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"Rise of Atlantis is completely addicting puzzle game fun." stop wanking in the description space for your game, also the game fails to play 1/5
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Ha, score one for the outdated system I've got; it runs great for me. :P Decent game, but no point rewards and no save ability?
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roxy right click the thing you will have 10.### meaning you have flash 10 meaning this game is old and crappy learn to be tech savy and read comments above please.
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too easy for too long, gave up on it ever actually getting harder. Course a game as luck based as this has to be easy if you put on something stupid like lives.
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this game needs an update, won't play with Flash Player 10 loaded, says please update to Flash Player 7.... 7? really? wow..
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OH freakin wow this was well made @.@ It's teasingly easy at the beginning to get you hooked before you're annoyed by the later levels and each level is unsatisfyingly completable, leaving you wanting to play more >.< Grrrrrr like crack for short-game enthusiasts.
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Interesting variant on a classic. I liked the fact that you actually have incentive to make groups of more than 3.
The only thing it lacks is a mode for longer game play. Either you could make one without the puzzle pieces or one where the puzzle pieces drop from the top and you go through all the treasures.
People seem to have a problem with the animation lengths. I personally don't see a problem. If you wanted to, you could find a way to pause the game while the puzzle pieces move into place. However, considering how good the sun powerup is, I think it needs the time lost when it's used.
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It's pretty fun. Granted, puzzle games with very similar play style... things... are fairly numerous and have existed for some time. (sorry, sick and having trouble thinking) That does not make this any less fun, just less original. In terms of improvement, I really want to be able to continue moving tiles/gems/whatever while the artifact pieces are flying around and the sun amulet/thingy is blasting tiles. The animation is cool but it eats up precious seconds, as some other users/players/people/thingies have pointed out in earlier posts.
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You should reduce the time that the pieces of artifact fly all around the screen, because ive lost a level due the the god damn pieces flying around and doing flips and tricks and i run out of time and fail. not cool.
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I like it when a game can make me think, "Holy Crap, i spent THAT long on this game?!" This is one of those games 4/5
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i love games like this. puzzles with real goals are always better than plain old puzzles. plus, its nice that unused bonuses carry over.