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This has to be made multiplayer! In multiplayer you could race people to the finish in adventure mode and see who survives the longest in survival mode. There could be small prizes to the winners too, ect.
Please Rate this comment up if you agree!
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double jump: self-explanatory. wall grip: hold space while near a wall- you should be running. the more upgraded you have it the longer you can hold on. wall jump- allows you to perform another jump after hopping from a wall. upgraded levels allow for more jumps before hitting the ground. skully magnet- attracts coins towards you. upgraded levels increase the attraction distance. only useful in adventure. life slot- allows you to survive more "fatal" dangers. only useful in adventure. chicken flap- allows you to flap your arms, acting as a mini triple jump. upgraded levels allow you to flap more than once. fast recovery- speeds up the recovery time of knocking into objects. panic power: allows ONE escape from grimmy. used up once you are saved. costs 129 each, doesn't upgrade. rubber bones- allows you to fall a LOT more before dying. keep this +ed so everyone can see!
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Upgrades cost way to much, the only reason why you made them cost so much is to try to force people to buy tokens. Would have been a great game otherwise. 1 star
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umm perhaps add stats i mean if u get another avatar maybe faster running or higher jumping etc and need to explain more how skills work and how to use anyway GREAT GAME 5/5
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amazing ! i've play something like 8H on my phone ^^
little help, on 1st lvl, jump on the first right windows you'll see ==> +20 coins.
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the game isnt bad, misses a bit better explanation on the wall walk skills, and.. the upgrades are all too expensive..
we need to play 1 map like 500 times? till we finally can unlock the 2nd map? pfff
everything is too dam crazy expensive.
i dont remenber reading in description that this was supposed to be a demo <
1/5
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Close to being good. 1/5 simply for little idiocies like using up lives when you haven't hit a checkpoint, and having railroaded hazards that are more luck than skill in avoiding since you cannot control your speed.
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If it's not already reserved for a later skill, the down key could be used to look behind you. At times, it would be a bit more useful than the gauge someone suggested before.
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i dont remember which level it is but i kind of froze
just when i managed to end the level that i couldnt gather many coins and i kept diying
and when i reached the end it just froze
so i got frustrated over this and youll get 4/5 because its a good game lol
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I just somehow wall jumped way over the level with only one upgrade in it so it has some bugs but still a good 4/5 game.
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would love an in-game count of how many (at least) silver coins i've picked up - would enable me to see if it's absolutely crucial to risk my life getting that final coin, or not, seeing as anything under a multiple of five is practically useless. on top of that, prices are slightly steep. but otherwise, good game.
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Good game...more like a trial mode though since you can only get the basic location and the survival mode without having to pay. But it's understandable, it looks like it really took a lot of effort to make.