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This game owes basically everything in it's existence to Matt Thorson's incredible Jumper series. I spent so many hundreds of hours back in 2004-05 with that game. Thanks DamianSommer, now I'm gonna go dl those games and stay up all night and be late for work. You jerk.
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For anyone playing this know you can jump after you walk off a platform and there are a few levels where you need to do this (especially the last one). If jumps got extended it would defeat the point.
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What sucks here is that you as a player dont have time to experiment. Killed so fast in levels by timer that any will to learn the mechanics is stillborn. When sharp movement is required and jumps have no room for error timers suck. Missing learning curve. Would have done 1 star if not for the responsive controls. 2 it is.
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In crosstrianglecross you have to collect in this order: Jump Speed Time Jump and then FALL off of the top platform and use the jumps at 1/3 across and 2/3 across. In crosscrosscross you fall and use a jump to get the speed and then use the other 2 jumps to get to the ledge below finish. then triple jump around.
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1/5 because timer is way too hardcore. Where's the "softcore mode" button that disables the timer? Where is it? WHERE IS IT?
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Crosscrosscross is beatable. The last couple of jumps are just very precise. It's the legit last level. You get super fun victory rave dance party ending after that.
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is it really the end when it says "the end"? i kind of have the feeling it's not, but i really can't make that jump :P
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If this game gets badges for beating the game, can it be a retroactive awarding, please? Don't force us completionists to suffer CrossCrossCross again X_X
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I think it would be awesome if the jumps weren't so freaking hard at some parts. I still don't know how I made the last one at Mini story and am now stuck at crosstrianglecross.
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The best way to beat crosscrosscross is to go through the loop normally to get the speed and jump upgrades, and when you get the last speed upgrade jump back to the last block before hitting the ground. You then jump to the small ledge under the goal and triple jump around the ledge. If done right there should be about 2 seconds to spare.
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@lostntime1 in ministory and other levels from there on you can't just spam jumps, you've got to make each of them count by getting to it's max height before jumping again. also, make sure you've collected everything, i've ran out of time twice cause i didn't pay attention to the corners of the screen