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Comments for Ghost Hacker 2

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sotlat

May. 11, 2013

Under rating threshold (show) Here is my final set up for level 36 Hard: http://postimg.org/image/r82tj7a13/. I made some adjustments along the way, so you can't just use it without experimenting. It is very robust though and only had 2 close calls and they are the reaper's fault! Tricky trickster he is! A walkthrough is now available so I didn't bother numbering the sequence.

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(5)

rebelsoul99

May. 10, 2013

Under rating threshold (show) yay

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(0)

brandon1885

May. 10, 2013

Under rating threshold (show) IF they make ANOTHER sequel, they should add the transcoder!

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(2)

AndrieiK1

May. 10, 2013

Under rating threshold (show) Man, this last level (36) is awesomely hard!

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(2)

Developer response from CoreSector

I just added a walkthrough for that level in the new version if you get stuck.

dnelord

May. 10, 2013

Under rating threshold (show) 'the game of the month'wow thats actually true and damn theres some stories in it too :O its rare to see a plot or story in a tower defense

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(4)

Da1andOnlyPharo

May. 09, 2013

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(-4)

viimapoika

May. 09, 2013

Under rating threshold (show) lags: On level 29 splitter 2.0 splits to normal splitter 1.0. On level 30 I tried to block pathfinders path so I paused the game, put tower on its way, put some upgrades on it, unpaused the game and suddenly my tower disappears and I lost all memory I put into it and to its upgrades

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(1)

Developer response from CoreSector

Nice catch, this should be fixed now. :)

fractalman

May. 08, 2013

Under rating threshold (show) "hint: the tracer cannot damage a reaver no matter how many upgrades it has". well, actually, it can with splash...

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(6)

Deusamatte

May. 07, 2013

Under rating threshold (show) The monster modes are my favorite.

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(0)

Sh33p

May. 07, 2013

Under rating threshold (show) I really miss the 10x speed glitch :(

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(2)

Scud422

May. 06, 2013

Under rating threshold (show) You're 43 cores short of being able to upgrade everything. Granted, it's impossible to actually use everything, but it would be nice for completion's sake.

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(4)

greedygus

May. 06, 2013

Under rating threshold (show) @mmelling77: Not sure what the walkthrough is really going for, but the key to lvl 12 challenger is to use all those straight lines with the beam upgrade. Basically just fastforward through the level after the initial setup and buying a 2nd beam after you kill one enemy. Ending shot is one corrupt away from complete (only spell used, and not necessary if I spent the last memory on anything) http://imageshack.us/scaled/landing/96/gh2lv12.png

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(2)

Developer response from CoreSector

The Beam upgrade was added after the walkthrough was made due to the difficulty some people had with that level. It's definitely possible without the Beam upgrade though.

Uncleben89

May. 06, 2013

Under rating threshold (show) Great developer attention from the notes. Great game, and I don't say that very often.

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(2)

petik123456

May. 06, 2013

Under rating threshold (show) i cant get past the first glitch level!

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(1)

Developer response from CoreSector

Keep in mind that Glitches have limited range and the Range upgrade can help you stay out of their range. Otherwise, you can always click the walkthrough button for that level.

Pvblivs

May. 05, 2013

Under rating threshold (show) Corpserule: There is a difference between difficulty and "can't be beaten without the walkthrough." I agree that you don't want to be boring. But an exercise in futility is just as boring.

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(5)

Corpserule

May. 05, 2013

Under rating threshold (show) @ Sickopath333 This is called "Difficulty" in a TD, i know its a foreign concept, but try to understand. If you could win it in a lot of ways, it would become boring as it would be too easy to stumble over one of those ways.

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(-2)

mmelling77

May. 04, 2013

Under rating threshold (show) I absolutely cannot get past Challenge Level 12. I have followed both the walkthrough and the youtube video on it exactly, and I can't seem to do as much damage, eventhough I've leveled up 5/5 on everything in use on that level. I need help! It's my last challenge level, and it's beginning to challenge my sanity!

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(6)

Developer response from CoreSector

If you follow the walkthrough from clicking the walkthrough button, you should be able to follow it exactly. You will have to use the Corrupt script in the last two waves though. Do make sure you've got all the global upgrades upgraded as well as the programs you use in the level.

ErgoneSS

May. 04, 2013

Under rating threshold (show) my game bugged. Whenever a creep took my cube away, instead of losing that cube, it froze on the exit, and when my towers killed it, I retrieved the cube. I can win all levels with only one tower, with no upgrades. Please fix this so i can keep playing properly

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(0)

Developer response from CoreSector

What operating system, browser version, and flash version are you using (see http://www.adobe.com/software/flash/about/)?

The0ldMan

May. 04, 2013

Under rating threshold (show) Wonderful game Gary and Andy. Loved all the interactions between the upgrades like beam, fork and linker to make crazy laser light shows. Excellent difficulty curve. You guys nailed it on this one. Best of luck with your next endeavor.

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(4)

Pegomastax

May. 03, 2013

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(-6)

Sickopath333

May. 03, 2013

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(-4)

olisgmk

May. 03, 2013

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(-5)

Theospazo

May. 02, 2013

Under rating threshold (show) I get a problem with the game. I play it and the monsters don't move at all.

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(0)

ShivaFang

May. 02, 2013

Under rating threshold (show) Oh my gosh, my favourite TD on Kong just got a sequel? *squee*

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(4)

trashantboy

May. 02, 2013

Under rating threshold (show) It would be nice if we could rotate the expanders

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(15)

DaniloC8

May. 02, 2013

Under rating threshold (show) It's great to see you're an improving game developer. We can notice the changes in the graphics of the game, the mechanics, the fact that the powerups now only have one color. Everything's awesome! Way to go, keep it up :)

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(30)

iGiveRice

May. 02, 2013

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(-9)

iGiveRice

May. 02, 2013

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(-9)

Flatty

May. 01, 2013

Under rating threshold (show) Killing the last reaper in the bonus level felt cruel. He was a loyal soldier to the end

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(0)

Rellian

May. 01, 2013

Under rating threshold (show) @Hawk, The tracer and transcoder work strangely, but I can assure you the damage upgrade works on them. I'm less certain about the scanner/amplify buff, but I'd assume they work too. Pretty much everything works in some form.

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(2)

jjacqueside

May. 01, 2013

Under rating threshold (show) my defenses hardly ever hold on 2.0 enemies.Now comes 3.0 4.0 5.0 and 6.0 enemies

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(1)

WvHawkvW

May. 01, 2013

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(-3)

ger1ger3

May. 01, 2013

Under rating threshold (show) what if this game was our future?

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(6)

Xlsfd

May. 01, 2013

Under rating threshold (show) A very nice game. The only thing I was a little disappointed about was that the transcoder tower (the one with 8 possible upgrades) was only used in a single level.

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(1)

Supergigala

May. 01, 2013

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(-4)

dustins111

May. 01, 2013

Under rating threshold (show) I liked the first one and this one is better in every way over the first one. I also like being able to attack instead of just defending now. I always find it funny that early on in the map I will randomly try and scroll around and am then like o ya it all will fit on this one screen in the end. Keep up the great work. hope to see a third.

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(1)

Jack1Meoff

Apr. 30, 2013

Under rating threshold (show) Hmmm simple math: 6 cores + 8cores = 10cores????

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(-1)

13laze

Apr. 30, 2013

Under rating threshold (show) I'm experiencing issues with level 28. Whenever the enemy manages to get a data core back to spawn they freeze and the game goes a bit derpy from there. Great game though! I have all of the challenges for monster mode so far.

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(1)

Metallik

Apr. 30, 2013

Under rating threshold (show) Why not granting a badge for completing all challenges? :-)

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(0)

B3n3v3nt3

Apr. 30, 2013

Under rating threshold (show) i found level 6 challenge quite easy :S

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(0)

Calidron

Apr. 30, 2013

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(-5)

AndrieiK1

Apr. 30, 2013

Under rating threshold (show) Found an interesting exploit for level 6. A PING tower, when a ready-made EXPANDER module is fitted on it, with BEAM and SPLASH modules attached, can produce two widened explosions for the price of one. Notably, removing BEAM module makes it non-functional, and putting a SPLASH module on the PING tower is usually impossible.

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(5)

Skruntoo

Apr. 29, 2013

Under rating threshold (show) It's great how the challenge levels force you not to follow the stage's tip. 'Use splash weapons on large groups of weak creatures (but we won't let you)'

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(1)

JSilvis

Apr. 29, 2013

Under rating threshold (show) Another one of those games that I never expected a sequel to. It all feels very familiar. Didn't change much, but Monster Mode is pretty cool. Overall it's still a great game even if there's no major differences. Like seeing an old friend you haven't for years. 4/5

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(2)

ThanatosNovum

Apr. 29, 2013

Under rating threshold (show) Am I correct in thinking the title screen was inspired by the movie Hackers?

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(0)

BigProblem

Apr. 29, 2013

Under rating threshold (show) Minecraft easter egg......love it.

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(4)

heeler

Apr. 28, 2013

Under rating threshold (show) New favorite weapon: Compressor 5.0 + Extender + three Damage upgrades. Cheap and powerful!

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(2)

Celebelena

Apr. 28, 2013

Under rating threshold (show) One of the best games I have ever played on Kong.

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(1)

feeldeadspace

Apr. 28, 2013

Under rating threshold (show) wow this game is awesome how long did it take you to make it

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(-2)

ChaoticBrain

Apr. 28, 2013

Under rating threshold (show) Joshiki: Okay, smart guy. Tell me how you did it. How did you stop the spiders from buffing the centipede's speed?

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(0)

Developer response from CoreSector

You might try clicking the walkthrough button for that level on challenge mode if you haven't already. It should provide a valid solution.

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