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Comments for Zombie Tower Defense: Uprise

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CPU_Player

Dec. 22, 2012

Under rating threshold (show) Haha nice zombie types!

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(2)

ukikkk

Dec. 21, 2012

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(-14)

relaxrelax

Dec. 20, 2012

Under rating threshold (show) Have I beaten this or that challenge yet? Oh, it takes a full 27 seconds to find out I chronometred it. Regular games let us know that in a very, very obvious way you know and it gives a sense of satisfaction completely disproportional to the amount of coding involved. Please do it!

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(0)

kennethW

Dec. 20, 2012

Under rating threshold (show) Just by looking at the leaderboard i see that there are some hackers in the game

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(1)

Trilobyte

Dec. 19, 2012

Under rating threshold (show) Over half the guns in this game become absolutely useless by about wave 60 even on easy difficuty. Not to mention almost every gun in the game costs double what it's worth. With some work this game could be awesome, but no campaign, poor balancing, no story, no persistent upgrades, mediocre graphics, and a useless 2% interest rate (you literally can NEVER save ANY money in this game--you can't even survive by spending it all) completely cripple any positives this game would otherwise have. Too bad, I really want to enjoy this game. 2/5 for now.

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(1)

Kenub

Dec. 18, 2012

Under rating threshold (show) Any score +200.000 is due to hacks

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(-2)

Developer response from codetown

This is pretty much correct. There are users who are changing their scores in memory and those are getting submitted. In the next version I will work on a better obfuscation scheme for the scores, but it is hard, as a dedicated hacker will eventually be able to break any counter measures i can put in place.

nyckain

Dec. 18, 2012

Under rating threshold (show) How the hell do ppl get the 100 million+ points??! It's virtually impossible to hold off after wave 140+...

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(-1)

Beegum

Dec. 17, 2012

Under rating threshold (show) One major gripe and direction of the casual genre is the upgrade, the persistent upgrade. This makes the scores impure according to traditional thought, but allows the player to sandbox the game more and experience more content. The score, on the other hand is only competitive in a relative sense, as scores will be higher as time goes on. One could nerf the scores, but, it seems more casual to just select a different option at start if one wants to retain traditional high score competitive dynamics.

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(-1)

Strobeflux

Dec. 17, 2012

Under rating threshold (show) Surely deserves a higher rating than it currently have. Only thing I miss is booster towers.

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(3)

Badgesaholic

Dec. 17, 2012

Under rating threshold (show) interesting concept and nice game play. BUT you need some form of upgrade system/reward system like get some bonuses for the medals and/or be able to buy persistent upgrades with score or something. Also definitely need an bonus for calling in waves early (preferably money). Else a really nice game lots of potential maybe some more maps. so far solid 3/5

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(3)

daddybat

Dec. 17, 2012

Under rating threshold (show) money is only upgrade otion and it doesnt come fast enough.. strategy is difficult... has a lot of interest issues. Not as fun as many more TD games

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(-2)

marfiejason

Dec. 16, 2012

Under rating threshold (show) It is hard!

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(3)

nooch94

Dec. 16, 2012

Under rating threshold (show) I don't want to seem like some little kid or a pussy, or even a dis-liker towards this game. But its just too hard.

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(-1)

Lightfootnexus

Dec. 16, 2012

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(-6)

D34THSNIPER

Dec. 15, 2012

Under rating threshold (show) A great Tower Defense game, I myself, agree with sirspikey. Normally, by the way it was set up, it would be quite easy, but you countered that by instead of us calling in the enemies you set a definite time in between each wave. I like that. This is a five-star TD and in the next five seconds, it will be in my favorites list.

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(0)

migueltattoo

Dec. 14, 2012

Under rating threshold (show) This game gets extremely difficult even on EASY mode after a while. Some enemy units even feel like they get stronger, god-like stronger! It's a shame. I like difficult games but this way I just get frustrated. I can't give more than 3 stars for that. Devs: you have a unpolished gem here with so much potential but there's a lot of work to do yet.

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(1)

jthames

Dec. 13, 2012

Under rating threshold (show) Must a game be complicated to be enjoyable? I think not.

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(0)

NRage40

Dec. 12, 2012

Under rating threshold (show) love this game but you get very little money very slowly.

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(1)

erkinyus

Dec. 12, 2012

Under rating threshold (show) nice game

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(1)

sirspikey

Dec. 11, 2012

Under rating threshold (show) @noctis1410 yeah right...1.1million on highscore for easy...

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(1)

sirspikey

Dec. 11, 2012

Under rating threshold (show) So what's your strategies? I go for 3 sentrys in the begining and all Lasers, gets me to 53000 on easy.

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(1)

OutlawZz

Dec. 11, 2012

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(-8)

ballroc

Dec. 10, 2012

Under rating threshold (show) Fun, albeit simple gameplay. I agree with others who stated that an experience type system implemented into this game would give it a huge plus. Perhaps using the medals to buy perks would make the game way better - unlocking stuff (other than just general achievements) would increase the desire for replay. Individual perks from each medal may also be a cool alternative. Combine that with a storyline and it would be almost on par with the GemCraft series. I don't typically donate to games or even leave much as far as comments, but keep up the good work on a game like this and you'd likely see a larger demand for the game and a good return for your work.

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(33)

krakenwolf

Dec. 10, 2012

Under rating threshold (show) Black screen fixed now high scores aren't getting reported

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(-1)

WebMage

Dec. 09, 2012

Under rating threshold (show) I wasn't having any problems, didn't lose any lives or even come close and then level 71 came and s@^$^ got real =o

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(0)

Nerdbot

Dec. 09, 2012

Under rating threshold (show) The UI reminds me of the glorious bitmap brothers times :) That alone is worth +3 stars.

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(2)

MasterDeath22

Dec. 09, 2012

Under rating threshold (show) i love it!! TD in general, its pretty good. there needs to be some more medals to = the medals on the map challenges I.E kill 100k zombies spend $10mil and play time mabey ( because by the time i get a plat score on all 5 maps thats still probably less then what i will have accumulated) also it would be realy kool to have some perks to the medals = kill 1k zombies +1% dmg for all towers or somthing... good game, waiting for #2 :)

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(60)

abaileyatd

Dec. 09, 2012

Under rating threshold (show) I know people hate on them now, but the good ol' traditional tower defense game is still probably my favorite... thanks for providing a fun example!

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(62)

abaileyatd

Dec. 09, 2012

Under rating threshold (show) no black screen here on Firefox, Mac OSX 10.6

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(1)

AnthonyM208

Dec. 09, 2012

Under rating threshold (show) yes its back

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(2)

BoredMFer

Dec. 09, 2012

Under rating threshold (show) Still black screens

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(3)

Developer response from codetown

Should now be fixed. Sorry about this issue.

Wynterbourne

Dec. 09, 2012

Under rating threshold (show) Can't rate it very well if I can't play because of a black screen.

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(4)

Developer response from codetown

Fixed. Give it a try now!

ZestyCracker

Dec. 08, 2012

Under rating threshold (show) game now loads, then goes black

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(5)

Developer response from codetown

There was a bug in the code that submitted achievement information to Kongregate. This has been fixed and the game should now load properly for everyone.

justinforfun

Dec. 08, 2012

Under rating threshold (show) still have black screen error in Firefox.

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(4)

Developer response from codetown

Firefox errors be gone!

jak56223

Dec. 08, 2012

Under rating threshold (show) i played the game twice today at different time. come back and have black screen. cleared cache, refreshed page, still black. run a mac with safari 5.0.6 will try later and hope it is fixed

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(-1)

Developer response from codetown

This issue should now be fixed.

sirspikey

Dec. 08, 2012

Under rating threshold (show) Nice TD-game, you have prety much all BUT no persistent upgrades, like more kinetic-damage or more money per kill etc. I think that is an important feature of all TD's but specially when you have so many (good) variations of gameplay. Some examples of upgrades: Range Money per kill Electric dmg Kinetic dmg Splash area/explosive area Explosive dmg Cheaper buildings etc... Please add if you think anything else should be there I only say this, rather then just ignore the game, because I think you have something really good here and would love to play it with the suggestions I made.

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(58)

Russtovich

Dec. 08, 2012

Under rating threshold (show) Black screen in both IE and Firefox (Flash 11,5,502,110). Still black after a 15 min wait.

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(5)

Developer response from codetown

We have released an update that should fix the black screen error you are experiencing.

mikkyd656

Dec. 08, 2012

Under rating threshold (show) @calidron I mean persistent upgrades that carry over from level to level

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(17)

Calidron

Dec. 08, 2012

Under rating threshold (show) @mikkyd656 You can upgrade the towers, to level 5. The upgrades are rather blah, but they are there. Not a bad little game, but a bit bland.

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(2)

ZestyCracker

Dec. 07, 2012

Under rating threshold (show) game goes black before fully loaded

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(4)

AnthonyM208

Dec. 07, 2012

Under rating threshold (show) i can't play

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(5)

warbrand2

Dec. 07, 2012

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(-11)

samuraijubei

Dec. 07, 2012

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(-6)

mikkyd656

Dec. 07, 2012

Under rating threshold (show) upgrades!!!!! have upgrades which you purchase like every other tower defense. thats what keeps people hooked

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(6)

Developer response from codetown

What upgrades are you missing? All towers can be clicked on and then have 5 levels of upgrades.

coltyhuxx

Dec. 07, 2012

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(-5)

Arnebro

Dec. 07, 2012

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(-4)

codetown

Dec. 07, 2012

Under rating threshold (show) Welcome to the second version of ZTD! Hope you enjoy!

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(4)

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