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Remember: When you change the difficulty, the walk-through button changes too. There is a walk-through for easy-hard... and one made for challenge difficulty.
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The Walk-Through for Level 22 does work. You need to use scripts to delay the enemies. Use back-up to teleport cores back home. Use mines to stall enemies to take more damage.
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and secondly...even though i have finished the game....and good thing the creator of this game saved the challange last...cause i still want to play the game xD and im curious about the level 36...but ill find out myself though
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this game was so awesome, alot of reference,meme, and some movies too, oh and some awesome game reference too (example portal 2) if there will be a sequel......PLEASE KEEP IT JUST LIKE THIS where there are so many damn reference...ill give it....a transcoder/10
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Suggestion to creator:
On the loading screen with the brain that is being depixelated, the electronic white signals that pulse through the brain occasionally still pulse on the parts that have been depixelated. So it is random lines floating. You should change it so that it only pulses on the existing areas.
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if you still you compressors later on expands are useful ,time boosts are useless since it already stacks its projectiles (but i went to level one to try it out it was practically a mini gun) attack boosts are things that never fails to help, and lastly links are very convenient
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Here is my final set up for level 36 Hard: http://postimg.org/image/r82tj7a13/. I made some adjustments along the way, so you can't just use it without experimenting. It is very robust though and only had 2 close calls and they are the reaper's fault! Tricky trickster he is! A walkthrough is now available so I didn't bother numbering the sequence.
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'the game of the month'wow thats actually true and damn theres some stories in it too :O its rare to see a plot or story in a tower defense
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Big tip for Monster Mode--send many units down each channel at once. I was originally trying to tactically take out towers but the more you send at once the more overwhelmed the enemy is. usually higher HP/regen is worth the cost.
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lags: On level 29 splitter 2.0 splits to normal splitter 1.0. On level 30 I tried to block pathfinders path so I paused the game, put tower on its way, put some upgrades on it, unpaused the game and suddenly my tower disappears and I lost all memory I put into it and to its upgrades
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You're 43 cores short of being able to upgrade everything. Granted, it's impossible to actually use everything, but it would be nice for completion's sake.
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@mmelling77:
Not sure what the walkthrough is really going for, but the key to lvl 12 challenger is to use all those straight lines with the beam upgrade.
Basically just fastforward through the level after the initial setup and buying a 2nd beam after you kill one enemy. Ending shot is one corrupt away from complete (only spell used, and not necessary if I spent the last memory on anything)
http://imageshack.us/scaled/landing/96/gh2lv12.png
The Beam upgrade was added after the walkthrough was made due to the difficulty some people had with that level. It's definitely possible without the Beam upgrade though.
Keep in mind that Glitches have limited range and the Range upgrade can help you stay out of their range. Otherwise, you can always click the walkthrough button for that level.
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Corpserule: There is a difference between difficulty and "can't be beaten without the walkthrough." I agree that you don't want to be boring. But an exercise in futility is just as boring.
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@ Sickopath333 This is called "Difficulty" in a TD, i know its a foreign concept, but try to understand. If you could win it in a lot of ways, it would become boring as it would be too easy to stumble over one of those ways.
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I absolutely cannot get past Challenge Level 12. I have followed both the walkthrough and the youtube video on it exactly, and I can't seem to do as much damage, eventhough I've leveled up 5/5 on everything in use on that level. I need help! It's my last challenge level, and it's beginning to challenge my sanity!
If you follow the walkthrough from clicking the walkthrough button, you should be able to follow it exactly. You will have to use the Corrupt script in the last two waves though. Do make sure you've got all the global upgrades upgraded as well as the programs you use in the level.
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my game bugged. Whenever a creep took my cube away, instead of losing that cube, it froze on the exit, and when my towers killed it, I retrieved the cube. I can win all levels with only one tower, with no upgrades. Please fix this so i can keep playing properly
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Wonderful game Gary and Andy. Loved all the interactions between the upgrades like beam, fork and linker to make crazy laser light shows. Excellent difficulty curve. You guys nailed it on this one. Best of luck with your next endeavor.
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The game doesn't even load for me. Hell, TinyChat doesn't even load for me... I'm just gonna say... Macs.... Suck... Because it wont let me play any game on kongregate, I mean I can go to it. But it wont load... So I'm stuck with a blank screen consisting of: Black, Grey, or whatever the picture is before the game itself starts. And for TinyChat... It's just a grey screen where the stuff should go... -_-
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I don't really like how the game starts off as a TD game where you can beat it with your own strategy and preferences to the point where there is only one or two ways to beat it or else you will lose cubes.