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Comments for Brick 2

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redballmaster

Dec. 08, 2016

Under rating threshold (show) I like the idea... I don't like falling out of the world for infinite

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(1)

milinstalker

Dec. 08, 2016

Under rating threshold (show) GREAT IDEA, need more features but idea is GREAT

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(5)

Cagnols

Dec. 07, 2016

Under rating threshold (show) if you refresh the page and start again. The game start from begin (no upgrades bought) but with the Brick Per Second ratio and the xxx% of range gathering from previous game. new upgrade buy will add to BPS, but reset the xxx% range.

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(1)

Cagnols

Dec. 07, 2016

Under rating threshold (show) after you climb the mountain, there is a flying floor, If remember right and considering Sun as north. Probably a fabulous game is hiding there!

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(0)

Thrasher

Dec. 07, 2016

Under rating threshold (show) Fun fact: You can reach the top of the mountains by walking along them. You can even escape brick valley for good. Enjoy your free fall through the brick universe.

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(6)

Anthothebeast

Dec. 07, 2016

Under rating threshold (show) Overall pretty OK. My only complain is lack of upgrades and the CPU usage if you afk totally... man I got surpised when I took an hour off and came back to not even being able to move.... 7/10 imo

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(0)

osteen

Dec. 06, 2016

Under rating threshold (show) I feel like I'm spamming but another thing: Went idle for a while and came back to lagfest2000. Please avoid setting a max-spawned-bricks cap, but perhaps set a check that if performance gets bad -> set a cap.

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(0)

osteen

Dec. 06, 2016

Under rating threshold (show) BPS seems to save, (but not the upgrades) whilst the brick-type/income modifiers does not.

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(1)

osteen

Dec. 06, 2016

Under rating threshold (show) Additions/changes I'd like to see: - Prestige/ascension/a restart-currency - Prettier UI - More upgrades (if you do this, please see ^), could be stuff like moving speed, more BPS, modifiers etc. I had a ton of more ideas in my head but forgot them all, too tired. I'll reply with more if you plan to add stuff to the game, unless this is the "finished" product.

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(1)

arigold16

Dec. 06, 2016

Under rating threshold (show) This dev seems confused by what makes idle games fun. Walking around in a 3D world has nothing to do with it.

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(7)

meownomnom

Dec. 06, 2016

Under rating threshold (show) No save after reaching gold, 600%, not sure how much bps... a refresh put me back to starting. :/

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(4)

Mozai

Dec. 06, 2016

Under rating threshold (show) didn't think I'd see something new in the idle games genre, but here we are, a litter-pickign-up simulator

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(1)

JackHu

Dec. 06, 2016

Under rating threshold (show) I lost all data. Why? Save function is not working. btw:http://imgur.com/a/2AMSQ

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(5)

trolluscq

Dec. 06, 2016

Under rating threshold (show) I won, yay!

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(0)

Bitch_Stewie

Dec. 06, 2016

Under rating threshold (show) Cursor nowhere to be seen, clicking esc - nothing. Go into shop - have to end the game because of that.

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(16)

wazaq

Dec. 06, 2016

Under rating threshold (show) "Day 412: No matter how many bricks I throw into that valley, it never seems to get full..."

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(1)

wazaq

Dec. 06, 2016

Under rating threshold (show) Interesting concept. There is a lag issue when there are too many GameObjects on the screen, I went into another window and when i came back, the ground was covered in bricks (except for my collection radius) and I could barely move. As I was cleaning up the bricks, the lag got better. Maybe handle the physics differently after the bricks hit the ground.

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(0)

dthiry

Dec. 06, 2016

Under rating threshold (show) When you refresh the page, all upgrades are removed but still active.

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(0)

Childflayer

Dec. 06, 2016

Under rating threshold (show) Correction to my previous comment, it re-appeared eventually.

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(0)

Childflayer

Dec. 06, 2016

Under rating threshold (show) It hides the cursor like it is supposed to, but when you open the shop it doesn't re-appear so you can click the buttons

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(1)

jlo1244

Dec. 06, 2016

Under rating threshold (show) massive input-lag, and no cursor in the shop 1/5

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(0)

Developer response from dedaloodak

what you mean "no cursor in the shop" ?

TheFlatDragon

Dec. 06, 2016

Under rating threshold (show) Looks like a nice foundation. I'm looking forward to updates. :) A mute button for those footsteps would be very nice though...

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(1)

chemiisan

Dec. 05, 2016

Under rating threshold (show) Can you add 'combined bricks'? When a few bricks touch, they should combine into a brick pile. That way, it can stack higher and higher!

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(1)

Developer response from dedaloodak

Awesome idea, will consider.

silvadel

Dec. 05, 2016

Under rating threshold (show) Pretty much over anyway -- I now have all the upgrades and all I can do is get slightly faster blocks.

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(0)

silvadel

Dec. 05, 2016

Under rating threshold (show) It doesn't handle having a bunch of blocks on the screen at the same time -- by a bunch I mean watching tv and coming back to it 10 minutes later.

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(0)

CuAnnan

Dec. 05, 2016

Under rating threshold (show) Needs content before I'll rate it

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(1)

aretz

Dec. 05, 2016

Under rating threshold (show) I gave it a 2/5 for a few reasons. Its unique, I will give you that. But theres just not enough to it. Its a great start for sure, but it needs more content, and remove the sound of the footsteps. 90% of the time footsteps are a bad idea. Either remove them, or have it so the pitch changes just a tiny bit every second or third step, that will break up the repetitiveness.

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(0)

zebsi0n

Dec. 05, 2016

Under rating threshold (show) Also, some content updates I think would be cool are the bricks you've collected actually making something in the center. Perhaps you could even incorporate a levelling system based off of how many creations you've made. It could function almost as a prestige system! Just a thought.

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(1)

zebsi0n

Dec. 05, 2016

Under rating threshold (show) Honestly, I really love this game and the concept. A few additions: 1. Sound options. I'm not sure if there is an option to mute in-game or not, but I couldn't find it. 2. A button to show the range you can pick up in, or a permanent indicator. Hundred, two-hundred, those numbers don't really help when it's not a block-type game, or at least one with range indicators. Anyways, I look forward to new content and hope to see the game updated in the future! :)

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(1)

Luck181098

Dec. 05, 2016

Under rating threshold (show) Why so addicting? 5/5

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(1)

Stayfitla

Dec. 05, 2016

Under rating threshold (show) Before I jumped to my doom from up top the mountains... I saw a platform with a single brick. What does that brick do? Why is it so monolithic? I plummeted to my doom trying to get to that brick. Good game, not great, but good.

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(0)

DannyR48

Dec. 05, 2016

Under rating threshold (show) Only problem I have is that I cant fill the space with bricks, even with an insane BPS. 4/5 - good game

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(8)

CrystalLynn

Dec. 05, 2016

Under rating threshold (show) I gave it a 3 star, its a good start but if you leave the bricks too long the game runs out of memory and really starts to bog down, either we need 1 more upgrade that covers the entire area, or bricks need to despawn so the out of memory error doesnt throw.

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(0)

KurnDerak

Dec. 05, 2016

Under rating threshold (show) This isn't really an idle game thus far. You can't focus on anything else or the game just pauses which means the only way to idle it is to do absolutely nothing else on your computer.

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(0)

frapsy

Dec. 05, 2016

Under rating threshold (show) At first, i though i had to avoid brick, then i understand that i make a world with them (i think)

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(0)

zabijaq

Dec. 05, 2016

Under rating threshold (show) I don't understand the low rating. It's unique, math works well, no bugs. OK, it's just a basic game, but easily fit for 3* rating. MESSAGE to all incredibly stupid crybabies. There's a KNOB on your speakers that adjust volume. There's a menu in Windows taskbar that adjust volume. There's a speaker icon on each browser TAB with music/sound source that can disable sound.

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(3)

Developer response from dedaloodak

Thank you man, I'm shocked with rating too. It looks like people who like game forget to leave rating. :(

BDR1985

Dec. 05, 2016

Under rating threshold (show) This is not the way to make an idle game that doesn't break your mouse. This is also not how you make a walking simulator. They don't really combine all that well even if you can make the parts work alright separately either, at least if you're trying to make the walkabout part important for play as opposed to just a cute extra.

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(-2)

monkeykid28

Dec. 05, 2016

Under rating threshold (show) leaving the game and coming back breaks the game, still had magnet, cursor disappeared, and all the cost upgrades reset, and locked any future ones, yet teh brick count of teh previous sesion carried over. Alot of work is needed to make it truly idle but a decent concept, lets put those bricks to work making buildings to produce more bricks without walking everywhere.

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(1)

Keo09

Dec. 05, 2016

Under rating threshold (show) i truly am impressed by this idea, and the concept in general! I'm a huge idle/clicker games lover and what you made here seems like the start of something wonderful. Once again, great job. Some people don't understand and underappreciate what this is all about but who cares.

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(1)

Keo09

Dec. 05, 2016

Under rating threshold (show) this right here, is the future of idle/clicker games! Wonderful job CREATOR! Also, more upgrades!

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(1)

dillonflynn

Dec. 05, 2016

Under rating threshold (show) This game takes place in a crater eroded into a mountain over millions of years by slowly falling bricks.

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(1)

TerrorTera

Dec. 05, 2016

Under rating threshold (show) BPS means, Bricks per second falling from heaven?

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(21)

RTSMaster

Dec. 05, 2016

Under rating threshold (show) Walking simulator.

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(2)

KubekK

Dec. 05, 2016

Under rating threshold (show) also BPS isnt working : ) )

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(0)

KubekK

Dec. 05, 2016

Under rating threshold (show) I would be really happy if there was like a board with squares and you are moving by those squares and sometimes brick fall so u can take it and bui moer pls some1 make game liek this thanks

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(0)

ChriXXX

Dec. 05, 2016

Under rating threshold (show)

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(-4)

JoshS178

Dec. 05, 2016

Under rating threshold (show) well i climbed the wall and fell out of the world

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(60)

The1isback

Dec. 05, 2016

Under rating threshold (show) I walked out of that basin within about 5 mins, fun game

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(0)

Corella

Dec. 05, 2016

Under rating threshold (show) I really like this. Am I collecting all these bricks to build stairs to escape from this valley?

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(1)

Developer response from dedaloodak

No, but interesting idea :)

guji8

Dec. 05, 2016

Under rating threshold (show) Some critiques: The footstep sounds are too loud The text is hard to see and should be made darker The window size of the game is a bit small I hope you can fix these things!

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(2)

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