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Autofire DIY style: While holding left button click right button, the menu will pop up, click or press escape. Now Flash will assume, that the left mouse button never has been released. Dear developer, if there is no reason to not fire, like accuracy rating or limited ammunition, make the player ship fire always. The time of holding buttons for nothing is long over. Apart of this, the game is great. I didn't have any of the issues others had and it has a good balance and artwork. And a super minor bug: I think, when You collide with an enemy AND it drops a powerup, You will immediately respawn and, I'm not sure about the following, won't lose a life. It's rarely happening, so I couldn't verify it and You can safely disregard it.
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It started freezing when I used nuke, also this would be nice if u can keep your level when u start the whole thing over.
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This could have been fun, i liked the lego-like ships, but the fact that you have to start over each time kills all the fun - for me at least. I understand why this is so but still.. Also an auto fire option would be welcome.
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Enemy bullets shouldn't be able to pass through enemies or power-ups - especially, as they become invisible while 'behind' something else. Also, the respawn time is too long - and there should be a longer invulnerability time after respawn.