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Comments for Preloader AS3

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Comicsserg

Feb. 12, 2010

Under rating threshold (show) Agree with daminit it should be init() The other things disagree

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Craetions

Feb. 10, 2010

Under rating threshold (show) Serously, last thing: var perc:Number = l.contentLoaderInfo.bytesLoaded / l.contentLoaderInfo.bytesTotal

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(1)

Craetions

Feb. 10, 2010

Under rating threshold (show) One last note, for anyone using this method of loading a swf from another swf(aka the preloader.fla), you must create the swf of your content.fla and then create the swf of the preloader.fla loading it. That swf is the one you use to upload as the game (preloader+content). Cheers.

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(1)

Craetions

Feb. 10, 2010

Under rating threshold (show) nvm, forget that last part, I doubt it would work with Kongregate.

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Craetions

Feb. 10, 2010

Under rating threshold (show) Have you also thought about reusablility? Passing the height and width of the game.swf to dynamically resize the preloader.swf would be a great touch.

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(2)

Craetions

Feb. 10, 2010

Under rating threshold (show) Meh, wasn't watching, forgive the typos.

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(2)

Craetions

Feb. 10, 2010

Under rating threshold (show) not well documented. Some of the imports and functions do not seem to be present. For example: (1) in the "preloader.fla" you have not imported the progress event or event and (2) In the "game.fla's document class" who are adding and EventListener calling the function init() but you are later removing a listener calling damninit(), which doesn't exist. Still a nice start. I made a tut for an AS2 preloader myself, crappy of course, but functional I believe. you may want to take a look for hints about the bytestotal part. Anyway, I'll be using this to make my own AS3 preloader, I'l let you know how it works out.

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(1)

Comicsserg

Feb. 08, 2010

Under rating threshold (show) If it doesn't work for some reason, just replace e.bytesTotal in this line: e.bytesLoaded/e.bytesTotal with real amount of bytes of your game

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(0)

Comicsserg

Jan. 28, 2010

Under rating threshold (show) Yes of course Holonboy. Everyone could take the engine of it's interface. Check it here: http://www.kongregate.com/forums/4-programming/topics/52603-make-your-own-coding-tutorials

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Jaco208

Jan. 28, 2010

Under rating threshold (show) it is, it says at the end "Tutorial engine powered by KONGREGATE"

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Holonboy

Jan. 28, 2010

Under rating threshold (show) Wow, this seems very similar to the setup of a shooturial.

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Comicsserg

Jan. 28, 2010

Under rating threshold (show) Well it's my first tutor :) I hope it helps some beginners or even pro's

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(0)

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