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DylanO22

Feb. 18, 2013

Under rating threshold (show) Each point of luck increase smithing chance by 0.1%, by the time you get the Lucky title thats an extra 20%

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(0)

mechafanboy

Feb. 18, 2013

Under rating threshold (show) Hmm, I see that luck is supposed to help with forging chances but after equipping and unequipping the expert forget title which changed my luck from 7 to about 30, I didn't see even a 0.01% change in the forge chance. Is it just not shown?

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(0)

southerngirl5

Feb. 18, 2013

Under rating threshold (show) Can you make a sell out button in your bag or something?

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(0)

Developer response from CritGame

if you get too much items in your bag, just chose the color of item you want to loot in options panel. I think it will help:)

Birion

Feb. 18, 2013

Under rating threshold (show) Feels like there's something fishy going on with enchanting. Based on circumstantial evidence, with no skill in blacksmithing I can reliably enchant black items to +2, green ones to +1. Blue ones disappear after first try with almost 100% certainty. All of those report I have the same chance of enchanting them, which seems to be false.

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(0)

Ajob

Feb. 18, 2013

Under rating threshold (show) It's a cool game.. I like it... Some sugestions: 1 - Learn Skills - I read a sugestion of another guy that said to put some quest... You can put some quest with prize skills... 2 - The CP it's no so clear... Like if I set my char with higl level weapons I can fight with monsters with high cp. But I don't have any idea de how much the weapons affect the char. In another words, how much cp I will have if I set high weapon... Do you undestand?

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(1)

Developer response from CritGame

the equipment you equiped does not influence your cp, because your cp and monster cp influence the drop of item. So the equip is the hiden cp for you to beat the monster stronger than you, and get better item. So the better the item, the better you can skip-level fight:)

Crazyross

Feb. 18, 2013

Under rating threshold (show) Price needs to change as you upgrade stuff... as in 1/2 or so more based on what was spent to upgrade piece. If an item is unenchanted then it should have a 100% chance of getting an enchantment.... and no enchantment should give a +0 anything... (got a tome with a +0 cast chance....), Rings and Necklaces should give at least 1 enchantment when you try to upgrade or else should ALWAYS come with an enchantment that is upgraded with the item. Also when cursoring over stuff, it should change to go up or down depending on how far it is from the top or bottom of the screen.

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(1)

Quimper

Feb. 18, 2013

Under rating threshold (show) Is it a bug when the enemy spontaneously crits you for about 20-60 times the normal damage (= instakill)?

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(2)

Developer response from CritGame

Is normal damage 1? than It could be happened:)

AliZeyk

Feb. 18, 2013

Under rating threshold (show) Please make it clearer which item is equipped and which one is in inventory. Sold items that I wanted to equip too many times that way.

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(1)

Ardagan

Feb. 18, 2013

Under rating threshold (show) Add total current values for skills. ".... 0.5 + int*0.002 (0.8)" for example. Practice in arithmetic is good, but not always handy.

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(1)

Dranagra

Feb. 18, 2013

Under rating threshold (show) When I get to the bottom of the list for titles, the menu displaying what it does goes down so that I can't see anything. Please make the menu go up whenever you are too low on the screen.

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(1)

Dranagra

Feb. 18, 2013

Under rating threshold (show) Nice, I've always liked Mabinogi's rank system for skills.

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(1)

Korzek

Feb. 18, 2013

Under rating threshold (show) Beginning Tutorial Part 2:___ Smithing: Click on your bag icon to open up your inventory and then click on the item you want to upgrade then at the bottom click on the anvil & hammer. Light and medium armor gain defense and hp, while heavy armor is protection and armor. Jewelry upgrades the stats they rolled. Also, once items go beyond +5 the extra stats they gain go up greatly.___ Title: Doing certain things like 500 dmg in one hit, smith an item to +8, or many many other things will give you a title. Titles are a great way to increase your stats. In the beginning try to get the 'the reborn' title from rebirthing once, really good all around stats. Try to find one for your play style and try to unlock it.___ Shop: The new shop that was just implement is a GREAT way to find some reallly nice upgrades for new players or later once you have a lot of gold to waste to gamble for a good item.

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(6)

Korzek

Feb. 18, 2013

Under rating threshold (show) Beginning Tutorial: Races: Human have best starting stats for caster Elves best for bow/xbow users. Giants best for two-handed weapons. Undead for people who like to critical, ok with all weapons. Dwarves not much for stats but lucky, maybe good for finding better loot. Age: In the beginning select the oldest age. At age of 20 you can rebirth which will allow you to keep your skills, skill points (AP), equipment, inventory, and gold but will reset your level so you can gain AP much much faster so do it as soon as you can! The lower the age you pick the more stats you gain per level but its such a slight amount that it wont matter much unless you plan to go for lv 40+. Skills: Melee skills are great against mobs with 'the holy' affix since they arn't forced to hit for 1 damage. Magic: The more you have equipped the less chance a specific one will go off but higher chance for a skill to go off over all. All skills gain an extra effect(s) or gain a huge bonus every 5 levels.

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(15)

Andurhil

Feb. 18, 2013

Under rating threshold (show) There's a problem with the money system - you can pay for anything even if you don't have enough and you start racking up negative values.

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(0)

Darkpoet837

Feb. 18, 2013

Under rating threshold (show) If you change maps, your money display is reset to 0, but the actual amount you have is more than that. Money needs to be either not based on the map you are on, or displayed twice.

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(-2)

greyboy19

Feb. 18, 2013

Under rating threshold (show) I wish you can imbue gems that gives extra elemental damage to weapons.

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(1)

DiablosDeAngel

Feb. 18, 2013

Under rating threshold (show) This might be the most fun Idle game I have ever played, I FREAKING LOVE IT!

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(1)

Gercig

Feb. 18, 2013

Under rating threshold (show)

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(-4)

DylanO22

Feb. 18, 2013

Under rating threshold (show) Forging options would be cool and a nice way of dumping excess gold, I would quite happily trade my million for an extra +1 cast chance on something.

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(0)

DylanO22

Feb. 18, 2013

Under rating threshold (show) Corrosive Shot does in fact require Range Mastery 1

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(0)

DylanO22

Feb. 18, 2013

Under rating threshold (show) UNLOCKING SPELLS & ABILITIES: Fireball requires Firebolt 1, Ice Spear requires Icebolt 1, Thunder requires Lightningbolt 1, Mana Shield requires Magic Mastery 1, Life Drain requires Combat Mastery 1, and I'm assuming Corrosive Shot requires Ranged Mastery 1 or Mirage Missile 1.

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(10)

olovely

Feb. 18, 2013

Under rating threshold (show) how about every bit of blacksmithing you do enhancing your chance to strengthen in future?

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(1)

981h999

Feb. 18, 2013

Under rating threshold (show) the delvoper should make a part in the shop where when you lvl up you can also chose a item by random.plus i found it easier from some games is if you put a thing on the wepons so you can tell what is strong and not

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(0)

leebpand

Feb. 18, 2013

Under rating threshold (show) Another tip is adding a timer for the 20 mins required to age, as its been nearly 30 mins now and Im still the same age

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(11)

Developer response from CritGame

if the fps drops or flash do not run, it may happened,I'll consider the add :)

Xervicx

Feb. 18, 2013

Under rating threshold (show) How do you learn new spells? Lightening Bolt is up to grade A and I have Magic Mastery 7, but still no new spells.

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(0)

Espir

Feb. 18, 2013

Under rating threshold (show) Is there any difference between the weights of armour(Light, Medium, Heavy) ?

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(1)

Nervereck

Feb. 18, 2013

Under rating threshold (show) So, apparently when you encounter a monster with the title 'the Ancient' you can pretty much assume you've lost that battle before it began.

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(0)

leebpand

Feb. 18, 2013

Under rating threshold (show) Just a small bit of advice is to allow us to see how much money we have in the shop instead of having to close the panel...I know it doesnt take much effort to do that, but still

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(2)

Developer response from CritGame

thank you for your mention, i'll add it:)

Ojin

Feb. 18, 2013

Under rating threshold (show) Great game, wanna see it on mobile! Some art and top 50 app store is ur. GL!

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(0)

Justdave

Feb. 18, 2013

Under rating threshold (show) could you add an Item compare giving an idea of what the numbers do and what would be lowered or raised would be nice and showing what item is equipped when doing the compare? perhaps

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(0)

Nervereck

Feb. 18, 2013

Under rating threshold (show) There are a few things i could see being explained better. To my knowledge, the stat Pro. Ignore isn't explained anywhere. I assume it means protection ignore, but is it better than something with + att or +str?

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(-1)

rockstip

Feb. 18, 2013

Under rating threshold (show) Sorry for commenting twice in a row, but I just got Life Drain which does damage equal to 100% att + 0.001% str. That doesn't seem right, as 0.001% of my current str, which is 135, is only .00135 extra damage.

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(0)

Developer response from CritGame

sorry,wrong info. it should be 100%att+0.1%str, i'l fix it, but caculation is right, don't worry

rockstip

Feb. 18, 2013

Under rating threshold (show) Can you add the option to view all of the monster's stats? That would be helpful in determining whether I should get def, protection, protection piercing, etc.

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(1)

Quimper

Feb. 18, 2013

Under rating threshold (show) Seems the offhand stuff is glitched. Ends up in main hand and replaces weapon.

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(-1)

eoleth

Feb. 18, 2013

Under rating threshold (show) As stated before, its lovely how the developer is actually improving the game based of feedback from the people playing it. Screw MMO devs, and only <3 for critgame.

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(2)

xraydelta51

Feb. 18, 2013

Under rating threshold (show) i agree Mabinogi is a really great game and so is this one. good job developer person.

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(0)

Saturiel

Feb. 18, 2013

Under rating threshold (show) Thx Critgame for that realy realy great game!!! Real dual wielding would be nice & more one handed weapons. Generaly more weapon types would be nice!

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(1)

LordMuse

Feb. 18, 2013

Under rating threshold (show) love this game. I've played it before though, only back then it was called Mabinogi

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(-1)

DylanO22

Feb. 18, 2013

Under rating threshold (show) HA! 2 epic rings from gamble in a row. +1 min attack, +1 max attack, +1` crit, +1 defense, boy was that disappointing. then bam. +2 dex, +2 cast chance, +9 str, +2 crit mult. JACKPOT

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(-2)

indafun55

Feb. 18, 2013

Under rating threshold (show) Sometimes it shows a different monster in the monster bar than the one you're fighting.

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(3)

indafun55

Feb. 18, 2013

Under rating threshold (show) Buying non-gamble items in the shop makes your cash go in the negatives.

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(2)

gotoxy

Feb. 18, 2013

Under rating threshold (show) @pieispie: Those are Hexa value from max to low.

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(1)

Deepmauve73

Feb. 18, 2013

Under rating threshold (show) add option of showing hp and mp values and more specific auto looting options :)

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(0)

DylanO22

Feb. 18, 2013

Under rating threshold (show) @pieispie its hex characters

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(3)

pieispie

Feb. 18, 2013

Under rating threshold (show)

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(-4)

wujin

Feb. 18, 2013

Under rating threshold (show) Can we get a better description of what each stat does? for example... is there a way to increase the forge chance?

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(0)

Developer response from CritGame

luck,increase your luck ,it'll influence:)

johnsonfrog

Feb. 18, 2013

Under rating threshold (show) OMG this is Mabinogi.

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(0)

DagothUr

Feb. 18, 2013

Under rating threshold (show) maybe you should fix the blacksmithing curve for higher levels?

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(-2)

brahmin

Feb. 18, 2013

Under rating threshold (show)

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(-3)

Helixx

Feb. 18, 2013

Under rating threshold (show) This is a nice idle so far a few things to think about though.Blacksmithing percentage based on item rarity,loot chance based on luck,gold increase for kills based on luck,item general stat increase based on area you are in and xp bonus based on int.Nothing horrible just stuff that would make it seem like it changes more as you go along

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(1)

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