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i agree with u MagicMan3K. they realy need to update the repair turret. because i saw that it also does nothing in heat levels because my buildings heal to fast,and yet it shoots them instead of my home base that is 4 health!
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The game is great but maybe tried to develop it as added bonus levels, other races have controlled, added new turrets, new ships ...
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@Marretoman I do defense missions by just starting off with a crap ton of reactors, and very weak defense (1 bolt turret, for ex) then just spam light carriers. They're surprisingly good, this strategy even worked for the final level.
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How to beat every "defense" level:
1) dont fight the initial wave, just build a generator and a force field (if available). the initial wave is made of fighters and do little damage
2) as those harmless fighters keep shooting you build a number of generators and wait increasing your energy
3) only when you have a lot of energy build a lot of starports, turrets, etc
4) now you have enough enough resources to obliterate them all!
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Only way I know how to beat a duel with purple is to spam fighter bays and mix the fighters up. Some bombers, some gunships and some freeze ships.
Early game? No idea.
Oh, and the final level can beaten with just one Annihilator builder. Seriously. No defense, no physical lab, no reactors, no repair guns. Just one single Annihilator builder. (This assuming you got all relevant upgrades)
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95% the game cleared in 1 try, 4 levels all with pink race, aw hell no, forget about it. How does the pink race get balanced actually?
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I'm giving up after about 20+ attempts on one hundred difficult level it is much more difficult than the last level. Ai starts with enough two star docks, one annihilator and the other beam halo, plus a whole bunch of defenses. I got a little bit close a few times, but most of the time I lost very quickly.
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Beat the game, "starting a new game will start entirely new levels." That means each person essentially plays slightly different levels and will have an easier or harder time. Some of the levels I found way more difficult than the last level. In fact, I am not sure I can even beat some of the levels.
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I saw no difference when I had two physics labs of how fast interceptors were built as opposed to none, in fact I won much more quickly and easily w/o the physics labs and more fighter bays.
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For infect defense use one or two fighter bays with miners. Watch as the infected infect one of your miners. Now you can easily get 2-4 reactors before the next wave.
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For heat damage levels get structure and ship repair. You will heal faster than the damage and can completely ignore it.
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Need structure repair for level I was talking about in previous level, makes super easy, just a few steel blocks, defensive turrents, 4 reactors, and 4 starports pumping out battleships.
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I'm having a lot of trouble with the heat damage 51 difficult siege ship reward. I've tried battleships, fleet carriers, and interceptor spam nothing works.
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Can't delete my saves and have the game still work. Am I really going to have to delete my .sol file just to start over?
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I don't know how i missed this game. Very nice gameplay. The super carriers are a bit overpowered though, as soon as you unlock them you can win most levels by building them right at the start 5/5
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holy shit carriers are broken
play on a defend level and only build carriers and miners, it will start to lag after about 30 seconds
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that infection race honestly is nuts especially during the long game the super carrier mission took me 20 min too do and we both built over the either map there was a literally no mans land where the moment any ship would enter it would die it was nut.