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Comments for Love

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Ashelia

Dec. 03, 2010

Under rating threshold (show) The notion that holding a relationship to more than one person is ever so challenging as such that we have to remain in the "center" of things. It has been your own fault that you have established mutual connection on multiple entities, therefore you must not be subject to only one being else you would want the others to be in pursuit of you. Those around you have their own businesses, but it is your job to impede them and remind them that there are those who care for them so that they shall slow down and savor upon that moment. Now the best thing about just being with only one person, is that you are sure to be with it all the time if you are to follow its ways and study its every move; unlike to three or more beings in which you are extremely limited in withholding all contacts and eventually you are bound to break away - for only it is too impossible that all of them would have the same directions.

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(8)

death694

Dec. 03, 2010

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(-5)

mammasboy1

Dec. 03, 2010

Under rating threshold (show) This game was alright i guess.Its defeniately not the type of game for me,but it had a good metaphore.I loved how he/she used squares to represent love.Even though this game was desent i can only see myself playing it when it gets badges.

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(-1)

Thijszon

Dec. 03, 2010

Under rating threshold (show) Looking at the comments, the game really gives you something to think about. I like that. Just this: If you're planning to add more elements like others sugget, please don't screw my mind too much please. Nice concept and nice style. Loved the tutorial too.

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(2)

BlackPigeon

Dec. 03, 2010

Under rating threshold (show) @Kavlax: Think about this. Maybe you'll loose sight of yourself, when you follow someone too close, ever thought about that?

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(1)

Kmcneal

Dec. 03, 2010

Under rating threshold (show) The game got so boring so fast for me. add more squares faster so you have to dodge them and stuff, other than that this could go on for a long while.

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(-2)

Kavlax

Dec. 03, 2010

Under rating threshold (show) The white square on the white background is a serious problem, especially during the tutorial. I almost quit right there. Neat concept, nice work.

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(-2)

ProphetOfWhy

Dec. 03, 2010

Under rating threshold (show) I really enjoy this. I say eff the other comments and keep it simple like this. What you have is very meaningful game with as much ambiguity as possible. This ambiguity allows each person to draw a wider range of meaning from the game. As for the music element, superb. I was going to call bull when you said it had a full interactive soundtrack. Then I played and experienced it, and I have to say that it really makes the game. And then I die, and everything is quiet. The only thing that I could even think to change would be a very light music or tone when you are not near anyone. Being alone and being hurt need a little bit more contrast. The only thing I can think to add would be a sort of ranking. Depending on your interactions with the other squares, you get different titles based on average distance when connected, average connections, and average time connected. This will also allow for more snarky comments, which are almost as fun as the game itself.

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(0)

Darkruler2005

Dec. 03, 2010

Under rating threshold (show) I like how this game supports you trying to get it on with like 6 relationships at the same time. I'm actually worried that may be a standard some are holding. Or that peer pressure makes you have at least 6 relationships before finding "the one". The game itself isn't too bad.

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(0)

felipeaom

Dec. 03, 2010

Under rating threshold (show) i never expected squares to mean so much to me QQ

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(4)

Jezebeau

Dec. 03, 2010

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(-8)

cherryxox

Dec. 03, 2010

Under rating threshold (show) this is a great game... but i feel as if something is missing

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(1)

tikktokk

Dec. 03, 2010

Under rating threshold (show) when I saw the "what is love? baby dont hurt me" i burstet out in laughter! the gameplay is fantastic! the theme is fantastic! and I really love love! <3+2/5!

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(5)

Evilnms

Dec. 03, 2010

Under rating threshold (show) "Game developers try way to hard to make their games have emotion and meaning, try a real art form?" Your ignorance is almost offending. Almost. Definition of art : "the quality, production, expression, or realm, according to aesthetic principles, of what is beautiful, appealing, or of more than ordinary significance." I found this game all of the above, and so did many others, if you actually read any comments.

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(3)

Letsplaay

Dec. 03, 2010

Under rating threshold (show) I kept dying just to read the tips

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(2)

Becher

Dec. 03, 2010

Under rating threshold (show) Really nice game^^

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(0)

jodybrai

Dec. 03, 2010

Under rating threshold (show) I'd love to see a "Next Tip" so i could cycle through them. I want to read them all!

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(0)

HybridAngel

Dec. 03, 2010

Under rating threshold (show) <3

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(2)

pianogal

Dec. 03, 2010

Under rating threshold (show) Enjoyable, very aesthetically pleasing. Would like to see some sort of campaign as well. Sounds were an excellent touch - I'd be interested to hear chords changing, similar to the colors changing. Could perhaps make those chord changes as different point levels are attained, or simply randomized, akin to many of the other changes (boundaries, colors)

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(2)

Theboxbros

Dec. 03, 2010

Under rating threshold (show) I like the music and the theme, some people find deep meaning in your game apparently and I just can't stop trying to find some myself so 5/5.

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(1)

Krillifix

Dec. 03, 2010

Under rating threshold (show) Like poetry in game format

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(1)

gentleben24

Dec. 03, 2010

Under rating threshold (show) ?black screen = awesome i am not capable of love :(

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(0)

HitMan1337

Dec. 03, 2010

Under rating threshold (show) Here's a tip for you guys: "Too much LOVE will kill you."

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(0)

Zelenka

Dec. 03, 2010

Under rating threshold (show) not a bad game, the metaphor is like a sledge hammer but it is strangely relaxing

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(1)

oddish

Dec. 03, 2010

Under rating threshold (show) I really like how simply the game presents itself to you, and how its still fun. I can see there's still some depth, though, like the random screen changes, new squares, the speed changes of both the game and the squares... Games like this tend to either try to be overly complicated/vague (and end up being confusing) or make it utterly not fun to play. < This was nice to see for a change. A good 15 minutes of my time.

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(1)

Vrihet

Dec. 03, 2010

Under rating threshold (show) This game is good because... your love, your love, your love, is my drug.

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(1)

echoless

Dec. 03, 2010

Under rating threshold (show) Favorited~ I guess I like it because it really does show a metaphor to reality. If I try to look past that, so many different thoughts come to mind that I can't create a reason ^^

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(-1)

Nackertash

Dec. 03, 2010

Under rating threshold (show) why are all the comments going on about being cheated and such? It's clearly about friendship rather then sex, if you apply the idea of friendship to every concept in the game it all makes alot more sense. Even the after tips afterwards, everyone is misreading this game.

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(1)

Blargonson

Dec. 03, 2010

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(-8)

icelord646

Dec. 03, 2010

Under rating threshold (show) I really like this game. I think the music sound really sells it!

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(-1)

predator999

Dec. 03, 2010

Under rating threshold (show) Eh it was alright, i really wasnt into it, but i enjoyed it :)

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(1)

Lustre

Dec. 03, 2010

Under rating threshold (show) This needs badges!!! [+] Obviously hard badge would be a certain amount of seconds with 6-7 squares in one session. I think an easy badge is 20 seconds with 2 squares, seeing as I keep getting way over that every session.

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(1)

Madrox7

Dec. 03, 2010

Under rating threshold (show) I like this game, but the white square on a pretty much solid white background makes it a little challenging.

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(1)

CaptClaymor

Dec. 03, 2010

Under rating threshold (show) Really love this game (haha im so funneh) original idea, very interesting twist on classic avoider games. Although once I get that 5+ connection going I start to feel like a slut lol >:)

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(-1)

afgncaap

Dec. 03, 2010

Under rating threshold (show) Normally I avoid these sorts of games that are kind of "interactive poetry," but this one has a great game mechanic even without the metaphor!

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(0)

RandomNeko

Dec. 03, 2010

Under rating threshold (show) The game play is simple but very well executed. The experience was very natural. the closer I got the more points I could earn. the more boxes captured at any one time the slower everyone became. I just enjoyed playing this game so much. Seeing what kinds of sounds IO could make zipping around the level was just as much fun as trying to get withing a pixels distance from one of the targets. The tutorial reacted to me and gave me the information I needed in an entertaining manner. The menu is uncluttered, non-standard and aesthetically pleasing. The little statements after I finished a round were great too. This game gets a 5/5 from me. Thank you for giving me such a simple and enjoyable game to waste my free time with.

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(-1)

onejc89

Dec. 03, 2010

Under rating threshold (show) i'm not really into this game, just not very fun, but at least it's an original thought 3/5

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(1)

Stratigenia

Dec. 03, 2010

Under rating threshold (show) It's awesome how some squares shoot towards you, and you jump out of the way.

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(-2)

drnoam

Dec. 03, 2010

Under rating threshold (show) I couldn't see myself in the tutorial, which made it an irritating guessing game. Anyone else have this problem?

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(1)

AnnoyingKid

Dec. 03, 2010

Under rating threshold (show) Wow I love these types of games where there's more to it than the gameplay. My only question was how come you're such a popular square? I love how the music changes and the screen is all over the place and the colors are mesmerizing and beautiful. I love the challenge of trying to get next to 6 or 7 squares without any of them leaving you. Great game please make more in the future. :)

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(1)

kjhg327

Dec. 03, 2010

Under rating threshold (show) is it just me or does the tutorial song name change every time?

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(1)

Silver_Scale

Dec. 03, 2010

Under rating threshold (show) Oh, and when you learn to know how, please refine the music in one of your updates. I really like how each square sound, especially together. X3 Sorry if this double-posted.

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(0)

JDCAce

Dec. 03, 2010

Under rating threshold (show) Neat but not fun.

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(2)

Silver_Scale

Dec. 03, 2010

Under rating threshold (show) It is a sad thing that when people love, the don't like sharing. What is love if not the sharing of one's life with another? But, I guess that's all part about being human... I find that fact sad...

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(1)

Killersquirrel66

Dec. 03, 2010

Under rating threshold (show) Wow... this is truly amazing. A refreshingly original take on the "moving cursor to avoid/pickup things" genre- combining the two worked very well indeed. I loved how the background and music changed depending on how many squares you had at any one time, so you always knew exactly how many you had. If this is your first ever game, I can't wait to see what they're going to be like when you've got some experience programming. Keep it up! :-)

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(5)

agghtee

Dec. 03, 2010

Under rating threshold (show) Hell, yeah - seven way!!!

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(5)

Jigjaw

Dec. 03, 2010

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(-9)

fmota18

Dec. 03, 2010

Under rating threshold (show) It would be nice if, when you are spinnig, you would be 'invulnerable'. Cause it is what happens, don't it? When in Love, you don't let the others destroy, you don't let them destroy your connection.

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(-2)

loopylove

Dec. 03, 2010

Under rating threshold (show) just when I think all game concepts have been done I'm surprised by a fresh, original idea. Great game 5/5

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(2)

xdarkcodex

Dec. 03, 2010

Under rating threshold (show) Time freezes when your happy.

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(1)

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