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I played this game at school. I ended up playing it through the entire time, which was like 1 hour and 30 minutes. I still didn't beat it. 5/5!
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The concept is good, but it's incredibly frustrating in action. I know exactly how to beat a level, but doing the same actions at the same time does not produce reliable results. Needles bounce off pancho up inside the box that's protecting him and pop the balloons, rocks don't gain enough momentum to knock off what they're supposed to be moving, etc. Spending some more time on the in-game physics really wouldn't have hurt, because I really don't like having to do a level 10 times when I figured out a long time ago what to do just because my timing was one tiny millisecond off.
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I like how every mexican has a mustache!
@Meow
In speech its cactusses, But Theoretically, it's cacti, because cactus is a word descended from Latin.
As -us is the suffix of the Nominativus singular, and the plural Nominativus ends with -i, Which makes Cactus-Cacti.
...ehm.. I should probably shut up before I sound too geeky :3
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LIHAAA!! EiKS VAA KAKKA PÄÄ!!!! no ei läppä oli weli ponteva hanki rahaa ja viinaa!!!! CLICK HERE IF THIS GAME IS GOOD!!! tai hakkaan sut
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Things I have learned from my friend pancho: 1. Always, ALWAYS have a spare balloon for the next level. 2. despite their numerous uses, boxes make you look like a bum; use it then ditch it. 3. Cacnea is a real pokemon!
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Level 24 bugged out on me when I hit restart. Doesn't matter if I go to the menu and resume, still bugged out. Just a night sky background. Other than that, interesting game.
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While not THE BEST physics/puzzle game ever, it's rather well done and enjoyable.
Nice graphics, easy but not TOO easy (there's same challenging scenarios but never gets frustrating), and it's not too long or too short.
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Instant one star for not having a proper walk through. I only wanted the solution for lvl 16, not the entire friggin game
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Omgush.. i feel like such a doofus.. but umm only by level 16 did I notice the characters eyes follow your mouse around.. kewl lil detail ^_^
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@ Karasu: You can only disable the music from the main menu. You have to be playing one of the levels in order to disable the sounds. Why that is, I have no idea. I think it should be changed.
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It'd be nice if the levels could start out paused, or at least remind the user that they can use spacebar as a shortcut for pause. There are a few levels that require fast action, especially level 22.