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I think this - or the original - might have been one of the very first idle games I ever played. I just dug it up because I was desperate to get this pure incremental experience again. 10/10, no regrets.
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Needs something that tells you how much you need for x10 or x100 payments, making us do the math on our own is pure evil.
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I played this before the update enjoyed it. But the power upgrade system makes no sense. take the power of wisdom requires 1000 ,, 1000 of what? I have as I type this 6.88e88 power but i can get the power of wisdom clicking on the power of mining feels like all you doing is reseting the damage needed to mine several times higher than the original damaged required to mine. You have to go back like 5-6 stages you have mined just to start mining again. For the same money and resources. After trying for a few weeks to get the Power of wisdom to do something .. I am ready to to quit. Take 5 steps back to progress does not feel like progress all it does is make it harder and longer to reach the next universe to mine. The steepness curve of damage to mine the next stage just goes nearly vertical when you rebirth over and over and progress almost slows to a stop. I dont want to spend day and days mining the same universe to progress on to the next one.
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now 8.31e56980$, thanks to autoclicker that clicks 50 times par second and my computer that survived for 2 months without any turn off
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new version of the game im dont can craft pickaxes im dont can scrool game down to craft it pls fix it or do another version
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Why did my saved game suddenly disappear? I haven't cleared any caches or cookies, or anything like that. I put a lot of time into this, and it's suddenly reset.
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It would be nice to know how our current pick compares to the best new pick we could currently craft, or maybe how likely we are to get a dud, just to see if it's worth it to try crafting a new one
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I feel bad for the people who dont have an autoclicker. I feel bad for myself bc my autoclicker only clicks 50-100 times per sec.
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QoL: when crafting multiple pickaxes, report only the best in three categories (A. Best combined, B. Best power and C. Best quality)
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I'd like to be able to see how much more power I need (and by extension, approximately how much time I need to spend on upgrading) to start fighting a specific entity. So could you set Damage per Click to show the deficit instead of just zero?
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Could you please let the offline calculations include off-tab time? Just lost a day's worth of offline-gems and planet coins due to the game being in the background.