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I must admit this is probably the only Tower Defence that I ever appreciated on this website. No stupid grinding, no annoying long upgrades, no massive amount of waves, different strategies required in each level, addition of new elements that keep the player interested and entertained. Almost feels like a puzzle game. I hope other TD developers will learn from your quality in designing. The only minor annoyance is the unability to immediately select the surrounding colours of a tower, but since we aren't supposed to build more than 2-3 towers in each level that doesn't feel too bad either. Good job!
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They see me rollin', they hackin'.... =D Great game man, I just love how we can put upgrades, and use those script. Move the towers during the game is perfecet for a " Plane B ", if the previous Position didn't work well. This game deserves all those badges and stars :) 5/5 and favorited.
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Like the idea of upgradable towers which is in different shape and occupies some space. The tower spec. is well design. It makes the strategy vary across all stages! However, I don't like the graphics personally. BTW, it is worth to play! (3/5)
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Thought i was gonna like this game, its sucks that there is seriously only 1 right way to win, and thays probably not ur way. There is no way to tell what to use or what to upgrade either, its just a million guess and check and hope it works. At about level 12 it starts getting just plain dumb, you have to meticulous plan it out, yes you can get all your money back to buy the right tower but by that time your ram is gone, lame. Different towers for different enemies and lots of meticulous work, random, lame updrades also, not worth playing in my opionion. To the creator: you owe me 3 hours of my life back. I did give it a fair try too, i'm quitting at level 17, i cheated and used 2 walkthroughs to get here aswell and i am totally against doing that, all in all this TD game blows and for all the people that say it rocks are serious idiots that have no clue what they are talking about and probably didn't even play the game... :p dont waste your time, 0/5
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You should use these combos on the Infector tower, Linker+Fork+MemoryLeak , Linker+MemoryLeak+Splash or a simple bu teffective combo would be Linker+MemoryLeak x2
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This is my favorite Tower defense game, and that's saying a lot since I've played over 40 of them. 5/5 to say the least--here's hoping to many sequels.
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Definitely the best TD I've played. The only problem was that it was a little short. Probably because the author actually spent time to make each level a slightly different challenge rather than making the game a huge long grind. I'm disappointed this is not the top game for October, and I desperately await a sequel.
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Level 9 is just about impossible, difficulty curve is extremely high. Still needs Balance work. 2/5 remains for now but teetering towards 1/5
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A very good game. The only problem I had was the upgrade slots on the towers. You should make a script that changes the type of the slot. And maybe give the upgrades(and/or enemies) exp to add an other element to the game.
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The next version will slightly improve the random color cycling. It will skip color sets that have the same colors as the last one generated, even if they're in different locations.
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maybe instead of randomly generating the color rings on the guns for the add-ons have it so you can pick just to speed it up a bit but besides that no complaints :) 5/5
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Also, my favorite thing to do on the axon level, take the backup script and when he turns around, use it on at least 1 cube. Also, it isn't the towers, it is your strategy. Backup and Free memory were the backbone of my defence.
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I didn't quite get it... Also, my best combo was a few sentries with linker, fork, and range/splash (I prefer splash). Get 3 nearby and you have an epic stunlock combo! Linker, fork and slow also works.
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absolutely amazing game, my favorite TD game so far on kongregate. The fact that you constantly get new programs and upgrades to play with keeps it interesting and fun right up to the last level. Also, the difficulty curve was PERFECT. Awesome game, 5/5, favorited.
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@Hikaru_Midomiya
If it's that hard for you look at the guides. It's a simple concept. It's called strategy, instead of building an army of towers, you build certain towers to counter enemies where, they'll be effective. Yes it requires a little thought. That's what makes this game good.
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Difficulty is way too high, insufficient money to buil enough towers to resist even the first waves, totally ridiculous. I'm used to TD's and usually finish them 100% but so far it looks like this is going to be one of the worst ever. Nice graphics ill admit, cool ideas and references but ridiculous damage doing by towers (way too low to even survive) Difficulty should be lowered , building cost should be lowered and tower damage should be raised.
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THE CAKE IS A LIE..... Portal reference is awesome. At least some people know a great game is when they play one!!!!!
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First of all, 5/5. A first TD game for a long time, where you have to think about something else, not only damn "moar max dps towers !!". Watch enemy lines, check all the way downto datacubes, plan your arsenal and hope you can place all you need in time :) Perfect !
Hope we will see part 2 or level pack. Absolutely need more puzzle-type levels, like a Medic's circle (23) or Corruptors catching (24).
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Truly an immersive and challenging game, the linking system is original, there are some original effects as well (for example increasing damage done for a few seconds, you barely see that in TDs) and very diverse enemies (most notably the avatar and reaver) make this an awesome game. not having to worry about sell prices is nice too, and it makes sense as well because the currency is memory. I like the overlapping upgrades and standard tower effects that aallow you to finetune things, instead of being forced to ONE splash tower, you can upgrade every tower with splash! I haven't finished the game yet, i'll see whats in there and then suggest some improvements ;) so far, great game!
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Liked the game, found one level very hard and some upgrades unnecessary but really enjoyed playing the game and thought the ideas and gameplay were fantastic. Not sure what the point of getting 10/10 data was in the game, maybe could of gave a bonus for that such as extra memory at the start of levels.
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Damn i wrote such a long prazing comment and it said that its over 1000 and didnt save.
btw best td ever of all i have played. Hey how bout a badge for all datacores not lost !!??