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I LOVE the first one. You guys did a GREAT job. This probably does need badges..not sure though cuz I'm posting this why the game loads xD
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Who think this game needs badges(repost with ur name bottom): LotOfLols,jonrocketfinger,ScrewU15, doggys713, MaSt3rOfGaM1nG, MegaMupp, Jakxz
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Who think this game needs badges(repost with ur name bottom): LotOfLols,jonrocketfinger,ScrewU15, doggys713, MaSt3rOfGaM1nG, MegaMupp
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I like the old one better, & if your not going to get an upgrade for every flag anymore, then they should at least give you exp. 2/5
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2/5. i like the idea of the game. but you start out moving to slow, it takes to long to capture the flags. the waves come to fast and to many enemies for one person to handle. upgrades take to long to get and i dont like that you dont pause it to upgrade.
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There is a one kind of bug in this game. When you pause the game and hold p down you can move in pause mode and enemies can't. Though really nice game. 3/5
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idk this game is not as good as the first one. needs a few fixes. but i think it was just a test. or at least i hope. 3/5
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in a few words.... pretty great
theres alittle too many corners than i would like in beginers mode. i hope perks are easy to come by because exp. is scarce in this game
alittle too hard (alittle) and too many upgrades wepons ect. to pay attention to
um.... definatly add some badges and achievements and maybe a survival mode thx =)
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I find the first one is better. It takes too long to level up on this version, and the range is WAY too close at the start.
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Thanks you did exactly what i wanted, needs a little bit of work though. Like the uzi does no damage at all. New enemies and bosses would be great. Thanks, Austin. :)
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The first version was better. I liked the first version better in just about every aspect. The only thing I thought the first version was missing was an infinite survival mode.
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the game has swung in the other direction now, instead of being easy, I had 4 boss waves at one time because you do no damage and cannot stand on the flags for long enough to cap them.
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it would be nice if there was a way to destroy blocks..(might be one but i didnt see it)
also i dont see what makes "sandbox" mode sandbox...
a big open arena isnt sandbox
sandbox mode is supposed to be a customizable mode that allows you to test out different weapon/upgrade combos on the current available levels
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1st was better. This version was obviously rushed - you can tell because the instructions are the same as the first version, but it doesn't explain all the new stuff. It takes way too long to upgrade and the movement is slow.
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unplayable due to difficulty easy should be hard mode and buying weapons is useless because the enemies are too fast and it will still take 3-4 hits to kill normal ones the the bosses come and tank everything until a wave or two more come
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a bit hard, even on easy! took me 3 restarts before i figured out how to use the additional weapons, got a little more managable, but not by much.
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Good, but I think I preferred the first actually. The main issues I had with it was the small amount of exp you get from flags (instead of just getting an extra point) and the glitchy box placement in sandbox mode (can't always be placed).
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and... blast after blast of shotgun at point blank doing nothing to bosses. Update on dying; on easy mode, on try again, it started me at level 20 with no upgrades when I had died at level 17.
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added to below: sandbox mode blocks can be placed adjacent. Easy mode they couldn't (even when the placement wouldn't block off anything)