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Interesting... there is Japanese writing on the wall in the alien ship; I haven't studied enough Japanese to be able to read what it says, but I'd be curious if someone else knew?
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I should also note, it is completely awesome how the falling bricks sometimes let you walk across and sometimes you randomly fall. Nothing like random BS in a game between crappy controls and buggy levels. When going through my badges, I wondered why I didn't finish this one then it became clear quite quickly when I started playing it again.
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Interesting... didn't know that low gravity means that you somehow are able to push off the air to do double jump. Now I definitely want to live on the moon =)
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the lag on "jump" function which is the only function in game makes it sometimes almost impossible to finish the levels... 1/5
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I like the game, and I don't mind there being little room for error, apart from the fact that the response to the mouse-button lies around 60% for me. Therefore, I cannot get past level 7 -_-'
I guess that's the price you have to pay for being wireless.
Anyway, nice game, keep up the good work.
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I apparently broke the game by jumping off the screen at the top of level 4... I think 45 seconds into the game before breaking is a new record for me.
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Badge unlocked fine for me. For those it doesn't work for... Does it say 43/43 coins in the bottom-right of level select screen? Fun game, wish there was more of each kind of bonus level though.
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After collecting coins in MoneySeize, no coin collecting has ever seemed difficult... This is a sweet little game. If you don't register the Medium challenge, just reload the game and play level 3 , or any coin bearing level again.
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I don't see why people think this game is so hard. The badge is a medium badge and it is rightly so. There are a few challenges, but in general the game isn't hard at all. I enjoy the one button control system and how good of a game they made out of it. It is a rare find to see a good game that is challenging and puzzling which only requires one button. Some delay in controls, short game 4/5
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The badges should be set to hard and/or impossible, it's just impossible to play this game until you get the last badge... A game like this has only one or, maybe, two purposes.
1 - To be fun which it isn't because of the controls which, instead of fun, guarantees frustration
2 - To be challenging which it is, not because you will fry your brain to solve a puzzle but because it requires the player to be crazy doing the same thing over and over and expecting a different result which, as absurd as it may sound, happens everytime.
Fix the controls and you have a, not so challenging, fun game. My lowest grade so far was 3/5 for a game I really hated but was functional. We have a new record here... 1/5 (because there is no 0/5)
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I think i found a bug-on level 9, if you jump just before you reach the exit you go off the screen, the screen moves down towards the starting position as if you are going to respawn but you dont come back.
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i didnt see a problem with jump detection but maybe i just got used to the controls fast. It wasnt a bad game but it was nothing special.
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There is enough lag that the blocks in level 5 do their thing before I get off them, making the the level undoable 0 stars