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Just found a glitch/error: at the end of the Death round (I lost twice, and it happenned both times) where there is usually a face with a different expression (depending on your score) there is only green circle with pink lines... so just the base for Death's face.
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Level design is an iterative and a democratic process. Some players complained that the game was too difficult. I've made hoops bigger, given more balls and slowed down all moving elements. That should allow a more relaxed gameplay at the beginning and smooth the difficulty progression curve. That will give us more data to crunch on the next iteration.
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The game is really laid back and has catchy music, so its a good time filler :) I think that the 4 horsemen could probably use extra challenges (like neonlights suggested) but otherwise maybe just make the number of baskets harder to achieve. I feel the difficulty (easy->hard) was death, famine, war, plague. I think that death is also the best to introduce the style of gameplay as it is a little hard to get used to at first and that shrinking ring of famine doesn't help.
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I would like a bar that shows me how close I am to defeating my opponant. At the moment I have no idea how close or far away I am from passing the level.
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This game WAS a little hard, and when I played famine sometimes the ball moved between the hoop and the bottom board...that was annoying, seriously. Great game, though!
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I like it! Nice music, nice graphics and nice physics. You have something here!
It seems hard at first, but it just require a little effort to get a hang to it.
Also, there's a weird sound bug. After you play the last level, that warning sign keeps playing even though the level has finished (and it keeps playing on the other levels! So I had to refresh the game to get rid of it).
Since the game is BETA I don't know if you intend to add other things, add more levels (because it's waaaaaay too short right now).
Perhaps you could have, let's say, 3 or 4 levels for each knight, having different kinds of challenges (like the game Gravitee where there's basically 4 different kinds of challenges and then there's some of each). You could try to add some achievents as well.
One last thing (at least for know): what's that stamina bar for?