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I'm done. This game has became nothing but a nuisance from a game in my childhood, 6 million is impossible if you can't even get 1.5M on a single life.
Does games in here have nothing but frustration anymore?
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I was REALLY expecting something Sonic Spinball-like from this game. But I can't be too disappointed, because it's not too bad on its own merits. The physics are a bit wonky, but more often than not it works in the player's favor, so that helps to curb the frustration.
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I think that if you could make it so that we could change the controls, that would be neat. Let me explain why I suggest that. I'm kinda used to Windows XP Pinball and how the controls where set up. "Z" for left flipper, "/" for right flipper, and "Space Bar" for plunger. I understand that you wouldn't change the control setup just for me, but I really like this game and the current control setup is still a bit hard for me to get used to. Just wanted to let you know. Good game though, I really like it. Has that "Old School" feel. 4/5 for now.
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I've manage to get the bal back into the launcher every level somehow. If they had a bounty for that, I would get it easy.
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the treasure chest on stage three could contain a multi ball bounce or a extra life ball, at random instead of just coins that i think would make this game much funner enemies such as bosses on other stages could have a similar effect when killed. i think that would make a great addition to the game giving it much funner feel, new stages with some sort of rescue a partner quest could really play well on the rpg theme of this game, possibly allowing you to have to balls and two quest allowing for a form of double points bonus... this game could also use a form of play again that traditional pinball games have to prevent or make up for the launches that seem to get you killed before certain time would also be nice to add to this game. looking forward to seeing this game really done well for now its a great concept with a fun game so 3/5 could easily be 4 even five if some minor bugs and physics were fixed. please +up so the creator can see this.
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I really love this set of games. I play it to relax or calm my nerves but killing bad guys. That said, hitting the ball is like hitting a each ball with a baseball bat. The action is slow. I've gotten used to that but the game has been freezing up during play lately. That I can't get used to. I keep hoping you to see it "done bigger and better."
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Played this on the "Kongregate is updating" screen - it's very nice! It flows well even on my wretched excuse for a laptop and the level progression is good.
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Fun game, and a good concept. There is a slight stickiness of the bumpers (ball sticks to them, THEN they bounce it) and the flippers move a little too slow to impart real force on the ball, leading to the "pushing" feeling others have commented about. If you hit a fast moving ball right with the very tip then it will leave at a pace, but traditional pinball methods like trapping the ball with a raised flipper, letting it come to rest, then releasing it for an aimed shot don't really work due to the slowness of the flippers.
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physics details: 1) bumpers need a certain amount of force to trigger. eg if the ball slides along the bumpers above the flippers it wouldn't trigger it, only a non parallel hit with a certain speed. 2) objects: there should be three types. A) solid - purely elastic collision, B) bumper - elastic collision with additional momentum imparted, C) floor - ball rolls over it to trigger with no change to velocity. There may be pre-fab physics engines out there you could use or look at for ideas.
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I was just playing this when the site was down for maintenance. Why doesn't this have badges?! It's awesome. Very well created and addicting. 5/5
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loved it i think an upgrade system would fit perfectly the pushy thingies for exemple faster the ball could deal more damage etc and achivement would be awesome everyone love those
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what is wrong with the normal pinball controls? please change it to the normal controls.+ so the developer can see it
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Pinball with a gothic RPG theme. Cool concept, but it could use a bit more polish. The music is a bit slow-paced for something like that, and the physics could use quite a bit of tightening, but this is still pretty decent as far as pinball video games go.