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I would really like some sort of an upgrade or two that will recycle the current pickaxe. Like it would give +1% of P and +1% of Q to the newly created pickaxe, growing all the way up to where you feel it's okay. =) And I actually enjoyed this idler both the story and gameplay.
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It'd be great for this game to be a bit smaller resolution wise as people using older 4:9 monitors or monitors using sizes as small as 1024x1280 make it very hard to figure out how may gems you have unless you width scroll.
Zooming out your browser should help. lower than 720p and it will get hard to make space for everything (and it will be hard to read on modern monitors)
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gems/sec when one hitting minerals is calculate with gems/found times clicks/sec divided by 100 times your gem found chance. thats actually not how how found chance percentages should work
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You should add some sort of special currency that you get from every 10th material the first time you destroy it or every 10 minutes or something. Just some material that would make players feel like they have a resource that is fairly limited
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Woolboo1502 "Bones" and "Spooky Bones" are different items. The number next to it is telling you how many more levels till you get to spooky bone. Took me some time to figure that one out myself.
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i REALLY enjoy this! i'm not sure exactly what is it- whether it's the simplicity of it, the well-balanced mix between idle and manual work, or something else entirely, i think it's seriously fun!! and, to be honest, i'm a fan of the lack of achievements / bonuses. i think it's more fun to only really have one task at hand (getting more money) rather than having to focus on many things at once.
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Just completed the game through last quest, then realized that that those arrows switched chapters :P Well, found the rest of the story anyways xD
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I wish there was achievements and Bonuses. Even daily gifts that get better over time and events. More upgrades. Plus stats for pickaxes and building your own and buying more things with gems. Its all ideas, plus i think it would be awesome owo
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Would be nice if when we held down shift or control to do multiple buys at once, the x10 or x100 amount would show up
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Came back after a few days, blew past the bone and looks like the story couldn't keep up, now stuck on "mine a spooky bone" no matter how many bones I mine.
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This is a wonderful game, but it has one huge problem: there is no advantage to getting better pickaxes in terms of farming gems, so therefore this game becomes simply mining gems on any rock. It would work better if better materials had a higher chance of giving gems, or gave more gems by default.
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Save doesn't work for me on current chrome and win 10. I can export and import but whenever I load the page it displays some gibberish and then zeros out to mud and $0.
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@Pacota, the gem multiplication upgrade is implemented so that each upgrade takes roughly the same amount of time as the previous. At max levels, this is roughly 3.5 minutes consistently for every upgrade.
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I love how the "end-game" consists of password-sounding/FF XIV NPC name fractals/bones/crystal/etc. definitely faved! Oh, and delete my last post (can't edit posts in here apparently)
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Are there plans for more endgame? I reached Hellstone within 2 days and now it feels like the game ist over. No goal to reach for.
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The gem multiplication upgrade feels really bad to work on. The price scaling ensures that the next upgrade will always take longer than the last one, which feels really terrible when you go further after the first few upgrades. Also there really should be some way for ore progress/money upgrade to affect gem production post-infinity. Really looking forward for changes that could make the game more enjoyable in the long run.
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In the end game gems (to buy gem upgrades) are the only thing that matters. Because higher level resources don't give more gems than early ones, there's no long-term advantage to progressing over going back and farming mud forever
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Changing notation doesn't do anything. I'd like to use scientific so my cash per second will look like 3e10, but it's just a mess of numbers that can't be read quickly.
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for gems, just go back to 1-chick-dead materials, and farm there for a bit. The drop upgrades are really worth the cost.
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Ok discovered more when you click an arrow then hold enter the game rapidly goes in that arrows direction even if you didnt unlock the stuff it can go in negatives aswell that will appear as mud without any picture.
https://imgur.com/a/Y2AOM2P I think this is a dev command you accidentally left in.