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Hey Cwwallis. We were talking about a quickmatch that was a 3v3 quickmatch. Are you making something like that in Oe4? If not, please consider it. Like to keep this up.
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Agree with dankus and with methe! cause its really needed to make sorting like Top ranked- Lowest ranked and some type of leagues like wooden league: 1000-1200 and then
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multi battles with 2 v 2 or even a human with an ai vs another human with an ai would be quite technical and I bet you it would draw in quite a few people with improved pvp with humans and bots combined. pve would also be really good. pve is where humans in a small group take on the ai systems and keep going etc to earn better rewards and so on. and just for those who complain about pvp ( like me kinda ) there should be some kind of basic object which can hurt enemies without being soo OP. like a cutter which could cut enemies health in half without being able to kill the enemy. simular to black holes but even slower fire rate with better range and a slightly easier access.
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Right. The way to get the small population we have left to enjoy the game more is to subdivide and segregate the small population. To say nothing about people still having the ability to manipulate any rating system so they could play against anyone they liked anyway. This is not the time in this game's life cycle to bother with this. Just enjoy what's here, get better stuff and try again.
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Cwwallis needs to change the pvp system, much "noob vs pro" thing, he could make stuff like "Everyone that have 1000-1300 points can battle each other etc." So that people with 2k points + don't rekt noobs. And this can stop points farm.
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and also those who complaint about balance noob vs pro thing , YOU ALL NEED TO KNOW THE PRO WAS ONCE A NOOB TOO FROM THE BEGINNING(rome wasnt built in 1 day ) !!!!!!
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pls no , jixxnn was here today and wasted her time to searching for players like 10 mins and nobody joins. pls no balance or we wont even find anyone to pvp !
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That moment you understand that you're playin for month and you've sold all the ships you disliked, sayin they were rubish (even the red ones)... And now, at this very moment you understand you really really need them...
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And why not a military academy in aux (suggestion) that can make you choose special attack moves, like hook, or circle or some others tactics...
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Cww, if we could in OE4 choose the behaving of ships... when building the tureet it would be awesome.. like : straight forward or defense or stay away and lunch fighters...
^^
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If we could transfer resorce from 3to 4 that would be nice. Maybe make a exclusive ship if you play on your website if you want people to go there
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"I dare to assume you ignorant jackasses know that space is empty. Once you fire this hunk of metal, it keeps going till it hits something. That can be a ship, or the planet behind that ship. It might go off into deep space and hit somebody else in ten thousand years. If you pull the trigger on this, you are ruining someone's day, somewhere and sometime. That is why you check your damn targets! That is why you wait for the computer to give you a damn firing solution! That is why, mr. Ymous, we do not 'eyeball it!' This is a weapon of mass destruction! You are not a cowboy shooting from the hip!"
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astroflux got me wondering, How about another biologcal faction asides the aliens, a insect themed one like in the first game? I hope there is a infection mechanism like in the first and second.
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cwwallis, Can you in OE4, instead of making the fortification auxiliary an auxiliary, make it a turret? It really feels like it could be useful in some cases and it eats into an aux slot
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Because once again,it's not an anime,mechs don't work at all in space,you're basically giving ships legs and arms which is pointless.
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As you point out Mr Phase, the mecha units would receive stats to fulfill a particular role. In the gaming community its called balancing. I would assume Mechs would fill a close combat role similar to the cutlass fighter in OE3. So really what it comes down to is adding a sprite (what unit looks like on screen) that resembles a mech, and giving it roughly similar stats to the cutlass. I don't understand why you think that is such a terrible idea. At the very least it has the potential to broaden the audience.