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Can you please highlight (make bigger) all similar pieces that I hover over? That way I can immediately see how many pieces there are of that piece.
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I wish correctly guessed items had different colour or something. As of now, it's difficult to quickly recognize which one is chosen and which is not in multi-item rooms. Good game overall :)
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Oh man, got to level 19+ and opened it this morning for all to be gone. Was a 5/5 now it's a 1/5 because of how disappointed I am.
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Hard mode logic puzzles should need *all* the clues to solve. Make hard mode Hard by removing redundant clues, not limiting the interface.
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Good game. Suggestions
- for highlighting clues, maybe alternating highlight of the two icons, switching each half second or so. This would make it much easier to see the relationships
- Hide resolved clues
- When hovering over an icon on the gameboard, highlight all matching icons and show only relevant unresolved clues
- Greater contrast for solved animals in two-in-a-room puzzles where only one animal is solved so far in a room
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The hard mode, which doesn't let you remove items, is a nice challenge over the normal mode, which I found pretty trivial. But I'd like a mode that goes a different way, letting you remove items but only giving as many clues as strictly necessary, more like a classic sudoku or picross.
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This game would be a lot more enjoyable if, when you clicked a clue, everything other than the relevant items went into greyscale. The current highlighting system is not enough.
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Very nice game. Heavy influence from the Inspector Parker game.
Based on that, I have a slight recommendation. It would be great if the objects were aligned better so that the same object would be in the same position in each room. It has no real game impact, but organizationally it would look neater.
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I love logic puzzles! Would like to see the option of getting rid of the background and just having it be black. Would be WAY easier to see the choices and highlighted clues since personally I think your color choices for the puzzles are awful. Still I give you a 5/5.
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It's a fun little game, and the UI is gorgeous while having very few flaws. Sadly, the difficulty of the puzzles is mild at best-larger grids do not make for a harder puzzle, especially when you stop using all the complexity.
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Some of the symbols are too similar to each other, leading to wrong clicks due to misinterpreting clues and such, and on combination (+) levels, it can be difficult to see which items have already been clicked. Maybe you could change the border color in addition to increasing the size?
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There are too many clues. There should only be exactly the number necessary to be able to solve it through deductive reasoning and process of elimination.
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Really great game, I enjoyed it. I wish there weren't such similar icons though. The two cones are very similar, and there may be more
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Cute and enjoyable! My only complaint is that it's a bit too easy and would be more satisfying if you actually needed to use all of the clues.
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Hi, in case you didn't know, there's an option in the pause menu that lets you use right click instead of X button to remove an item.
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Please let us right click to remove an option instead of needing to hit the little X. I don't like losing lives because my cursor was a couple pixels off from what I meant to click.
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Cute game. A bit odd in that the puzzles get easier as you go (at least that was my impression). The higher levels have more clues than are strictly necessary. Whether that's a good or bad thing depends on how hard you like your puzzles!