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I love these games but it really needs a few more tweaks:
1) Next puzzle ;) 2) Full screen/zoom 3) 5 Key to place dots
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If you double click and hold then you can drag a line of dots. Saves SO much time from having to double click each square individually.
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methys: That's what I'm saying, Picma is not the "original" game. It uses a puzzle that had been played for years already BEFORE Picma. Picma just presented it differently.
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Ctrl-+ really makes this game so much more playable. Otherwise the main challenge for me is to actually click on the right square. :) Nice game otherwise.
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What do you mean no save game? I come back after a month to collect the new badge, and all puzzles are right where I left them. No trouble saving at all.
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If you don't get it, don't rate it low, but learn how to solve these puzzles first! The game is well executed, although the display could have been a bit larger. 4/5 for me and happy to see a sequel to this excellent game!
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Just holding down ctrl and scrolling the mouse wheel away from you allows you to zoom in. The interface to colour and to place markers is well thought-out, intuitive, and works wonderfully. There is no need for a key to specifically place dots. What is truly lacking is the "Next Puzzle" button.
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great ! just need MORE puzzle !!! and could we blank a case just by pressing shift and click ? instead of clicking twice on the same case
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Guys, click till the form you want (dot, blank, or color), hold it, and drag it. You don't need to click it so many times. + so other people can see this!
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ARamisJ - I refuse to make guesses on any of these puzzles, sometimes it takes a ton of work to find it, though. Like "oh wait, that line can't have any blue in it, so that column's blue has to start... there.... omg I can't beleive I sat here going 'it's impossible without guessing' for that long!"
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Can't remember which squares should be blank? , Don't want to dot all the way through one by one? Don't worry , Here is a solution : Click once with a pencil and click again in the same square and hold ( Double click and hold works too) and move your cursor. Rate this up so people can see!
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I love these games. Just have two things that annoy me a bit. Add a button to mark the empty squares, just like a normal colour, the double clicking for the dots i find a bit annoying. A fullscreen mode would be very sweet.
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A few time-saving tips:
Click and drag draws a line of selected color.
Double-click and drag draws a line of dots.
Colors can be selected through number keys
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@Kael_Hate: there are starting points, you have to rule out colors on given rows.. for example, when a horizontal row contains only green, you can mark (gray dot) certain tiles by looking at the vertical rows not containing that color.. where the two lines meet, that tile can be ruled out.
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I can understand @TheTruuth 's comment about the game being "guess and check"; *IF* you choose to play it that way. *OR* you can use the codes & work through them to solve the puzzles as the developer intended & use the 'Check' function when you're stuck. Definitely need the squares w/in the grid to be larger to reduce eye strain.
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it took me a while to understand how to play. But once i did, it was way worth it! This game is addicting, it's fun, it's everything i wanted! I also love how complex it is, it forces you to use logic that you didnt think you could do! Thank you to conceptis for making this truly fantastic game. 5/5.
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i suggest using numbers for the colors, 1 for the leftmost, then 2 for the color next to it, etc. and for the other controls, you could use letters for those.
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if you think this is hard, puzzles are not for you, also if you haven't played color a pic before conceptis made this, you might not be interested in "puzzles" enough to have the right to bash this.
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Mostly, a fun little casual romp. Oh my, though, those last couple puzzles... I actually had to restart the last couple a time or two! Good stuff. Also, I throw in another voice for a "next" button and a dot placer! Thank you.
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I've liked all of your games, but I'm still a bit disappointed that you don't seem to have implemented any of the suggestions that people have been asking for over the years. Also, the rulers (though I see how some could find them useful) are very distracting; you should always implement a way to turn off things like that.
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The tile counter is such a great feature. I'll admit the display was a bit small but it's not a big deal to resize. Overall, this is exactly the kind of game I was waiting for.
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i love these games, and with the new reference numbers on the sides it is much more enjoyable and i dont have to spend time counting out to the exact square