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Comments for Classic Hashi Light Vol 1

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Monkeybuttorama

Aug. 03, 2014

Under rating threshold (show) Good game. Not too hard, but certainly challenging.

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(6)

ugtvdotorg

Mar. 28, 2011

Under rating threshold (show) The rules are hard to explain, but once I got the hang of it I was hooked. Please change "New Game" to "Level Select."

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(6)

tttalkalot

Mar. 26, 2011

Under rating threshold (show) "Hashi" means chopstick in japanese

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(6)

kolombok

Mar. 19, 2011

Under rating threshold (show) holy crap this game is amazing, I was so sick of sudoku and was looking for something similar (small, yet challenging). I understand this concept is not new and the creator didnt come up with it on his/her own, but still I do love the game! 5/5

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(14)

lambru

Oct. 16, 2013

Under rating threshold (show) I love concepits puzzles and this is great! Please add achievements!

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(5)

mightybaldking

Mar. 18, 2011

Under rating threshold (show) Nice game. Needs "Next Puzzle" button. -- Implementation 4/5 Gameplay: 5/5 Enjoyability 4/5

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(5)

VirgilDiablo

Mar. 31, 2011

Under rating threshold (show) rewbel if you had fun playing it, how can you say it's an "epic fail"?

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(18)

Vacancie

Mar. 31, 2011

Under rating threshold (show) Just. One. More. Puzzle.

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(15)

lluke7

Mar. 29, 2011

Under rating threshold (show) Yeah, it does remind me of covalent bonding models with Lewis structures...

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(4)

connorholla

Mar. 19, 2011

Under rating threshold (show) I don't see what the problem is with the saving times, I don't think this game is meant to be a fast paced thriller

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(4)

BloodySwords

Mar. 17, 2011

Under rating threshold (show) Its funny how you can complete all of these puzzles with pure logic and practicly no guessing at all. Impressive puzzles - waiting for more.

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(4)

Kenaron

Sep. 08, 2013

Under rating threshold (show) For anyone wanting to know, the sound track is John Cage's 4'33" (en.wikipedia.org/w/index.php?title=Four_Minutes_Thirty_Three_Seconds)

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(8)

riverkonqueror

Sep. 04, 2013

Under rating threshold (show) Nice interface and game, new to me if not original and generally well implemented. I'm looking forward to another Japanese (at a guess?) puzzle getting people addicted! It's good funa dn good for the brain too! :) Keep up the good work and I'm looking forward to playing Volume 2! :)

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(3)

sordid1975

Mar. 20, 2011

Under rating threshold (show) Me = stoopid, now I got it.

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(3)

SolitaryCZ

Mar. 19, 2011

Under rating threshold (show) Interesting clever puzzle, I especially love the debugging part, when I make mistake and start to retracing my steps and start fixing faulty branches.

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(3)

Bloodbind

Mar. 17, 2011

Under rating threshold (show) Logic games FTW : )

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(3)

Arachnakid

Jul. 22, 2012

Under rating threshold (show) Whoa! First game I have ever set a high score on! (For completing level 1, I guess I'm a fast learner?)

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(6)

lEragonl

Mar. 17, 2011

Under rating threshold (show) Man this is fun as hell.

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(6)

NicolasRei

Mar. 17, 2011

Under rating threshold (show) Basic logic game. Not difficult but it is a Lite version. I rather like these sorts of games. Not very flashy, but it is certainly functional.

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(6)

fledrel

Mar. 16, 2011

Under rating threshold (show) I was like "Wha the ...?!?" so level 1 first one took me 59 sec to figure out, every other level one under 25 sec. Nice puzzle game, had never heard of them before now.

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(6)

Tzambissamo

Mar. 16, 2011

Under rating threshold (show) Never seen this type of puzzle before, I love em!

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(8)

prinzovdarkness

Oct. 11, 2011

Under rating threshold (show) i accidently left for the weekend with this running and got 68 hours on one of them. can you please make a pause button?

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(10)

RiFranks

Apr. 08, 2014

Under rating threshold (show) Clever game! I like it! :-) ;-) :-D

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(5)

endymyon

Mar. 19, 2011

Under rating threshold (show) way too easy

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(2)

riton85

Mar. 18, 2011

Under rating threshold (show) Very intersting game! but that need a Vol2! and achievements!

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(2)

deathvianote55

Mar. 17, 2011

Under rating threshold (show) So addicting....

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(2)

Elmyr

Mar. 17, 2011

Under rating threshold (show) It's nice to see Conceptis getting some credit for once. I wasn't too happy with the stripped down nonogram interface, compared to the one on your site, but this was much better. I'll always give any Japanese logic puzzle a 5/5 (besides Sudoku, which I'm sick of), but I can't see one ever getting badges. Looking forward to your Kakuro on Kong in the future.

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(2)

penguin2553

Mar. 17, 2011

Under rating threshold (show) really fun game i hope they get alot more classic hashi light for kongergate

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(2)

swimmerstut007

Mar. 17, 2011

Under rating threshold (show) great game. took me a bit to figure it out but this is a great and original idea. cudos

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(2)

Two101

Mar. 16, 2011

Under rating threshold (show) I thought the layout of islands was supposed to be rotationally symmetrical. That doesn't stop this from being a good game, though.

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(2)

bananaman22

Mar. 16, 2011

Under rating threshold (show) have to admit that the controls were not too user friendly but its nice to find that such an interesting game exists

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(2)

z026445

Mar. 16, 2011

Under rating threshold (show) This was a bit confusing at first but once you see the logic in it, it's pretty fun.

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(2)

Procrastinus

Jun. 17, 2011

Under rating threshold (show) Hashi totally needs more love on this side of the Pacific. There's more to Japanese logic puzzles than Sudoku. 5/5

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(6)

morgoth86

Mar. 15, 2011

Under rating threshold (show) And I thought sudoku was the ultimate brain-breaker...

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(6)

veteranhaze

Mar. 16, 2011

Under rating threshold (show) So.....friggen.....ADDICTING!

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(4)

HattrickNL

Mar. 15, 2011

Under rating threshold (show) I like this this puzzle :), but with that said you allready see the next comment comming; This game is to easy please make a lvl 4 as the last of lvl 3 is still solved extremely fast.

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(5)

beeble2003

Oct. 06, 2012

Under rating threshold (show) The user interface is far too fiddly. To make a bridge, you must move the mouse over a number, move off that number and click. This could easily be redesigned so you just need to click in the right place to build a bridge and that would be much more intuitive for the user. Think about it: in what other application does it matter how you move the mouse *before* clicking. Click and drag is common and natural; point, move and click just feels weird.

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(8)

maddenbowl2009

Jun. 20, 2013

Under rating threshold (show) when i first played this game i was annoyed at how complex the puzzle sceme was, and i very quickly became violently addicted to watching the bridged gaps come together into one solid structure. now, a little over 2 years later i have printed, solved in pencil and hung on my wall over 600 puzzles from a random generator that assigns each puzzle with its own number. i'm trying to collect every puzzle from 1,2,3, etc through the random generator, and the highest one i have so far is 5,463. hashiwokakero is in fact, the best thing in the universe

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(3)

Mountfalcon

Mar. 25, 2011

Under rating threshold (show) At last - one of my favourite puzzles is here. An ideal game for the odd five minutes, and a 'proper' puzzle, relying on thought and logic.

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(3)

julos

Mar. 20, 2011

Under rating threshold (show) riton85 est un rat des champs

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(3)

JasonMel

Mar. 20, 2011

Under rating threshold (show) I like it, but it would be much nicer if there were a way to use a few trial line types. If it were pencil and paper, I would be using dashed or dotted lines for tentative experimentation to look for logical contradictions.

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(3)

kris_kat

Mar. 17, 2011

Under rating threshold (show) I have never seen these kind of puzzles before...but I am so hooked! I'm very glad you made this! 5/5!

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(3)

Tren

Mar. 16, 2011

Under rating threshold (show) only thing i dont like about this game is the "check" and "show solution" function.... When a puzzle lets you cheat without any consequence, the feeling of achivement is somewhat diminished even after completeing the level without any hints.

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(3)

ChaoticBrain

Mar. 16, 2011

Under rating threshold (show) These have got to be the most inefficient transportation systems in existence. Can you imagine living on a group of islands where, in order to get to an island practically next to you diagonally, you have to hop across seven other completely out-of-the-way islands?

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(3)

Criminal9021

Mar. 15, 2011

Under rating threshold (show) I was completely lost at what to do, so I read the "How to Play". I was still very confused, just placing random bridges everywhere. Not knowing what to do, I read the "Rules" and immediately found out what to do. I ended up completing the 1st puzzle in 2:03~. The second puzzle I completed in 0:18, and I redid the first puzzle in 0:17. Please redo the "How to Play" instructions, as well as merging some of the "Rules" into it because it will confuse players on how to play.

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(3)

Masmune

Oct. 09, 2011

Under rating threshold (show) classic hashi light goes smoothly along with my classic hash pipe x)

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(5)

namith

Apr. 01, 2011

Under rating threshold (show) A reply to Fawcs: Every time I solve a puzzle, I do not guess. I am finding the solution mandated by the puzzle layout. That implies that the puzzle solutions are unique, at least for the ones I've done so far.

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(4)

theserdwad

Mar. 20, 2011

Under rating threshold (show) wow im dumb... cant even finish puzzle one. oh well, im off to the shoot em up section ;)

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(4)

Xystem4

Apr. 08, 2020

Under rating threshold (show) Lol it really is funny how every game these guys ever made has a top comment boiling down to "cool game, but how about a next button?". They responded to it once (like 8 years ago lol), saying they'd get around to dealing with feedback after finishing their "IOS platform". Guess things changed

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(1)

graf

Mar. 15, 2011

Under rating threshold (show) excelent! Thumbs up for smart games! 5/5

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(5)

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