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@BoinkySiwinski: The only thing you can do is keep quitting and restarting until you get the starting country you want. It could take a couple tries, or a couple hundred.
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Same strategy started in Madagascar won easily. Seems starting country is critical. If you start in a large country like China or Russia that the disease will infect lots of people which will get the government attention and you will lose. Alternately, by starting in a small country your disease will inflict a small number of people and not be noticed. Basically, large country equals depth first which loses, small region means breadth first which wins.
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Hmmm, I have a stealthy trait parasite with no symptoms and heat, cold, and moisture I started in Russia and lost due to Madagascar closing its borders. Seems I am correct that the number of people infected is key. That if 100 million people in Russia get infected other coutries panic, yet if 27 million in Australia get injected who cares.
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Hmmm, lost again with parasite, started in China, only have 1 of heat, cold, and moisture resistance. Day 45 have about 166 million people infected, no symptoms. Seems number of people infected is key to Madagascar closing its borders along with other countries. Therefore, ideally you want to start in a small country with an air port and shipyard.
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Hmmm, I tried to rush my previous strategy and it didn't work. On day 58 or so every country except Madagascar was infected which closed its shipyards. Only difference was I waited to get drug resistance level 4 to later when I won and starting country. Seems the government shut down transportation based upon visibility and number of infected people. So, I ended up infected too many people in one country and not enough in another. Trick seems to be low infectious and visibility until all countries infected.
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Tried virus a bunch of times, couldn't win. Now I won twice with parasite. Went 4 drug resistance and one of the rest until all regions were infected. I started with Australia and the governments barely did anything till people started dying on day 85 or so. Won on day 200 or so realistic. Now to try to speed up the process for the impossible badge.
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why you made quest so difficult to make that depends on rng,impossible that 100 days quest is just crazy too but exterminated everyone is same or little less impossible,using guides and at the end so much rng
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1/5 kind of interesting, until you realize that everything depends on rng to let things happen. games that have rng-dependent gameplay should never have the "strategy" tag. ive already had my fill of the "necronomiconquerer" and i dont want to get screwed over by more things i cant control. heres how you play this game: step 1: choose a class. step 2: start the game from a random starting location. step 3: whenever you can, get random evolutions. step 4: win because the game rolled correctly or lose. i imagine this would be ok if it wasnt played for badges, although i have to give this 1/5 because i do not like the rng gameplay.
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The flash thing is all about Chrome's policy, there's nothing devs can do about it. It's explained in the little white box even. Don't blame game devs for it! For the realism post earlier, how realistic is it when a virus can simultaneously mutate all over the globe? That's a lot less realistic than countries turtling up successfully.
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The idea of this game seems interesting but, after some trials, I wonder how this game could be rated as high as 4.2 A game consist in maximum 30, even say 40 clicks, and almost no possibility to modify you're choices or to interact/interfere with what happens to the world. It's rains evolution points after some time and then suddenly freezes. You're game over once a country closes all borders, airports and shipyards. No more possible action/reaction. Forever they stay clean because rats, mosquito's, and even air respect the law and never cross the border...... Realistic? Let me laugh.
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That feeling when you destroy the world with a virus named Innocence. And Madagascar closed it's shipyards just a moment too late.
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1/5 because madagascar is too op and unfair, needs to be changed (also I dreamed that they changed the badge and already got it while the easy badge in this game (Pandemic 2) is unlocked)
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so tis is game who wana make evrywan sick all te time ???? okay but when i wana tat ppl r sick i just gona go to tem and i put sand in ter food all te time and ten tey wana eat it but its sand all te time and tey dont wana nomore so ten tey gona eat sumting else but ten i also put sand in oter ting and tey cant eat noting nomore and ten tey get sick coz tey dont wana eat sand :)
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And then I got Haemorrhaging and suddenly they all start dying. Were NONE of my previous symptoms able to kill on their own???
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It's sp frustration. The one time I freaking start in Madagascar is the time where I can't infect Peru. Just my luck.
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how to get Madagascar
Pick Virus.
Start in Canada, New Zealand, Cuba, Greenland, West Europe, or Madagascar. If you do not get there restart.
Sell the starting symptoms, and buy sneezing (unless it is what you started with, just keep it).
Buy 1-1-1-0 resistances but no transmissions (they trigger closures).
Once four countries are infected, sell sneezing to get rid of visibility.
Wait until all countries are infected. If Madagascar closes its shipyards/borders or is not infected in 30 days, restart.
Buy all four drug resistances AND sneezing, coughing, and vomiting.
After a few days, unlock tiers 2-3, (do not buy tier 4 ever!) keeping whatever symptoms it gives you.
Buy fever, fatigue, diarrhoea, pulmonary edema, and hypersensitivity. Then save for kidney failure and ataxia.
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Badge says "Just don't let them close down borders early" bruh I can have a parasite with zero visibility and Madagascar will close their damn borders the moment 2 countries are infected.
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i did not have any symptoms, however everyone seemed extremely scared about me... somthing like an acidobacillus found everywhere would cause an international crisis...