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Comments for Obliterate Everything 2

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Charon81

Mar. 10, 2013

Under rating threshold (show) For me, difficulty 200 was much, much easier than difficulty 79. Just goes to show how ridiculously overpowered the infestors can be... On that note, I'd love to see the ability to play other factions/races/whatever they are that you're fighting.

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(8)

beeble2003

Mar. 10, 2013

Under rating threshold (show) The only strategy you need is: build three or four generators, then spam-build interceptors plus a few gunships and a few bombers if there are buildings to destroy. Most levels are won before you even think about building medium-sized ships.

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(8)

RapidPanda

Mar. 09, 2013

Under rating threshold (show) My tip: Read the in-game tips.

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(8)

TheSeppo

Mar. 05, 2013

Under rating threshold (show) Physics lab+miner ships=you're set to win instantly.

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(8)

hvtp

Mar. 15, 2013

Under rating threshold (show) Thanks for the great game. It seems to me that the final battle with the difficulty of 200 is easier than the battle of difficulty 70 where you get Dreadnought. Just my opinion. Strategy to beat the final: build 4 reactor, then 3 gunship fighters, then 2 light carriers, and then build 4 Super Carriers whenever you gain money; Pause then build, you'll have huge advantage! Easy win :D

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(7)

Calidron

Mar. 04, 2013

Under rating threshold (show) Red One this is Command. If you could get your squad to quit suiciding in kamekaze attacks against asteroids that would be lovely. Over.

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(30)

lewyh

Jun. 19, 2015

Under rating threshold (show) Please allow me to replace the same games for extra cash, so I can grind upgrades to defeat enemies that I find too hard :)

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(7)

fourwaytriangle

Mar. 11, 2013

Under rating threshold (show) Given that there's no way to grind up, would it be possible to add a reset button for upgrades so that we can try a different combination if we get really stuck, without having to start the whole game over again? Thanks!

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(29)

Silverman

Mar. 16, 2013

Under rating threshold (show) @serenealixer you can build stuff while the game is paused. so the first thing to do when a mission starts is actually to press the pause button ;-)

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(7)

nukydel

Mar. 16, 2013

Under rating threshold (show) Missle racks can kill your base and so can Titan altillery why? your own explosions can damage your buildings and man.. when there was asteroids around missle racks turned useless gotta fix that prob D:btw it must be that the asteroid is clasified as another team "building" and thats why

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(7)

Roqul

Mar. 14, 2013

Under rating threshold (show) Other things that could be improved : - When you have alot of ships being built and blown up at the same time, it usually ignites a firestorm that rolls around and blows up even more ships... - Very fast paced, almost too fast, you don't to watch all the battles and stuff like that, rather you're just spamming hangar bays.

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(7)

Levitore

Jun. 22, 2018

Under rating threshold (show) just saying but the black hole cannon should be aoe

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(7)

saitorosan

Jun. 19, 2015

Under rating threshold (show) Yes, one of my faves on badge of the day! Nice to revisit this one, check out part three if you haven't it's monstrously good.

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(7)

gresh3019

Nov. 30, 2013

Under rating threshold (show) a sell function would be nice

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(7)

gresh3019

Nov. 29, 2013

Under rating threshold (show) there should be in-game tutorials for each gamemode (duel, skirmish etc.)

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(7)

CarnationBloom

Aug. 26, 2013

Under rating threshold (show) Anyone else get the feeling the AI went to the same school of tactics as the Zerg?

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(7)

phrym

Jul. 31, 2013

Under rating threshold (show) Super Carrier: Should I look this way? That way? maybe this way? naw, lets just attack the smallest unit flying by instead of attacking the huge ship that those little ships are coming out of..

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(7)

dawoud621

Jul. 31, 2013

Under rating threshold (show) It's a nice game all-in-all, but the black holes open too soon. There's no timer. All you know is that in about 3 minutes you see a black dot in the middle of the screen, then by minute 4 it's about to kill you.

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(7)

billfj4045

Mar. 13, 2013

Under rating threshold (show) Being able to build while Paused was a big help - just figured out I could do that - ;-)

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(7)

Kimmaro

Mar. 12, 2013

Under rating threshold (show) Finally got hard badge... some lvls are straight out impossible tho. for instance 2nd from top on far left, his guys are twice as fast as mine and if i blow them up their carcasses explode on your base...

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(7)

EricFleet

Mar. 10, 2013

Under rating threshold (show) How do you get the minimap out of the way to place ships when you are in the corner?

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(7)

dave565

Mar. 05, 2013

Under rating threshold (show) nc game 5/5 for good i hope in the future that there will be Obliterate Everything 3 its cool but on this game its nice if theres a quality button to change its quality and graphics hope you agree

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(7)

Wyrd42

Jun. 19, 2015

Under rating threshold (show) This is one of the few games I wholeheartedly give a 5/5 to. The game is fast paced, but with the option to construct while paused so you don't feel too rushed. The various levels require a wide array of strategies, including equipping different sets of units to tackle different obstacles. This is one of the very, very few where I played the game all the way through and reset it so I could play it through again.

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(4)

uudvkor

Mar. 08, 2013

Under rating threshold (show) Sometimes difficult to tell if the map is completed or not. Perhaps changing the color of the star once the map has been defeated would stop me from squinting at the monitor to see if it is larger than an uncompleted star.

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(4)

jokarun

Mar. 02, 2013

Under rating threshold (show) The time limit missions are just annoying. Its a pretty artificial way of creating harder missions.

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(4)

FilFire

Jun. 19, 2015

Under rating threshold (show) Step 1: build Reactors. Like, a lot of them. Step 2: build Fighter Bay and set to Interceptor. Step 3: keep repeating step 1 and 2 until the entire screen is filled with little blue ships. Step 4: profit.

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(4)

victoryordeath

Jun. 19, 2015

Under rating threshold (show) Can we have an option that makes is to the background suns don't make it impossible to see anything?

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(4)

MCisepic

Jun. 19, 2015

Under rating threshold (show) I just stood there with 20 turrents and no fighters or attackers on lvl 1... Finally he got the destroyer and the starport .-.

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(4)

BSKINNZ

Mar. 01, 2013

Under rating threshold (show) It would be nice if the guns were a little smarter.... rather than having all of them turn to pick off a few small fighters it would be nice if they would stay and shoot at the large ship sending the fighters... wouldn't that be more logical?

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(25)

Lepty

Jun. 15, 2015

Under rating threshold (show) As others said I need a restart button. But I also need a way to command ships. Not just produce them. Say I can set a starports meet up point sometime so I can at least tell new ships where to go. Useful when more enemy bases. Some of the game modes like pincer: only one? while defense mode is just 2 reactors, 2-4 repair turrets, spam basic turrets every single mission, except the final where interceptors and 2-4 super carriers got me the hard badge easily after failed tries with other strategies.

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(4)

joeyjoey90

Jun. 15, 2015

Under rating threshold (show) the achievements on this are gliching I should have the one where you upgrade and set it and forgot it

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(4)

iMephiles

Jun. 19, 2015

Under rating threshold (show) Skirmish? More like 2v1. or 3v1 in some situations.

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(16)

Seroth

Mar. 13, 2013

Under rating threshold (show) Seriously, the infestation mechanic is way too powerful. WITH infestation resistance there is a good chance that a single hit by an infestation pod will instantly turn a unit/building. Without it it's, what, 100% chance (I bought infest resist before a single infestation mission so I don't know for sure). It should be brought down a little; I know it's meant to be challenging but it's a crapshoot, more about luck than planning and skill.

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(16)

JuzzieJT

Mar. 10, 2013

Under rating threshold (show) Midgame strategy involves buildling 1/2 reactors and spamming Interceptors until you win. This has the side effect of being tremendously effective against green. Lategame strategy centres almost entirely around Physics Labs. Miners+Labs negate the need for expensive Reactors. Asteroid missions are speed wins as you throw down 3 Labs, ~10 Miners and proceed to use the huge cashflow to build Capships and more Labs. Non-asteroid missions are a bit less gimmicky, you'd be using combinations of Labs, Miners, Small ships into Medium into Capital as income slowly builds up. Shurikens and Missiles sometimes necessary.

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(16)

Tlukle

Mar. 02, 2018

Under rating threshold (show) I was winning really well. I had 100% offensive dominance from my spam of fighter type units. They destroyed the enemy base. The explosion from the enemy base unit causes a chain of explosions that destroys my entire camp and all of my fighters. There's that, and theres the stationary chain explosions that go on for like 10 seconds because my fighters are too stupid not to fly right into them.

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(6)

DeviousRogue

Feb. 03, 2019

Under rating threshold (show) So, so much better than the 3rd one because this one doesn't try to milk you for money.

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(6)

rastabreeder

Sep. 07, 2019

Under rating threshold (show) 95% the game cleared in 1 try, 4 levels all with pink race, aw hell no, forget about it. How does the pink race get balanced actually?

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(6)

Arnthorg

May. 27, 2017

Under rating threshold (show) badge hunters: You can complete the game very quickly using only interceptors and barricades. -- Pause the game, spend all the starting energy on interceptors and they will quickly handle the enemy bases. It is really difficult to defend against burst of these ships. For some levels the structure regeneration upgrade is required and for others a single layer of barricades might be needed to protect the fighter bays. -- For the final level you need 3 layers of barricades facing the enemy and build the fighter bays horizontally to defend against the first couple of ships. I needed 1 repair turret to prolong the life of the station but finished the level after it had been destroyed regardless.

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(6)

DementiaDisdain

Feb. 07, 2014

Under rating threshold (show) That pause button can be really helpful at the beginning... otherwise the computer out builds you by a handful of seconds and those seconds add up quickly.

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(6)

joey4ever

Nov. 29, 2013

Under rating threshold (show) I just love this game! I've gone back to it play it again like 10 times since its release! I'm excited to hear about a third one!

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(6)

AaronL127

Aug. 04, 2013

Under rating threshold (show) Hint: Pause the game and then build up your base, units won't spawn but ayou can build a defense so easily

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(6)

Zoompee

Aug. 01, 2013

Under rating threshold (show) Just spam intercepters, that is the easiest way to win!

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(6)

Roundmidnight

Jun. 01, 2013

Under rating threshold (show) looks like preloader bug is back. nothing for me to do but watch this battle out the window..

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(6)

FateIsEscaped

Mar. 25, 2013

Under rating threshold (show) A bunch of good tactics by players of this game are over here: ►►►► http://www.kongregate.com/forums/3-general-gaming/topics/329977-obliterate-everything-2?page=1#posts-6925053

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(6)

sosogo2

Mar. 11, 2013

Under rating threshold (show) WTF, on the final mission I only built 2 Titan Turrets and won in like 30 seconds? Does something seem wrong with that?

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(6)

Calev13

Mar. 10, 2013

Under rating threshold (show) 2 Physics lab + Starport building Super Carriers = Anihilation Great game =)

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(6)

jensj

Mar. 09, 2013

Under rating threshold (show) Replaying missons doesn't give you anything, that means I'm stuck =(

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(6)

Darvious

Mar. 04, 2013

Under rating threshold (show) Pretty cool game. Good balance and enough unlocks and upgrades too keep me interested. Not very often that a flash game keeps my interest longer than an hour. 5/5

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(6)

skullhead51

Mar. 02, 2013

Under rating threshold (show) @alphawerewolf, well missions seem to be randomly generated so i can't play on it. However, no mission is impossible. Trying turtling and keep replacing destroyed barriers, use pause frequently. On one very hard one i had to pause every few seconds to rebuild barricades fast enough but i won lol. Try different strategies, i don't usually use heal/shields though unless there's heat damage. Feels like a waste of energy if you have structure regen.

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(6)

mastervideogamer

Mar. 02, 2013

Under rating threshold (show) I don't know if this is just me, but I tend to use up the entire space given, and I sometimes even add constructors. However, the problem is the ships are at the bottom left hand side, and the map on the right. Point being, I can't always see what I'm placing and sometimes even can't because the option is off the screen D: If there was a way where you could hide the map or building options, I'd find that very useful.

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(6)

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