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Comments for Idle Tower Defence

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Silver64

Jan. 31, 2010

Under rating threshold (show) Level 200 Boss: 500K Hit Points :D

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DaronShar

Jan. 31, 2010

Under rating threshold (show) good game but need a speed button 4/5 =D

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Dedwynde

Jan. 31, 2010

Under rating threshold (show) definately mediocre for a TD but the 'idle' effect is interesting. maybe add a speed buttonf or those that arent so idle all the time, a quality adjuster and, personally, my mute button doesnt work. all in all decent work. 3/5

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catgofire

Jan. 31, 2010

Under rating threshold (show) Yeah, I'm the highest legitimate score on Level and Score. I've been watching it :)

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r00ntje

Jan. 31, 2010

Under rating threshold (show) I held the 'Highest score no leak' Highscore a while, semi-legit. Since it is quite impossible to get a higher score then 5k 'normally', but I managed to get a 10k score. How? By refreshing the game after 1 of the creeps gets close to your base. You refresh and they are gone, no leak and keep the same level. This way I got 10k. I guess the two guys above me did the same technique, which makes them semi-legit as well. But the guy having the highest score is totally impossible.

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r00ntje

Jan. 31, 2010

Under rating threshold (show) Seems like some people managed to hack your game. Some scores are just impossible to achieve in this small timeframe the game has been out. I tried to hack myself with Cheateditor, but i failed cos I lack the skills and I aint an elite nerd. But those two guys with that high score cant be real. Especially since 1 of them isnt in the Highest level Scores. Also highest leaks is quite impossible to be that high already.

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catgofire

Jan. 31, 2010

Under rating threshold (show) It honors those negative prices in some cases ... I got paid to upgrade.

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CuriousGaming

Jan. 31, 2010

Under rating threshold (show) Max int is 2,147,483,647. I thought it would take even you guys a while to get there.

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r00ntje

Jan. 31, 2010

Under rating threshold (show) U know, there comes a time when the score is too big to process on a 32-bit pc...

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Nehalydd

Jan. 31, 2010

Under rating threshold (show) I would like ways to make area effects, slow, stun and pierce the armour of creeps. (for example) It's not very much room for strategy is there?

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catgofire

Jan. 31, 2010

Under rating threshold (show) http://bit.ly/b1Db3C

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CuriousGaming

Jan. 31, 2010

Under rating threshold (show) Sorry, but hippodarren was right. Towers shouldn't have different costs when they're upgraded in a different order. Fixed now, I hope. Pheonix, armour on the armoured creeps is 10% of their starting hitpoints.

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catgofire

Jan. 31, 2010

Under rating threshold (show) @hippodarren: From the instructions: "don’t buy upgrades you don’t need". It's not an oversight. Figuring that all out is part of the strategy. This TD obviously doesn't have the same "mentality" as other TDs. @Silver64: "Next" isn't a button, it's a label... click on the wave markers ("Normal", "Regen", etc.) to send the next wave. And yes, there is more money awarded, but it's less than linear (i.e. at level 500 you only get around $400 per kill).

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Silver64

Jan. 30, 2010

Under rating threshold (show) Sorry for two comments in a row, but is there more money awarded for higher level enemies killed?

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Silver64

Jan. 30, 2010

Under rating threshold (show) Haha, awesome. :D I tried clicking "Next" but it didn't do anything. Awesome game, I have started idling in this rather than A Knight's Story 2. :D

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FieryPhoenix

Jan. 30, 2010

Under rating threshold (show) haha....if you wanna upgrade a tower, sell it and buy everthing except range fiist....makes it cheaper.

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hippodarren

Jan. 30, 2010

Under rating threshold (show) In addition to the problem I previously posted, towers are quite significantly more cost-effective when upgraded to 120 ROF, rather than 240. This oversight goes completely against the standard 'Upgrade Fully' mentality, and is quite counter-intuitive. With these two rather glaring balance problems, and likely more I have yet to find, it is clear that little effort went into the balancing of the cost algorithms. Coupled with the over-simplistic game design, I can't give this game better than a 3/5.

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hippodarren

Jan. 30, 2010

Under rating threshold (show) The total price of a tower is dependent not only on what you upgrade, but also in what order you upgrade it. The most efficient order is dmg>ROF>range, while least efficient is usually rng>dmg>ROF, at more than double the cost. So it's most cost-effective to sell and rebuild whenever you want to upgrade damage, unless you're not upgrading anything else. Rather an extreme oversight, in my opinion.

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FieryPhoenix

Jan. 30, 2010

Under rating threshold (show) you need to know how much armour a creep has

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frae2

Jan. 30, 2010

Under rating threshold (show) could use work...

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logandude60

Jan. 30, 2010

Under rating threshold (show) Its okay(:

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RaceBandit

Jan. 30, 2010

Under rating threshold (show) To send a wave early, click on its button instead of the "next".

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CuriousGaming

Jan. 30, 2010

Under rating threshold (show) You can click the wave markers to make the next wave appear early.

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Silver64

Jan. 30, 2010

Under rating threshold (show) I think this needs a way to send the next wave(s) early. Otherwise, excellent game, 5 star.

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Justinkings

Jan. 30, 2010

Under rating threshold (show) ... there is no lives if lets as many that do go by

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Araym

Jan. 30, 2010

Under rating threshold (show) Interesting bug, you can trap creeps as long as there is a path from entrance to exit (the game doesn't check if individual creeps have a clear path to exit.)

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dogman99

Jan. 30, 2010

Under rating threshold (show) 3384 dps gun

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dogman99

Jan. 30, 2010

Under rating threshold (show) I left it on to long and got over 1mil cash o.O

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GD_FierceDeity1

Jan. 30, 2010

Under rating threshold (show) Yay another game i can (try) and dominate instead of LuteQuest :D

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mattl99

Jan. 30, 2010

Under rating threshold (show) unlimited, you press m for muting music and s for muting sounds.

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cloud212823

Jan. 30, 2010

Under rating threshold (show) LOLZ it should be the more and longer you don't play the more money you get :D

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unlimitedeclipse

Jan. 30, 2010

Under rating threshold (show) how do you mute again i didnt read instructions(td all the same most of the tiem)

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unlimitedeclipse

Jan. 30, 2010

Under rating threshold (show) just need entire row of each colour 27 dmg and maxed fire rate then leave it = epic score to be 4°5 for the idle ness

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IPwnGamezz

Jan. 30, 2010

Under rating threshold (show) lmao, whats the use of jusit leaving it though :o

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r00ntje

Jan. 30, 2010

Under rating threshold (show) Mwahahaha nobody will beat my highscore now

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mattl99

Jan. 30, 2010

Under rating threshold (show) Hey, does each color of creeps have their own special traits? I seem to notice the black creep is harder to kill than others. And does armored mean more health or less damage from attacks?

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CuriousGaming

Jan. 30, 2010

Under rating threshold (show) You can shift-click to place multiple towers. Thanks for pointing out that wasn't in the instructions (*fix*)

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mrwaterbuffalo

Jan. 30, 2010

Under rating threshold (show)

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w3r3r4bb1t

Jan. 30, 2010

Under rating threshold (show) eh, no comment .. :)

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mattl99

Jan. 30, 2010

Under rating threshold (show) Not a bad TD game, the auto-save feature is a nice touch, but it could be better. A little more variety in towers and enemy colors would be nice. Achievements would add a good challenge to the game. A good beginning to a idle TD game. Oh, and there is a mute button, read the instructions. :P

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NoPronPls

Jan. 30, 2010

Under rating threshold (show) 9th? rawr

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Allwood

Jan. 30, 2010

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aslakm

Jan. 30, 2010

Under rating threshold (show) Well, it's just a regular TD game, nothing special. 2/5

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Discombobulator

Jan. 30, 2010

Under rating threshold (show) With a mute button this would be a gazillion times more enjoyable. One for effects and one for background music, preferably, cuz the bgm is rather pleasant. :D 4/5

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tufter

Jan. 30, 2010

Under rating threshold (show) no achivments! its a pitty!

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Hamersmid

Jan. 30, 2010

Under rating threshold (show) not really idle

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CYrusmaster

Jan. 30, 2010

Under rating threshold (show) I thought its a idle game...

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mbern28

Jan. 30, 2010

Under rating threshold (show) First post! lulz. good game, gets repetitive, but that may be the point

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Morteles

Jan. 30, 2010

Under rating threshold (show) Pretty nice 5/5 because is the first comment. ;)

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Mitdyl

Jan. 30, 2010

Under rating threshold (show) Good game 4/5 and FIRST!!

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