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I don't know if it's just me, but I find the yellows to be a little hard to read, especially on Level 3 when it's really small. I have to click on them to read them. Otherwise, I enjoyed this. Not too tough, but not hard enough to drive me nuts.
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I find it hard to see yellow with a white background. Couldn't you put a black outline on the yellow numbers to make it easier to read?
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This is a truly great game! The only thing that irked me slightly was that bright yellow color; it proved too much for my eyes to handle in a single sitting! Nonetheless, I thoroughly enjoyed "Color Link-a-Pix Light Vol 1."
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please make a colorblindness option, especially green and red are hard to distinguish for me. You could make the green a little more blueish, so it stands out a bit more, that way the resulting picture wont be ruined
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Please, no more yellow numbers. It burns the eyes! White background with yellow font is bad =(
Otherwise, I had a lot of fun playing the game. Nice work.
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I love this game. I can't give it enough stars. It's a simple concept that's fun and challenging. Please make more levels. I can play this game for hours.
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very interesting concept ... don't think i've ever seen a game like this before ... BIG + for originality, which in itself is pretty rare these days.
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Very original, fun game! 5/5! Any chance of adding a border around the numbers? Trying to read the yellow numbers on the white background was tough at times. Also, moar levelz!
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What the...? I made all levels but didn't recieve the achivement? Even refreshed the browser but then I had to start from the beginning... But still a very good game, 5+
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If i was told to draw as many things with a 10 by 10 grid as i can i could do possibly 3 things, alot of creativity in this
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outstanding game. I see no glitches but they should make the lighter colors have an outline or such and save scores. And i think that if you finish every puzzle there should be a custom level where you can make a puzzle ^.^
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Needs a full screen mode or something, and a different color than yellow.
Also breezed through these like a sandstorm
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I do really enjoy the core mechanic and it's a polished game, just missing the 'next level' button as others have said, but having played 1 (and 3?) I was able to do this without any thought and getting the badge felt more like a mechanical slog than a challenge. The finicky undoing of errors, small size for the third level set (no scaling with browser zoom! Lots of yellow on white!) and requirement of a lot of precision clicking prevented the game taking on a zen quality some simpler puzzle games acquire. Adding another mechanic would make the game more deserving of the 'puzzle' tag; more of a brain-teaser and less of a finger-mutilator/eye-strainer.
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This concept can be played over and over again with new puzzles and with different difficulty levels for every one. This is one of the most fun puzzles I have come across in years.