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Hint: upgrading your equipment doesn't make it sell for that value. That's the cost to upgrade it. I burned through a ton of gold before I realized this.
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The light green on white is really hard to see, at least on older computer screens, not sure about new ones... As I don't posses one, in general though, any light color on white is REALLY hard to see.
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Love the game, only suggestion is, can you put the number of items you have in your inventory at the top of the list rather then the bottom. This way you dont have to scroll to see how many you have. *If someone has suggested this already, sorry for the repeat*.
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Just wanted to say, i like all the stuff from Mabinogi, the skills and the titles are what i noticed right off the bat XD
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Enjoying this game right now, but I noticed that the scroll bar in the title selection section is a bit screwy. I have the first title open "The Beginner" but I cannot select it because the scroll bar snaps to the mouse location in the list. Just a bit buggy.
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A way to filter the Auto-Loot would be nice. Then your bags wouldn't be full of grays while all the perfects and epics can't be picked up.
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Is it a Bug or is it purpose that Blacksmithing A still only has "Won't disappear before +1"... i would image that at least every second lvl it went up by 1, so das at A it would be "Won't disappear before +3"...
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Ok its official, I love this game, a few suggestions if thats ok?
1. I may be missing this but can't find the total amount of gold anywhere
2. I'd like a way to sort items, or maybe a bag system so I can easily keep items for upgrading etc
3. Keep up the great work!
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One suggestion I think everyone would enjoy would be the OPTION to include small non-annoying sounds when you obtain a RARE item, or DIE, or LEVEL UP, or something. I would LOVE that!
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Favorited, and 5/5 stars. I'm very picky about my games- and I find this one to be ingenious. Very created, and nicely done. The random generation seems to be interesting to the casual player, and well-done to the avid mmo/rpg player. Well done, indeed.
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I am attempting to verify this, but: Is there benefit to upgrading plain equipment, or do I just have abominable luck? Because everything that's gray that I have upgraded, even to +4, without any change.
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Upgrading rings and necklaces add to stats while upgrading armor and weapons add little, so there's no point in upgrade anything other than accessories.
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Holy shit I thought this game was going to be a piece of crap when I started playing, boy was I wrong. This game is epic (>D.D)> Does not deserve only a 3.7. (You should make it look a bit more appealing, slackers just look at the title screen, see if it looks good or not, rate the title screen, and go away)
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Sometime, a monster named weakest something with a really low CP will take little to no damage and kill me in almost one shot... maybe take a look at how the CP is calculated I sense a flaw there.
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Quick tip: If you want to get "The Breaker" and "The Terminator" titles, you can do so at any level by equipping the Counterattack skill and going into the highest level zone. You won't kill anything, but you'll eventually nail a counter-attack for a percentage of the enemy's damage. I did it with couter-attack C and countered for 1359 in the first fight.
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I just got another idea. I'm thinking people will be able to fight the bosses pretty soon. How about an arena where you start with enemies at like 100 CP and everytime you defeat an enemy, the CP goes up 10(?) points and every time you lose they go down like 50(?) or something similar. So we can have somewhere where the enemies could be way harder than the bosses for when people are able to beat them easily.
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Great idle game! I have one small suggestion though; instead of "items looted", why not have it "items kept" and have the system automatically sell whatever the user specifies? That way, when you come back from AFK you're not looking at hundreds of white items but we can still get the income off of them. Great game though...you did a really good job!
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Could you consider changing the color of the exp bar to a darker color? There's no need to make it more thick, just make it darker, so it's easier to spot :)
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Slight suggestion: On the create character screen and in game you should have a description of what each race does (And if not just a description of the race).