks to Chrome messing with the older Unity web player, we would have to literally recreate Idle to make it compatible with WebGL including lots and lots of testing. It would be better for everyone if we made Idle 2 instead. I'd say it's 75% done? We can't dedicate the time to game developing like we used to as our lives have been quite bogged down. I'm too stubborn to abandon it after we've come this far so I will release it.
I just don't want to release it with bugs or content problems. I am really surprised Idle 1 did so well considering all of the issues with it. I don't want to share screenshots for it yet sooo everyone will have to wait... and wait... and wait :P
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Nope, but the last comment by the developer said they were working on idle conquest two... but I don't know if that is actually a thing anymore.
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i almost finished grey isles which would be my first time conquering that then the game froze and my firefox crashed and when i loaded up i was back to conquering saaera ;-;
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hmm i cant edit my post :/
well it seems i once played this game...for like 1 minute. i had one running building which produced 4 gold and i now have 55 million XD
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To FireFox 47+ users: FireFox no longer supports Unity player by default. To enable, click the icon to the left of the address bar and then set Unity Player to "Allow and Remember" then click OK and refresh the page. This will allow you to play this game, and others that use the Unity Player. Hope it helps! (Credits to @Ryu82 for sharing this information!)
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I have an Idea for an update. Why not make more purchasable buildings and make the known world bigger the more dark knights you have. At the very minimum the known world Should be ALOT bigger.
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In the military advisor speeches there is one where you can say will 'will you marry me' she stutters then says no, when you leave she has a smile on her face :DDDDDDDDDDDDDDDDDD
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<3 Catherine is so funny :D i like how you gave her an personalty it spices the game up more she is more queenly now !! ya
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i love this game love the details and the game itself and man is this a cool game or my username is not skittles2016 :D <3 love this so much keep up the good work and hopefully more games in the up coming days :) thank you for the great game guys i mean wow it is a good idle game and i rate it 10/10 so gg guys...!!!! i think that there should be ranks in the games so that you can get more upgrades and make the farms and eic... go faster to produce more money when you level up :Di have to say more and more epic game !!! :D but ... :/ it is a little low on the countrys to conquer... but that is all xD byeee